Dybbuk: Difference between revisions

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{{Creature start
{{Creature start
| level = 48
| level = 48
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{{Creature treasure
{{Creature treasure
| type = <Not Known>
| type = <Not Known>
| skin = <Not Known>
| skin = none
| nobox =
| nobox =
| noskinvalue =
| noskinvalue =

Revision as of 23:52, 7 March 2007

Dybbuk
Picture
Level 48
Family dybbuk family creatures
Body Type Hybrid
Undead Yes
Areas Found Bonespear Tower
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength <Not Known>
Target Defense <Not Known>
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin none
Other ?

The dybbuk is a piecemeal composition of horror, its mismatched sections of body coalesced into a whole that would frighten a banshee. The thing lumbers, managing to look clumsy and menacing at the same time. The skin is pallid and stretched, and in places, gaping wounds reveal worse atrophy than that evident on the abomination's exterior. Huge hands grope before the dybbuk's trunk, sweeping around it in flailing arcs and leaving no doubt that close proximity to the creature spells dire results.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 46 Level 47 Level 48 Level 49 Level 50
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