Disease (716): Difference between revisions
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Revision as of 11:24, 31 December 2014
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This spell casts a virulent disease upon its victim, causing them health loss over time. Training in Sorcerous Lore, Necromancy can increase the potency and speed of the disease.
- The damage per round of the disease is [(level/3) + (1 per 5 warding failure)], dissipating 1 per round.
- This spell is slated for improvement.
External Links
- Sorcerer Base Spell Circle: Disease, on Play.net