Storm giant

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Storm giant
Storm giant.jpg
Level 39
Family Giant family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Frozen Battlefield
HP 400
Attack Attributes
Physical Attacks
Morning star 247 AS
Spear 247 AS
Bolt Spells
Major Shock (910) 195 AS
Minor Water (903) 195 AS
Misc. Offensive Spells
Call Wind (912)
Gas cloud
Special Offensive Abilities
Ground stomp Knockdown
Wind blast Damage, RT, Stun
Defense Attributes
Double Leather (natural) ASG 8N
Defensive Strength (DS)
Melee 176
Bolt 161
Unarmed Defense Factor
Target Defense (TD)
Bard Base
Cleric Base
Empath Base 145
Paladin Base
Ranger Base
Sorcerer Base 163
Wizard Base
Minor Elemental 166
Major Elemental
Minor Spiritual 155
Major Spiritual
Minor Mental
Defensive Spells
Spirit Defense (103)
Spirit Warding I (101)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a giant skin
Other essence of air
The storm giant's regal bearing and calm demeanor stand in sharp contrast to the raging tempest surrounding it.  Standing taller than the tallest giantman, the storm giant stares at others with dull grey eyes that refuse to reflect the sparks of electricity that crackle out from them.

Hunting strategies

If a storm giant summons a gas cloud, kill it quickly. The cloud will dissipate as soon as the casting giant is killed.

Choose your disabler wisely as like most giants, storm giants can shake off stuns.

Other information

Storm giants have a chance to knock a player to the ground and induce variable roundtime as it spawns. This is visible through the following message:

You are buffeted by a sudden gust of wind, as an angry storm giant rushes in!

You are knocked to the ground!
Roundtime: 4 sec.

Storm giants have a wind blast creature maneuver that has the capacity to blow the player into another room, inflict damage, and induce roundtime:

A storm giant takes a deep breath, opens its mouth and blows a forceful gust of air at you!

You are struck by a forceful blast of wind!

The blast of wind picks you up and blows you south!

[Upper Trollfang, Sentoph]
A steady howl fills your ears as the wind sings a lonely, desolate song through the crags of the mountaintop.
Obvious paths: north, northeast, southeast
   ... 15 points of damage!
   Nasty blow to your right arm!
   You are stunned for 1 round!
Roundtime: 5 sec.

Storm giants have a creature ability that automatically reflects spells using the standard maneuver roll system. Continued testing is required to determine what conditions (AoE, use of elements, etc.) are necessary to trigger this skill. With Cone of Elements (518) each storm giant in the room will trigger the reflection and it will reflect to each member in your party.

You intone a phrase of elemental power while raising your hands, invoking Cone of Elements...
Your spell is ready.
You gesture at a storm giant.
You hurl a stream of fire at a storm giant!
A storm giant draws a shimmery warding in the air!

The spell reflects off the shimmery warding and flies off in every direction!
[SMR result: 146 (Open d100: 37)]
You are struck by the spell!
   ... 45 points of damage!
   Skin and some muscle burnt off chest.
   You are stunned for 8 rounds!
[SMR result: 101 (Open d100: 49)]
Paladin is struck by the spell!
   ... 30 points of damage!
   Flames cook Paladin's chest.  Looks about medium well.
   He is stunned!
[SMR result: 192 (Open d100: 83)]
Empath is struck by the spell!
   ... 15 points of damage!
   Flames incinerate left leg to the bone.  Not a pleasant sight.
   He is knocked to the ground!
   He is stunned!

You hurl a stream of fire at a storm giant!
A storm giant draws a shimmery warding in the air!


Near-level creatures - edit
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