Chainspear: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
Chainspear - This designation references an item and the functional script set applied to it. These weapons are spear-based and designed to work either via pole-arm use or thrown weapons use. The weapon is in essence 3 parts; the spear, the spear head, and the shaft. When hurled the part of the weapon that is hurled is the spear head, leaving the shaft in your hands. All 3 parts inspect as modified spears.
'''Chainspear''' is the designation given to an item and the functional script set applied to it. These weapons are spear-based and designed to work either via pole-arm use or thrown weapons use.


The weapon is in essence three parts; the spear, the spear head, and the shaft. When hurled the part of the weapon that is hurled is the spear head, leaving the shaft in your hands. All three parts inspect as modified spears. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
==Spear==
{{TOC limit|2}}
==Analyze==
<pre{{log2}}>
You analyze your claw-tipped spear and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.

You can tell that the spear is as light as it can get.
</pre>
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="rowgroup" role="rowheader"|TURN
|<!-- First Person View --> You grasp the claw-tipped spear at its center and rapidly rotate your wrist, sending the base and glaes tip of the weapon flying in opposite directions, trailed by eahnor-linked segments! Reversing the maneuver, you allow the claw-tipped spear to snap back together with a smooth elegance.
Roundtime: 3 sec.
|<!-- Third Person View --> XXX grasps his claw-tipped spear at its center and rapidly rotates his wrist, sending the base and glaes tip of the weapon flying in opposite directions, trailed by eahnor-linked segments! Reversing the maneuver, he allows the claw-tipped spear to snap back together with a smooth elegance.
|-
! scope="rowgroup" role="rowheader"|WAVE
|<!-- First Person View --> You whip the claw-tipped spear forward, splaying the segments of its shaft and eahnor chain in front of you. With a flick of the wrist, you send the segments snapping back together with series of quick clacks.
Roundtime: 3 sec.
|<!-- Third Person View --> XXX whips his claw-tipped spear forward, splaying the segments of its shaft and eahnor chain in front of him. With a flick of the wrist, he sends the segments snapping back together with a series of quick clacks.
|}

==Additional Information==
===Spear===
<pre{{log2}}>
<pre{{log2}}>
a segmented claw-tipped spear - The head of the spear is formed from black glaes and worked into the form of a five-fingered claw, with each point honed to fine point. The natural slight translucence of the black glaes reveals incarnadine veins threading the head, the bright crimson hue overtaking the black at each claw point, as though the black claw was dipped in blood. The claw-shaped glaes head is securely attached to an ebon-stained lor shaft by a band of eahnor, giving the overall impression of a manacle-bound arm. A strange necrotic haze radiates from the spear.
a segmented claw-tipped spear - The head of the spear is formed from black glaes and worked into the form of a five-fingered claw, with each point honed to fine point. The natural slight translucence of the black glaes reveals incarnadine veins threading the head, the bright crimson hue overtaking the black at each claw point, as though the black claw was dipped in blood. The claw-shaped glaes head is securely attached to an ebon-stained lor shaft by a band of eahnor, giving the overall impression of a manacle-bound arm. A strange necrotic haze radiates from the spear.
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It looks like this item has been mainly crafted out of glaes.
It looks like this item has been mainly crafted out of glaes.
</pre>
</pre>
===Spear Head===

==Spear Head==
This part of the weapon, when stuck in a critter, is added to it's inventory. When the critter is looted or it misses the head is visible in the room and cannot be picked up.
This part of the weapon, when stuck in a critter, is added to it's inventory. When the critter is looted or it misses the head is visible in the room and cannot be picked up.
<pre{{log2}}>
<pre{{log2}}>
Line 31: Line 58:
It looks like this item has been mainly crafted out of glaes.
It looks like this item has been mainly crafted out of glaes.
</pre>
</pre>
===Shaft===


==Shaft==
This part of the weapon cannot be put away until returned to a full spear. This part of the weapon cannot be used as a weapon in and of itself.
This part of the weapon cannot be put away until returned to a full spear. This part of the weapon cannot be used as a weapon in and of itself.
<pre{{log2}}>
<pre{{log2}}>
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It looks like this item has been mainly crafted out of bone.
It looks like this item has been mainly crafted out of bone.
</pre>
</pre>
===Script Specifics===

==Script Specifics==

*Chainspears cannot be enchanted over 8x (used to be 6x).
*Chainspears cannot be enchanted over 8x (used to be 6x).
*Chainspears can be ensorcelled, but currently the ensorcell will not work when thrown. This has been BUG'd but has not yet been addressed.
*Chainspears can be ensorcelled, but currently the ensorcell will not work when thrown. This has been BUG'd but has not yet been addressed.
*Blessings work on this item either via attack or hurled.
*Blessings work on this item either via attack or hurled.
*The attack messaging is currently missing a line break. This has been BUG'd but has not yet been addressed.
*The attack messaging is currently missing a line break. This has been BUG'd but has not yet been addressed.
===Pole-arm Attack Example with Flare===

==Analyze==
<pre{{log2}}>
You analyze your claw-tipped spear and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.

