Spirit Warding II (107): Difference between revisions
VANKRASN39 (talk | contribs) m (LST tags) |
m (Adjusted transclusion markups to properly display on pages transcluding this text.) |
||
(7 intermediate revisions by 5 users not shown) | |||
Line 12: | Line 12: | ||
|navigation = {{Minor spiritual navigation}} |
|navigation = {{Minor spiritual navigation}} |
||
}} |
}} |
||
__TOC__ |
|||
__NOTOC__ |
|||
'''Spirit Warding II''', also known as "deep blues," is a defensive [[spell]] that increases [[bolt]] [[defensive strength]] by 25 and [[spiritual]] [[target defense]] by 15. |
|||
==Description== |
|||
<section begin=description /><noinclude>'''Spirit Warding II'''</noinclude><includeonly>Spirit Warding II</includeonly> provides a bonus of +15 to spiritual [[target defense]] and +25 to [[bolt spell]] [[defensive strength]].<section end=description /> |
|||
For each rank of [[Minor Spiritual|Minor Spiritual Base]] spells known: |
|||
* the duration of the spell is extended by 60 seconds from its base 1200 second duration |
|||
This spell is '''NOT''' [[selfcast]] only. |
|||
Spirit Warding II is a more powerful version of [[Spirit Warding I]]. This spell is commonly known as "deep blues". |
|||
== Lore Benefits == |
== Lore Benefits == |
||
<section begin=lore />[[Spiritual Lore, Blessings]] provides a chance to temporarily experience a +25 boost in a [[warding]] attempt based on a seed 10 [[summation]] of ranks.<section end=lore /> |
<section begin=lore />[[Spiritual Lore, Blessings]] provides a chance to temporarily experience a +25 boost in a [[warding]] attempt based on a seed 10 [[summation]] of ranks.<section end=lore /> |
||
⚫ | |||
:{| {{prettytable|text-align:center;}} |
|||
!align="right"|Spiritual Lore, Blessings ranks||10||21||33||46||60||75||91||108||126||145||165||186||208||231 |
!align="right"|Spiritual Lore, Blessings ranks||10||21||33||46||60||75||91||108||126||145||165||186||208||231 |
||
|- |
|- |
||
|align="right"|Chance for activation||1%||2%||3%||4%||5%||6%||7%||8%||9%||10%||11%||12%||13%||14% |
|align="right"|Chance for activation||1%||2%||3%||4%||5%||6%||7%||8%||9%||10%||11%||12%||13%||14% |
||
|} |
|||
⚫ | |||
When Spirit Warding II is cast on a target that has a higher bonus than the caster is capable of, the cast will add to the duration of the spell itself, but not the lore duration. |
<section end=chart />When Spirit Warding II is cast on a target that has a higher bonus than the caster is capable of, the cast will add to the duration of the spell itself, but not the lore duration. |
||
For example, a target has 60 minutes of Spirit Warding II active with a 6% chance to flare the +25 TD. If the new caster can only grant a 3% chance, then the cast will add to the 60 minutes of the spell itself, but the lore benefit duration will stay the same and fade before the spell itself. To notify players of this, the lore benefit effect has different messaging when it ends. |
For example, a target has 60 minutes of Spirit Warding II active with a 6% chance to flare the +25 TD. If the new caster can only grant a 3% chance, then the cast will add to the 60 minutes of the spell itself, but the lore benefit duration will stay the same and fade before the spell itself. To notify players of this, the lore benefit effect has different messaging when it ends. |
||
Line 30: | Line 38: | ||
== Messaging == |
== Messaging == |
||
;Initial cast: |
|||
{| class="wikitable" |
|||
<pre{{Log2|margin-right=35%}}> |
|||
|- |
|||
! Cast |
|||
| <pre{{log-inline}}> |
|||
A deep blue glow surrounds you. |
A deep blue glow surrounds you. |
||
</pre> |
</pre> |
||
|- |
|||
! Expiration |
|||
;Wearing off: |
|||
<pre{{ |
| <pre{{log-inline}}> |
||
The deep blue glow leaves you. |
The deep blue glow leaves you. |
||
</pre> |
</pre> |
||
|- |
|||
! TD Flare w. Lore |
|||
;Blessing Lore benefits activation: |
|||
<pre{{ |
| <pre{{log-inline}}> |
||
A krolvin warfarer gestures at you! |
A krolvin warfarer gestures at you! |
||
Starburst patterns of pale blue light sweep forward from your chest and infuses the deep blue glow with its energy. |
Starburst patterns of pale blue light sweep forward from your chest and infuses the deep blue glow with its energy. |
||
Line 47: | Line 58: | ||
Warded off! |
Warded off! |
||
</pre> |
</pre> |
||
|- |
|||
! Lore Benefit Expiration |
|||
;Blessings Lore benefits wearing off: |
|||
<pre{{ |
| <pre{{log-inline}}> |
||
Deep blue motes swirl away from you and fade. |
Deep blue motes swirl away from you and fade. |
||
</pre> |
</pre> |
||
|} |
|||
{{AR}} |
{{AR}} |
||
{{:deep blue potion}} |
{{:deep blue potion}} |
||
== Resources == |
|||
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=3#107 Minor Spiritual Spell Circle: Spirit Warding II], on Play.net |
Latest revision as of 09:40, 16 May 2023
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
Description
Spirit Warding II provides a bonus of +15 to spiritual target defense and +25 to bolt spell defensive strength.
For each rank of Minor Spiritual Base spells known:
- the duration of the spell is extended by 60 seconds from its base 1200 second duration
This spell is NOT selfcast only.
Spirit Warding II is a more powerful version of Spirit Warding I. This spell is commonly known as "deep blues".
Lore Benefits
Spiritual Lore, Blessings provides a chance to temporarily experience a +25 boost in a warding attempt based on a seed 10 summation of ranks.
Spiritual Lore, Blessings ranks 10 21 33 46 60 75 91 108 126 145 165 186 208 231 Chance for activation 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14%
When Spirit Warding II is cast on a target that has a higher bonus than the caster is capable of, the cast will add to the duration of the spell itself, but not the lore duration.
For example, a target has 60 minutes of Spirit Warding II active with a 6% chance to flare the +25 TD. If the new caster can only grant a 3% chance, then the cast will add to the 60 minutes of the spell itself, but the lore benefit duration will stay the same and fade before the spell itself. To notify players of this, the lore benefit effect has different messaging when it ends.
If the new caster's lore bonus equals or exceeds an existing bonus, then it will overwrite the existing bonus while maintaining a concurrent duration will the spell.
Messaging
Cast | A deep blue glow surrounds you. |
---|---|
Expiration | The deep blue glow leaves you. |
TD Flare w. Lore | A krolvin warfarer gestures at you! Starburst patterns of pale blue light sweep forward from your chest and infuses the deep blue glow with its energy. CS: +XXX - TD: +XXX + CvA: +14 + d100: +13 - -5 == XXX Warded off! |
Lore Benefit Expiration | Deep blue motes swirl away from you and fade. |
Alchemy Recipe
A deep blue potion |
---|
|