Spirit Barrier (102): Difference between revisions
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<section begin=description /><noinclude>'''Spirit Barrier''' creates</noinclude><includeonly>Creates</includeonly> a defensive wall of churning air around the target (the caster, if the spell is [[self-cast]]). Physical attacks must move through the air wall, resulting in a -20 to [[Attack Strength]] (Melee and Ranged AS only) and -20 to [[Unarmed attack factor|Unarmed Attack Factor]] (UAF). Likewise, the target will receive a +20 to [[Defensive Strength]] (Melee, Ranged, and Bolt DS) and +20 to [[Unarmed Defense Factor]] (UDF).<section end=description /> |
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==Description:== |
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Further training in the [[Minor Spiritual]] circle grants an additional -1 AS/UAF and +1 DS/UDF for every 2 ranks above rank 2, with the bonus capped at the caster's level. Due to the increasing bonuses of this spell, the mana cost is a base of 2, +1 for every 3 additional DS over the initial +20 DS. |
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'''Spirit Barrier''' creates a defensive wall of churning air around the target. Physical attacks must move through the air wall, resulting in loss of power. |
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==Mechanics:== |
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If casting at a target, the spell is subject to a [[warding]] check. The affected target has a bonus to defense but a penalty when attacking, for a duration determined by the warding margin. |
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<section begin=description /> [[Spirit_Barrier_(102)|Spirit Barrier]] provides a bonus of +20 to physical, ranged and bolt [[defensive strength]] and [[unarmed defense factor]] at the cost of -20 to physical [[attack strength]]. Physical attacks moving through the air wall (in or out) suffer -20 to [[Attack Strength]] and -20 to [[Unarmed attack factor|Unarmed Attack Factor]].<section end=description /> |
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For each rank of [[Minor Spiritual|Minor Spiritual Base]] spells known: |
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When self-cast, the effect may be ended using the {{mono|[[STOP]]}} verb. |
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* the duration of the spell is extended by 60 seconds from its base 1200 second duration |
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* the DS bonus is increased by +1 DS/UDF (reducing AS/UAF by -1) for every 2 ranks known over 102. |
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The mana cost also increases by +1 for every 6 Minor Circle ranks known over 102. |
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This spell is '''NOT''' [[selfcast]] only, but must pass a warding check when cast upon others, for a duration determined by the warding margin. |
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The DS bonus is capped at the caster's [[level]]. |
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== Tactical Considerations == |
== Tactical Considerations == |
Revision as of 19:51, 14 March 2023
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Description:
Spirit Barrier creates a defensive wall of churning air around the target. Physical attacks must move through the air wall, resulting in loss of power.
Mechanics:
Spirit Barrier provides a bonus of +20 to physical, ranged and bolt defensive strength and unarmed defense factor at the cost of -20 to physical attack strength. Physical attacks moving through the air wall (in or out) suffer -20 to Attack Strength and -20 to Unarmed Attack Factor.
For each rank of Minor Spiritual Base spells known:
- the duration of the spell is extended by 60 seconds from its base 1200 second duration
- the DS bonus is increased by +1 DS/UDF (reducing AS/UAF by -1) for every 2 ranks known over 102.
The mana cost also increases by +1 for every 6 Minor Circle ranks known over 102.
This spell is NOT selfcast only, but must pass a warding check when cast upon others, for a duration determined by the warding margin.
The DS bonus is capped at the caster's level.
Tactical Considerations
Bolt spells do not receive any attack penalty while Spirit Barrier is active, so this is a very useful defensive spell for casters of bolt spells or users of wands containing bolt spells.
Spirit Barrier can be cast on others subject to a warding roll to force the AS penalty on the target (or provide the DS bonus for an Adventurer's Guild escort task), with duration determined by the warding margin. If casting on a friendly target, make sure to check TARGET afterwards and TARGET CLEAR if necessary.
Messaging
Cast | The air thickens and begins to swirl around you. |
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Expiration | The air calms down around you. |
Alchemy Recipe
A swirling grey potion | |
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Eastern version | Western version |
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