You can tell that the spear is as light as it can get.
</pre>

==Pole-arm Attack Example with Flare==
When utilized as a pole-arm instead of thrown the chainspear has a script-based flare. Below is an example of the weapon when used as a pole-arm and its flare.
When utilized as a pole-arm instead of thrown the chainspear has a script-based flare. Below is an example of the weapon when used as a pole-arm and its flare.
<pre{{log2}}>
<pre{{log2}}>
Line 76: Line 91:
Roundtime: 5 sec.
Roundtime: 5 sec.
</pre>
</pre>
===Hurled Attack and Retraction Example===

==Hurled Attack and Retraction Example==
The RT for pulling the shaft is variable, generally 3-4 RT
The RT for pulling the shaft is variable, generally 3-4 RT
<pre{{log2}}>
<pre{{log2}}>
Line 97: Line 111:
Roundtime: 3 sec.
Roundtime: 3 sec.
</pre>
</pre>
==Verb Traps==
{| {{prettytable}}
!VERB !!FIRST !!THIRD
|-
| '''WAVE'''|| You whip the claw-tipped spear forward, splaying the segments of its shaft and eahnor chain in front of you. With a flick of the wrist, you send the segments snapping back together with series of quick clacks.
Roundtime: 3 sec.
|| XXX whips his claw-tipped spear forward, splaying the segments of its shaft and eahnor chain in front of him. With a flick of the wrist, he sends the segments snapping back together with a series of quick clacks.
|-
| '''TURN'''|| You grasp the claw-tipped spear at its center and rapidly rotate your wrist, sending the base and glaes tip of the weapon flying in opposite directions, trailed by eahnor-linked segments! Reversing the maneuver, you allow the claw-tipped spear to snap back together with a smooth elegance.
Roundtime: 3 sec.
|| XXX grasps his claw-tipped spear at its center and rapidly rotates his wrist, sending the base and glaes tip of the weapon flying in opposite directions, trailed by eahnor-linked segments! Reversing the maneuver, he allows the claw-tipped spear to snap back together with a smooth elegance.
|}

[[Category: Scripted Items]]
[[Category: Item Scripts]]
[[Category: Functional Scripts]]
[[Category:Bugs]]
[[Category:Bugs]]
</td><td>
{{iteminfo
|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Weapon<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= Polearm<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= TURN
|verb2= WAVE<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>

Revision as of 18:31, 14 November 2022

Chainspear is the designation given to an item and the functional script set applied to it. These weapons are spear-based and designed to work either via pole-arm use or thrown weapons use.

The weapon is in essence three parts; the spear, the spear head, and the shaft. When hurled the part of the weapon that is hurled is the spear head, leaving the shaft in your hands. All three parts inspect as modified spears.

Analyze

You analyze your claw-tipped spear and sense that there is no recorded information on that item.  It may or may not be able to be worked on by a merchant alterer.

You can tell that the spear is as light as it can get.

Usage

Verb First Third
TURN You grasp the claw-tipped spear at its center and rapidly rotate your wrist, sending the base and glaes tip of the weapon flying in opposite directions, trailed by eahnor-linked segments! Reversing the maneuver, you allow the claw-tipped spear to snap back together with a smooth elegance.

Roundtime: 3 sec.

XXX grasps his claw-tipped spear at its center and rapidly rotates his wrist, sending the base and glaes tip of the weapon flying in opposite directions, trailed by eahnor-linked segments! Reversing the maneuver, he allows the claw-tipped spear to snap back together with a smooth elegance.
WAVE You whip the claw-tipped spear forward, splaying the segments of its shaft and eahnor chain in front of you. With a flick of the wrist, you send the segments snapping back together with series of quick clacks.

Roundtime: 3 sec.

