Armored Evasion: Difference between revisions
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{{Player System Manager |
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{{Armor specialization |
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|mnemonic = evasion |
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|type = Passive Buff |
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|requirements = None |
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| prereqs = None |
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|availablein = Armor Specializations |
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}} |
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{{PSMcosts |
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| AP3 = 40 |
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|sq1 = 10|se1 = - |pu1 = - |
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| AP4 = 50 |
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|sq2 = 15 |
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*'''Description:''' Adjusts a person's armor so that it is better fitted for dodging attacks. Reduces the Armor Action Penalty by (Rank * (7 - Armor Group)) / 2. Ixix explained that Armored Evasion adjusts your [[Action Penalty]] for more than just your [[DS]]. Other things that consider include (but are not necessarily limited to) ... [[Spikethorn]], [[Quake]], [[Roa'ter]] Burrows, [[SMR]]s, [[Boil Earth]], [[Lava Golem]] blob attacks, and [[Minotaur]] Charges. |
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|sq4 = 25 |
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}} |
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{{TOC limit|2}} |
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{{PSMinfo |
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|description = Adjusts a person's armor so that it is better fitted for dodging attacks. |
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|mechanics = Reduces the Armor Action Penalty by {{boldmono|(Rank * (7 - Armor Group)) / 2}}. |
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|additionalinfo = Armored evasion increases defense against (but not limited to) [[Spike Thorn]], [[Quake]], [[Roa'ter]] Burrows, [[Earthen Fury]], [[lava golem]] blob attacks, [[minotaur]] charges, and anything involving a [[standard maneuver roll]]. |
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Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the [[Evade]] DS calculation. Since [[PSM3]], An armor’s action penalty can be a positive value. |
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*'''Messaging:''' Application of the specialization: |
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{{armorpenaltyredux}} |
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<div {{log}}> |
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===Messaging=== |
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;Application |
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<pre{{log2|margin-right=25%}}> |
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*'''Messaging:''' Ending of the specialization: |
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<div {{log}}> |
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As you remove your gold chainmail kirtle, it falls out of alignment. |
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;Ending |
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</div> |
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<pre{{log2|margin-right=25%}}> |
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Your adjective noun shifts out of place and feels much less comfortable than before. |
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</pre><noinclude> |
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==Resources== |
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*[[Armor/saved posts]] |
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[[Category:General Specialization]] |
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}} |
Latest revision as of 15:21, 1 July 2023
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Description
Adjusts a person's armor so that it is better fitted for dodging attacks.Mechanics
Reduces the Armor Action Penalty by (Rank * (7 - Armor Group)) / 2.Additional Information
Armored evasion increases defense against (but not limited to) Spike Thorn, Quake, Roa'ter Burrows, Earthen Fury, lava golem blob attacks, minotaur charges, and anything involving a standard maneuver roll.
Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the Evade DS calculation. Since PSM3, An armor’s action penalty can be a positive value.
Armor Action Penalty Reduction | |||||
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Armor Group | Rank | ||||
1 | 2 | 3 | 4 | 5 | |
(1) Cloth | 3 | 6 | 9 | 12 | 15 |
(2) Leather | 2 | 5 | 7 | 10 | 12 |
(3) Scale | 2 | 4 | 6 | 8 | 10 |
(4) Chain | 1 | 3 | 4 | 6 | 7 |
(5) Plate | 1 | 2 | 3 | 4 | 5 |
Messaging
- Application
>armor evasion milque You adjust your gold chainmail kirtle, improving its comfort and maneuverability. Roundtime: 5 sec.
- Ending
Your adjective noun shifts out of place and feels much less comfortable than before.