Dybbuk: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(Entered skin date) |
||
Line 1: | Line 1: | ||
{{Creature start |
{{Creature start |
||
| level = 48 |
| level = 48 |
||
Line 21: | Line 20: | ||
{{Creature treasure |
{{Creature treasure |
||
| type = <Not Known> |
| type = <Not Known> |
||
| skin = |
| skin = none |
||
| nobox = |
| nobox = |
||
| noskinvalue = |
| noskinvalue = |
Revision as of 23:52, 7 March 2007
| ||||||||||||||||||||||
| ||||||||||||||||||||||
| ||||||||||||||||||||||
|
The dybbuk is a piecemeal composition of horror, its mismatched sections of body coalesced into a whole that would frighten a banshee. The thing lumbers, managing to look clumsy and menacing at the same time. The skin is pallid and stretched, and in places, gaping wounds reveal worse atrophy than that evident on the abomination's exterior. Huge hands grope before the dybbuk's trunk, sweeping around it in flailing arcs and leaving no doubt that close proximity to the creature spells dire results.[1]
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|