Recharging crystals: Difference between revisions

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>get medal from my black pouch
>get medal from my black pouch
You remove an engraved ivory medallion from in your black silk gem pouch.
You remove an engraved ivory medallion from in your black silk gem pouch.

>rub my cry
>rub my cry
You rub your milky blue crystal.
You rub your milky blue crystal.
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You feel that the crystal has successfully added a charge to the medallion.
You feel that the crystal has successfully added a charge to the medallion.
Roundtime: 9 sec.
Roundtime: 9 sec.

R>rub my cry
R>rub my cry
You rub your milky blue crystal.
You rub your milky blue crystal.

Latest revision as of 16:22, 11 January 2020

Recharging crystals are magical items that allow you to automatically recharge a mage rechargeable item without failure. Usually these items can only be used a few times per day, and generally require a gem to be used by the crystal in order to charge.

Items

  • a gold-caged white plinite crystal (2x a day)
  • a rough-cut milky blue crystal (2x a day)
  • a translucent alizarin crystal (2x a day)
  • a translucent cerulean crystal (2x a day)
  • a translucent viridian crystal (2x a day)
    • Description: The viridian crystal gives off an erratic inner light, as though forces within it are unstable.

Properties

  • The recharging crystal holds 40 charges.
    • RUB the crystal while a gem is in your other hand to charge the recharging crystal. The gem will be destroyed.
    • The higher the value of the gem, the more charges that are given to the crystal.
    • Uncut diamonds give the crystal 6-8 charges.
    • Charging the crystal above 40 charges can cause the crystal to be destroyed or remove charges from an item being recharged.
    • Loresinging to the charging crystal will tell exactly how many charges it contains.
  • RUB the crystal while a mage rechargeable item is in your other hand to add a charge to it.
    • The spell you are recharging with the crystal will deplete charges in itself at different rates. Recharging 1 charge of Spirit Guide will take 15 charges from the recharging crystal.
    • Trying to recharge an item without enough charges can potentially destroy the mage rechargeable item.
    • Using the crystal to add more than 40 charges is possible, but can potentially make the item no longer mage rechargeable.

Usage

Charging the crystal

>get ame from my cloak
You remove a brilliant wyrm's-tooth amethyst from in your mesh cloak.

>rub cry
You rub your milky blue crystal.
Your amethyst is absorbed into your crystal in a swirl of shimmering light.
Roundtime: 5 sec.

Charging a mage rechargeable

>get medal from my black pouch
You remove an engraved ivory medallion from in your black silk gem pouch.

>rub my cry
You rub your milky blue crystal.
Your milky blue crystal pulses. A tendril of chromatic light shimmers between the crystal and the ivory medallion, then slowly dissolves into the medallion.
You feel that the crystal has successfully added a charge to the medallion.
Roundtime: 9 sec.

R>rub my cry
You rub your milky blue crystal.
Your milky blue crystal pulses. A tendril of chromatic light shimmers between the crystal and the ivory medallion, then slowly dissolves into the medallion.
You feel that the crystal has successfully added a charge to the medallion.
Roundtime: 5 sec.