Covert Creatures: Difference between revisions

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{{work-in-progress}}
== Covert Creatures: A Costume Script ==
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
Covert Creatures features wearable clothing items that you can PUSH a "paper-ready" bug from [[Bugs on Parade]] or sea creature from [[Life Aquatic]] into it for a costume.
'''Covert Creatures''' features wearable clothing items that you can {{boldmono|[[PUSH (verb)|PUSH]]}} a "paper-ready" bug from [[Bugs on Parade]] or sea creature from [[Life Aquatic]] into it for a costume. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->

{{TOC limit|2}}

=== Analyze ===
===Analyze===
<pre{{log2}}>
<nowiki>You analyze your burgundy silk blouse and sense that the creator has provided the following information:
You analyze your burgundy silk blouse and sense that the creator has provided the following information:
~*~ Covert Creatures ~*~
~*~ Covert Creatures ~*~
Welcome to Covert Creatures! Created by GM Xynwen for Ebon Gate 2022, this is a costume script that allows you to change its appearance using Bugs on Parade or Life Aquatic. It is Tier 4 out of 4.
Welcome to Covert Creatures! Created by GM Xynwen for Ebon Gate 2022, this is a costume script that allows you to change its appearance using Bugs on Parade or Life Aquatic. It is Tier 4 out of 4.
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~*~ End Custom Analyze ~*~
~*~ End Custom Analyze ~*~


You get no sense of whether or not the blouse may be further lightened.</nowiki>
You get no sense of whether or not the blouse may be further lightened.
</pre>
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= Add the ability to {{boldmono|[[TWIST (verb)|TWIST]]}} to cycle through costumes. Adds a fourth costume. <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|TWIST
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
</td><td>
{{iteminfo
|type= Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= Fabric<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Evermore Hollow <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= 2022 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= 4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= Bugs on Parade<!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|corrscript2= Life Aquatic
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Cannot alter costume base or long<br> Can alter base item<br>Can add a show to costume<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= ATTEND <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2= BRUSH
|verb3= DANCE
|verb4= EAT
|verb5= HUG
|verb6= PINCH
|verb7= POKE
|verb8= PUSH
|verb9= SWOON
|verb10= TOUCH
|verb11= TURN
|verb12= TWIST
|verb13= WAVE
}}
</td></tr></table>

Revision as of 02:38, 8 October 2022

This article is a work in progress!

Covert Creatures features wearable clothing items that you can PUSH a "paper-ready" bug from Bugs on Parade or sea creature from Life Aquatic into it for a costume.

Analyze

You analyze your burgundy silk blouse and sense that the creator has provided the following information:
~*~ Covert Creatures ~*~
Welcome to Covert Creatures!  Created by GM Xynwen for Ebon Gate 2022, this is a costume script that allows you to change its appearance using Bugs on Parade or Life Aquatic.  It is Tier 4 out of 4.

Utility verbs:
  *  PUSH:  Hold a "paper-ready" sea critter or bug in one hand and the blouse in the other to put it in an empty costume slot.  [Each Tier adds 1 slot, for a total of 4 costumes + the base item to rotate through]
    ** NOTE:  This WILL destroy the seabeast/bug, and it is a PERMANENT addition to your costume
  * TURN:  Turn rotates through the base item and the costume choices
  * TWIST:  At Tier 4, TWIST will rotate through the illusion options.
    ** Option 1:  No illusion.  It just sits in your inventory as normal.
    ** Option 2:  Adds a line about you wearing a costume over your clothes.
    ** Option 2:  Adds a line about you wearing a costume AND hides your inventory.

Fluff verbs:  attend, poke, eat, hug, pinch, brush, swoon, touch, dance, and wave

Current settings:
 - a shadowed burgundy silk blouse, and it's material is silk

Alteration Information:
  *  You cannot alter the base or long of each costume, as that comes from the bug.  However, you can have the fabric customized for each one, which is used in some of the messaging.  You can also add a show for each costume setting.
  *  You can alter the non-costume item, but it does not take a long, just the base 15/15/15 and SHOW
  *  Many merchants can alter, but unlocks are restricted to Ebon Gate for now
~*~ End Custom Analyze ~*~

You get no sense of whether or not the blouse may be further lightened.

Tier 1

Verb Style First Second (Only if applicable) Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 2

Verb Style First Second (Only if applicable) Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 3

Verb Style First Second (Only if applicable) Third
Verb Style This section has not been added yet; please add to it now! This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 4

Add the ability to TWIST to cycle through costumes. Adds a fourth costume.

Usage

Verb First Third
TWIST This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Covert Creatures Information
Type Fluff
Item Classification Clothing
Item(s) Applied to
Alterable Yes
Light/Deep
Customizable Yes
Custom Fabric
Original Release Venue Evermore Hollow
Original Release Year 2022
Tiered Yes
Number of Tiers 4
How to Unlock Certificate
Corresponding Item Scripts Bugs on Parade
Life Aquatic
Restrictions Cannot alter costume base or long
Can alter base item
Can add a show to costume
Item Verbs
ATTEND BRUSH DANCE EAT
HUG PINCH POKE PUSH
SWOON TOUCH TURN TWIST
WAVE