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Revision as of 09:20, 3 August 2023
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Eladarmi Storvald
★- "Fear not the darkness; it is but the canvas on which I paint my destiny."."'
- You see Eladarmi Storvald the Eclisped Crusader.
- He appears to be a Giantman of the Grot'karesh Clan.
- He is very tall. He appears to be full grown. He has silver-flecked crystal blue eyes and sun-bronzed, coppery skin. He has shoulder length, cascading bronze hair styled in face-framing, feathery layers. He has a perfectly symmetrical, delicately featured face, a prominent nose and well-muscled shoulders and arms.
- He has an onyx-shaded crimson flame tattoo on his finger, and a rune-etched sapphire ring in the upper ridge of his left ear.
- He is in good shape.
- He is wearing a braided mithglin necklace suspending an oval of black lightning opal, a steel blue cloth longcoat, a black pearl-inlaid driftwood mandolin fitted with scrimshaw tuning pegs, a flat-topped blue steel mantlet edged in rhimar icicles, a storm grey leather backpack, a suit of arctic blue mithglin full plate emblazoned with crossed icicles on the chest, an arctic blue armband with crossed ivory tusks, a sculpted leather vambrace with metal-tipped laces, a labyrinthine blue lace agate bracelet, a dark cordovan case whipstitched with rawhide laces, a sleek silver-toned scabbard, a thick blue leather kilt with a braided edge, and a pair of glacial blue frost-burned leather boots buckled with balenite.
★-Titles:
- Defender
- Dark Crusader
- Purifier
- Sacristan
- Armiger
- Avenger
- Fortune Seeker
- Arena Contender
- Transitional Diaconate of the Order of Voln
★-About Eladarmi:
The gods made the earth for all men 't share. Only when the kings come with their crowns and steel swords, they claimed it was all theirs... You call us thieves, but at least a theif has t' be brave and cleaver and quick" - Game of Thrones
In the mystical realm of Elanith, where ancient stories intertwine with the echoes of lost civilizations, a figure of both virtue and complexity emerges - Eladarmi Storvald. Born amidst the turbulent times on the now-vanished island of Sardin, Eladarmi's journey led him to the frontier settlement of Icemule Trace, nestled in the northeastern region of western Elanith, under the shadow of the Dragonspine Mountains.
As a devout paladin, Eladarmi's heart beats with a fierce sense of duty to seek redemption for his fallen people, whose homeland was claimed by devastation. Guided by his unwavering faith, he found solace in playing and singing the mandolin, a skill he honed during his solitude, filling the air with haunting melodies that weave tales of sorrow, hope, and courage. The paladin believes that Charl, despite the destruction he caused, offers a path to redemption and renewal. He sees his devotion as a way to help rebuild and restore the honor of his late homeland, guided by Charl's principles.
In the warmth of Icemule Trace, Eladarmi indulges in his love for fine tobacco, savoring the rich aroma that lingers as he ponders the complexities of his destiny. When the moon rises, he raises a glass o' whiskey, mead, or other fine liquors, toasting to memories both cherished and lost.
Eladarmi's alignment flirts between the realms of chaotic neutral and neutral good, a reflection of the conflicting emotions that stir within him. He loathes the corruption of power, disdainful of the twisted web of politics that can tarnish even the noblest of intentions. Standing firm for what is right, he does so in his unique way, guided by his own moral compass.
Venturing into the unknown lands of Elanith, Eladarmi embraces every experience with the eyes of a wanderer, intrigued and humbled by the strange beauty that surrounds him. As he seeks to right the wrongs of the past and bring light to the shadows, he grapples with the enigmatic dance between darkness and redemption.
Eladarmi Storvald's presence in Icemule Trace, like the stars above the Dragonspine Mountains, brings a unique blend of strength and vulnerability to the frontier settlement. As he carves his path through uncharted territories, his melody of hope resonates through the hearts of those who cross his journey, leaving a legacy that intertwines with the ever-changing tapestry of Elanith's stories.
★-Back Story:
In the ancient realm of Sardin, a land graced by the presence of Storm Giants, a tumultuous era began with the birth of Eladamri Storvald on 02/11/4120. As the son of the mighty Storm Giantkin Jvartor, King of Sardin, and the late Krirym Storvald, Eladamri's arrival was marked by both hope and tragedy. Krirym passed away during childbirth, leaving the young giantkin under the care of Otelik Stormwrack, the trusted hand of the king. In the following years, the tranquility of Sardin was shattered as smallfolk from the South sailed to the island, seeking to claim its rich lands. The Sardin Giantmen valiantly fought back, wielding steel and thunder against the invaders. But with each passing season, the conflict escalated, and more enemy vessels arrived, threatening the very existence of the Storm Giants. In a desperate bid to save his son and a few loyal companions, King Jvartor, known as "Stormthunder," ordered Otelik to set sail towards the South with a war-acquisitioned Schooner.
Charl, the mighty deity of storms and chaos, was often revered and feared by the Storm Giants of Sardin. Known as "The Unyielding Tempest," to the Sardins, Charl was a being of immense power, capable of unleashing devastating storms and wreaking havoc upon the world. The Storm Giants respected Charl's domain and sought to appease the deity, offering prayers and sacrifices to avoid his wrath.
