Warrior Guild: Difference between revisions
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== Guild Master == |
== Guild Master == |
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To become a '''Guild Master''' one needs a total of 125 ranks in guild skills, as well as mastery in one of those skills. One then must be nominated by 2 Guild Masters or other warriors that are eligible for nomination. Guildmasters need not pay any dues, however they do need to drop by the guild every 90 days - if they don't they'll receive a warning after a month, followed by loss of status after three. Also, Guild Masters may collect dues from other members of the guild, promote other members in a skill, invite eligible warriors to join the guild, and nominate candidates for Guild Master status. |
To become a '''Guild Master''' one needs a total of 125 ranks in guild skills, as well as mastery in one of those skills. One then must be nominated by 2 Guild Masters or other warriors that are eligible for nomination. Guildmasters need not pay any dues, however they do need to drop by the guild every 90 days - if they don't they'll receive a warning after a month, followed by loss of status after three. Also, Guild Masters may collect dues from other members of the guild, promote other members in a skill, invite eligible warriors to join the guild, and nominate candidates for Guild Master status. |
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== Tips == |
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The guilds of Elanthia are not for the antisocial. Training in certain skills may sometimes require the helpful hand of a friend or partner. The guild was created with this in mind, so those who seldom make friends or who prefer to be alone may find this path somewhat difficult. |
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Be patient! |
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Nothing worthwhile ever comes easy. The guild skills will seem hard at first. The ground duties, such as trimming the hedge, sweeping the floors, polishing armor, and wiping windows may seem silly. But keep in mind that each task is specifically designed to teach humility and respect for your skills. |
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Keeping a stout resolve and not giving up on training is a sure way for each guild member to reach Guildmaster status with the respect and admiration of his guildmates and friends. |
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== Masters == |
== Masters == |
Revision as of 19:22, 12 December 2018
As Warriors advance, they find that their road becomes more challenging. In order to bring Warriors together and give them a cohesive group to share ideas, development techniques and training, the Warrior Guild was formed. The Warrior Guild is the Warriors' profession guild which allows them to train in a small variety (6) of skills.
Skills
This is a basic list of each of the skills that may be learned in the Warrior guild:
Requirements
Warriors level 15 and above can join the guild after receiving an invitation.
Fees
It costs 10500 silvers to join the guild, and 3500 per month. You may pay up to three months (90 days) in advance.
Guild Master
To become a Guild Master one needs a total of 125 ranks in guild skills, as well as mastery in one of those skills. One then must be nominated by 2 Guild Masters or other warriors that are eligible for nomination. Guildmasters need not pay any dues, however they do need to drop by the guild every 90 days - if they don't they'll receive a warning after a month, followed by loss of status after three. Also, Guild Masters may collect dues from other members of the guild, promote other members in a skill, invite eligible warriors to join the guild, and nominate candidates for Guild Master status.
Tips
The guilds of Elanthia are not for the antisocial. Training in certain skills may sometimes require the helpful hand of a friend or partner. The guild was created with this in mind, so those who seldom make friends or who prefer to be alone may find this path somewhat difficult.
Be patient!
Nothing worthwhile ever comes easy. The guild skills will seem hard at first. The ground duties, such as trimming the hedge, sweeping the floors, polishing armor, and wiping windows may seem silly. But keep in mind that each task is specifically designed to teach humility and respect for your skills.
Keeping a stout resolve and not giving up on training is a sure way for each guild member to reach Guildmaster status with the respect and admiration of his guildmates and friends.
Masters
Dreaer |
Hypolita |
Madmountan |
Ulkov |
Valyss |
Master at Arms
A Guild Master becomes a Master at Arms upon mastering their sixth and final Warrior Guild skill.
Locations
There are warrior guilds in the cities of:
- Wehnimer's Landing - In a crenellated stone fortress on North Ring Road
- Ta'Vaalor - Kings' Court
- Ta'Illistim - Weyr Var
- Icemule Trace - Lager Street, Cul-de-sac
- Solhaven
- Kharam Dzu - All the way north on Aquamarine Street on the west side of town
- River's Rest - Overgrown path toward the Jungle
- Zul Logoth
- Mist Harbor - Outside the southern gates, down the path