Benediction (307): Difference between revisions
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| mnemonic = BENEDICT |
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| base_dur = 900 sec |
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| add_dur = +20 sec per [[Cleric Base]] |
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| span = [[Refreshable]] |
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|span = [[Refreshable]]}} |
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| subtype = [[AS]], [[DS]] |
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{{defensive spell enhancement |
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| weapon = None |
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| enhancement = +5 AS & +5 DS |
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|availability = |
| availability = Group and [[Self-cast]] |
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{{Cleric base navigation}} |
| navigation = {{Cleric base navigation}} |
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'''Benediction''' adds both [[AS]] and [[DS]] (non-bolt) to the caster and his or her group. If the caster is not leading the group, it is necessary for the caster to cast this spell at the group leader. |
'''Benediction''' adds both [[AS]] and [[DS]] (non-[[bolt]]) to the caster and his or her group. If the caster is not leading the group, it is necessary for the caster to cast this spell at the group leader. |
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The base bonus is +5 AS/DS, +1 AS/DS per 2 [[Cleric Base]] ranks trained beyond 7. The spell's maximum bonus is +15 AS/DS. |
The base bonus is +5 AS/DS, +1 AS/DS per 2 [[Cleric Base]] ranks trained beyond 7. The spell's maximum bonus is +15 AS/DS. |
Revision as of 03:36, 10 December 2007
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Benediction adds both AS and DS (non-bolt) to the caster and his or her group. If the caster is not leading the group, it is necessary for the caster to cast this spell at the group leader.
The base bonus is +5 AS/DS, +1 AS/DS per 2 Cleric Base ranks trained beyond 7. The spell's maximum bonus is +15 AS/DS.
Proximity
While the spell initially benefits all members of the cleric's group, proximity to the cleric is necessary to maintain the benefit, as it is the strength of the Cleric's conviction that bolsters their inherent abilities. Mechanically, the game intermittently checks to ensure that a character is in the room with the cleric that initially cast Benediction - if not, the spell expires.