XXX whips his claw-tipped spear forward, splaying the segments of its shaft and eahnor chain in front of him. With a flick of the wrist, he sends the segments snapping back together with a series of quick clacks.

Additional Information

Spear

a segmented claw-tipped spear - The head of the spear is formed from black glaes and worked into the form of a five-fingered claw, with each point honed to fine point.  The natural slight translucence of the black glaes reveals incarnadine veins threading the head, the bright crimson hue overtaking the black at each claw point, as though the black claw was dipped in blood.  The claw-shaped glaes head is securely attached to an ebon-stained lor shaft by a band of eahnor, giving the overall impression of a manacle-bound arm.  A strange necrotic haze radiates from the spear.
There appears to be something written on it.

In the Common language, it reads:
Infernal Grasp

Inspect:
You carefully inspect your claw-tipped spear.

After a careful inspection you determine that a segmented claw-tipped spear requires skill in polearms to use effectively.

You remember that you registered this item about a week ago.

It looks like this item has been mainly crafted out of glaes.

Spear Head

This part of the weapon, when stuck in a critter, is added to it's inventory. When the critter is looted or it misses the head is visible in the room and cannot be picked up.

a claw-shaped glaes spear head trailed by a dark eahnor chain

Inspect:
You carefully inspect a claw-shaped glaes spear head trailed by a dark eahnor chain.

After a careful inspection you determine that a claw-shaped glaes spear head trailed by a dark eahnor chain requires skill in polearms to use effectively.  It appears to be a modified spear.

It looks like this item has been mainly crafted out of glaes.

Shaft

This part of the weapon cannot be put away until returned to a full spear. This part of the weapon cannot be used as a weapon in and of itself.

an ebon-stained lor spear shaft

Inspect:
You carefully inspect your lor shaft.

After a careful inspection you determine that an ebon-stained lor spear shaft requires skill in polearms to use effectively.  It appears to be a modified spear.

You remember that you registered this item about a week ago.

It looks like this item has been mainly crafted out of bone.

Script Specifics

  • Chainspears cannot be enchanted over 8x (used to be 6x).
  • Chainspears can be ensorcelled, but currently the ensorcell will not work when thrown. This has been BUG'd but has not yet been addressed.
  • Blessings work on this item either via attack or hurled.
  • The attack messaging is currently missing a line break. This has been BUG'd but has not yet been addressed.

Pole-arm Attack Example with Flare

When utilized as a pole-arm instead of thrown the chainspear has a script-based flare. Below is an example of the weapon when used as a pole-arm and its flare.

You thrust with a segmented claw-tipped spear at a jungle troll chieftain!
Your claw-tipped spear separates smoothly into long, eahnor-linked segments!    AS: +218 vs DS: +132 with AvD: +28 + d100 roll: +2 = +116
   ... and hit for 5 points of damage!
   Thrust glances off the troll chieftain's knee without a lot of effect.

 ** The glaes head of your spear catches across a jungle troll chieftain's left leg! **
   ... 15 points of damage!
   Slash to the troll chieftain's left leg hits high!
   Kinda makes your knees weak, huh?
Roundtime: 5 sec.

Hurled Attack and Retraction Example

The RT for pulling the shaft is variable, generally 3-4 RT

Your claw-tipped spear lashes forth to its fullest extent, separating smoothly into long, eahnor-linked segments!  With a quick flick of your wrist, you deftly send a claw-shaped glaes spear head trailed by a dark eahnor chain into flight.
You throw a claw-shaped glaes spear head at a jungle troll!
  AS: +534 vs DS: +121 with AvD: +21 + d100 roll: +39 = +473
   ... and hit for 118 points of damage!
   Shot shatters shoulder and severs right arm!
The troll's bamboo-hilted machete falls to the ground.
   The jungle troll is stunned!
The glaes spear head is lodged in a jungle troll's right arm!
Roundtime: 4 sec.

>pull shaft
You deftly pull back on the lor shaft, causing the glaes spear head to retract and clack back into place!  A claw-shaped glaes spear head trailed by a dark eahnor chain is torn violently from a jungle troll!
   ... 15 points of damage!
   The jungle troll's arm twists oddly but snaps right back.
With a subtle skittering of fine chain, the claw-tipped spear is made whole again.
Roundtime: 3 sec.
Chainspear Information
Type Mechanical
Item Classification Weapon
Item(s) Applied to Polearm
Alterable Yes
Light/Deep
Item Verbs
TURN WAVE