Weapon Deflection (412): Difference between revisions
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| span = [[Refreshable]] |
| span = [[Refreshable]] |
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| subtype = Disabling |
| subtype = Disabling |
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| target = Single target, |
| target = Single target, group-friendly AoE |
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| interval = One-shot |
| interval = One-shot |
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| dtype = None |
| dtype = None |
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| cast_rt = 2 |
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| mana_cost = 2 |
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| status = -25 [[Attack strength|AS]] (all). -10% [[Damage factor|DF]] |
| status = -25 [[Attack strength|AS]] (all). -10% [[Damage factor|DF]] |
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| availability = All |
| availability = All |
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| navigation = {{minor elemental navigation}} |
| navigation = {{minor elemental navigation}} |
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}} |
}} |
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__TOC__ |
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'''Weapon Deflection''' causes affected targets to become less effective in their attack prowess, thereby losing 25 to their [[attack strength]] and reducing their [[damage factor]] by 10%, with the DF reduction stackable up to five times. There is absolutely no [[warding]] check with this spell, which makes it virtually impossible to defend against unless the target is completely immune to magic. |
<section begin=description /><noinclude>'''Weapon Deflection''' causes</noinclude><includeonly>Causes</includeonly> affected targets to become less effective in their attack prowess, thereby losing 25 to their [[attack strength]] and reducing their [[damage factor]] (DF) by 10%, with the DF reduction stackable up to five times. Each subsequent 10% reduction is calculated using the original DF, not the previously reduced DF.<section end=description /> There is absolutely no [[warding]] check with this spell, which makes it virtually impossible to defend against unless the target is completely immune to magic. |
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Weapon Deflection uses the [[standard negative duration formula]]. |
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[[Elemental Lore, Earth]]: Every 20 ranks of lore will allow the open cast version of the spell to affect an additional target. |
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Training in [[Elemental Lore, Earth]] will unlock an [[open cast]] version at 20 ranks. Every 20 ranks thereafter will affect an additional target when the spell is open cast. |
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;Spell activation |
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:{| {{prettytable|1=text-align:center;}} |
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;Spell ending |
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!align="right"|Elemental Lore, Earth ranks||0||20||40||60||80||100||120||140||160||180||200||220||240 |
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|align="right"|Total targets||1||2||3||4||5||6||7||8||9||10||11||12||13 |
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|} |
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;Start |
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:First person |
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:Third person |
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<pre{{log2|margin-right=35%}}>A {target} blinks and appears distracted.</pre> |
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;End |
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:First person |
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:Third person |
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<pre{{log2|margin-right=35%}}>A {target} appears to become less distracted.</pre> |
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{{AR}} |
{{AR}} |
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{{:wavy grey crystal wand}} |
{{:wavy grey crystal wand}} |
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== Resources == |
== Resources == |
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*[[Elemental_lore_review_(saved_posts)#Weapon_Deflection_(412)|Elemental lore review (saved posts)]] |
*[[Elemental_lore_review_(saved_posts)#Weapon_Deflection_(412)|Elemental lore review (saved posts)]] |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#412 Minor Elemental Spell Circle: Weapon Deflection], on Play.net |
Latest revision as of 20:29, 1 January 2024
Weapon Deflection causes affected targets to become less effective in their attack prowess, thereby losing 25 to their attack strength and reducing their damage factor (DF) by 10%, with the DF reduction stackable up to five times. Each subsequent 10% reduction is calculated using the original DF, not the previously reduced DF. There is absolutely no warding check with this spell, which makes it virtually impossible to defend against unless the target is completely immune to magic.
Weapon Deflection uses the standard negative duration formula.
Lore Benefit
Training in Elemental Lore, Earth will unlock an open cast version at 20 ranks. Every 20 ranks thereafter will affect an additional target when the spell is open cast.
Elemental Lore, Earth ranks 0 20 40 60 80 100 120 140 160 180 200 220 240 Total targets 1 2 3 4 5 6 7 8 9 10 11 12 13
Messaging
- Start
- First person
Your eyesight becomes blurred slightly.
- Third person
A {target} blinks and appears distracted.
- End
- First person
Your eyesight clears.
- Third person
A {target} appears to become less distracted.
Alchemy Recipe
A wavy grey crystal wand |
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