Cleric Base
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The Cleric Base spell circle is the definitive set of magic known exclusively by clerics. It focuses on divine incantations of the primary offensive, defensive, and utility needs of a cleric.
Conversion to a specific Elanthian deity affects many of the spells in this circle, both mechanically and in messaging.
Enhancements by Rank
All stackable and refreshable enhancement spells last for +60 sec per rank unless otherwise stated.
For lore enhancements, see Lore Chart.
- Prayer of Protection (303)
- +1 DS per 2 ranks above 3. Costs +1 MP per +3 DS (every 6 ranks).
- Bless (304)
- Adds 3 swings per rank. 25 ranks are required to add holy water flares. 40 ranks are required to bless magical metals.
- Benediction (307)
- +1 Generic AS & +1 DS per 2 ranks greater than 7 (max total +15 AS at 27 ranks), with additional +1 Bolt AS per 2 ranks greater than 27. Costs +1 MP per +1 AS (53 MP total at max).
- Remove Curse (315)
- The cleric gains greater capability to neutralize/remove more potent curses with increased ranks.
- Warding Sphere (310)
- +1 DS & +1 TD per rank greater than 10 (max at 20 ranks). Costs +1 MP per +1 DS & TD (20 total at max).
- Prayer (313)
- +1 DS per rank above 35. Costs +1 mana per +3 DS (every 3 ranks).
- Raise Dead (318)
- At 25 ranks, this magic is upgraded to Life Restoration, an enhanced version of the base spell.
- At 40 ranks, this magic is upgraded to Resurrection, the top tier version of this spell.