However, as time passed and the conflict with the smallfolk from the South escalated, the Storm Giants faced an unprecedented challenge. The invaders' numbers grew, and their thirst for the island's resources intensified. The giants fought valiantly, but they found themselves struggling to protect their homeland against the relentless onslaught.
In a desperate bid to save his people, King Jvartor sought the mercy of Charl. He called upon the deity, performing ancient rites and invoking the sacred prayers of their ancestors. He pleaded for Charl to spare his homeland and his people, to grant them strength and protection against the invaders.
But Charl, with his chaotic and unpredictable nature, remained unyielding. Instead of heeding the king's pleas, the deity unleashed a colossal storm of unparalleled ferocity to punish the Sardins for the damages to the island and surrounding ocean life. The skies darkened, thunder rolled like the roar of a thousand dragons, and lightning lashed out like the fiery spears of the gods.
The storm's fury was relentless, swallowing the Isle of Sardin in a maelstrom of wind and water. Tidal waves, as tall as mountains, crashed upon the shores, and the once-mighty island quaked and groaned under the weight of Charl's wrath. Buildings crumbled, forests were uprooted, and the seas devoured the land.
King Jvartor's war-acquisitioned Schooner, carrying Eladamri and a few loyal companions, was no match for the might of Charl's storm. The vessel was tossed and turned, its hull battered, and its sails torn asunder. Despite the brave efforts of the crew, they were powerless before the deity's fury.
The mighty Stormthunder, Jvartor, and all the inhabitants of Sardin, both giant and smallfolk, were lost to the merciless tempest. The Isle of Sardin, once a land graced by the presence of Storm Giants, was swallowed by the sea, leaving only destruction and sorrow in its wake.
Miraculously, Eladamri survived the shipwreck, washed ashore far from his homeland on the distant shores West of Pinefar Trading Post. A Paladin of Voln, on a spiritual journey, discovered the battered and dehydrated giantkin child. Eladamri's babbling tales of a pale young girl with blue eyes, a flowing blue-green gown, and dolphins that saved him, intrigued the Paladin. He believed that Eladamri was chosen to be spared by the divine forces themselves.
After being discovered and rescued Eladamri was taken under the care of the temple. The Paladins tended to his wounds and nurtured him back to health with compassion and care.
Recognizing that Eladamri's survival was no ordinary occurrence, the High Paladin, known as Sir Thalador, believed that the divine forces themselves had a hand in sparing the young giantkin. He saw potential in the boy and felt a calling to train him in the ways of the Paladin, believing that Eladamri had a significant role to play in the grand tapestry of fate.
As the days turned into weeks and the weeks into months, Eladamri resided within the Temple of Voln. The temple was a place of solace and spiritual guidance, nestled amidst serene landscapes and dedicated to the pursuit of righteousness and justice. The paladins practiced rigorous training and devoted themselves to the service of their divine patron, the god of valor, Voln.
Under the guidance of Sir Thalador and other experienced Paladins, Eladamri began his training. At first, he struggled to adjust to the ways of the smaller folk, as the temple was predominantly inhabited by humans and other humanoid races. Yet, the Paladins embraced him, treating him as one of their own, and soon, he began to feel a sense of belonging.
Eladamri's giantkin strength and resilience were honed through intense physical training. He learned to wield weapons skillfully, whether it was a sword, a mace, or a shield. His size gave him a natural advantage, but he also learned to use it judiciously, without resorting to brute force unless necessary.But the training at the Temple of Voln wasn't just about physical prowess. Eladamri was taught the principles of honor, compassion, and justice that defined the path of a paladin. He learned the importance of protecting the weak and standing up against injustice, not through blind fury but with a sense of purpose and restraint.
In addition to combat skills, Eladamri also studied the sacred scriptures of Voln. He learned about the god's teachings, the stories of legendary paladins who had come before him, and the virtues that guided their actions. These teachings instilled a sense of humility and devotion in him, shaping his character and making him more than just a formidable warrior.
As the years passed, Eladamri proved himself to be a dedicated and disciplined student. He became an exemplary example of a paladin-in-training, admired by his peers for his strength of character and his steadfast commitment to justice. The temple became his home, and the Paladins, his second family.
Throughout his time at the Temple of Voln, Eladamri's grief for his lost homeland and longing for his lost brethren never waned. But the teachings of Voln helped him find solace and purpose in his quest for a new destiny. His journey as a paladin of Voln had only just begun, and he knew that the path ahead would be filled with challenges and trials. Yet, armed with the principles of honor and justice, Eladamri was ready to face whatever lay ahead in his pursuit of happiness, redemption, and a place to call home.
For the next decade, he roamed the harsh lands North of Aenatumgana Mountain, seeking clues about his past and searching for his lost brethren.The Windrunner, Jaston, took pity on Eladamri, guiding him with the four winds to the sacred resting place of the Matriarch Meyno. There, Eladamri encountered the Spirit of Khaarne, Meyno's eldest son. The spirit showed him two paths – one of revenge, misery, and solitude, akin to that of his brother Illoke, and another filled with happiness, merriment, and adventure. The decision lay with Eladamri.
Days and nights passed as Eladamri pondered his choices. On the sixth night, he made his decision, choosing the path of Khaarne. As he spoke the words, the ground trembled, and an aquamarine tide pool emerged. Within its depths, he saw visions of his parents' loving gaze and the beauty of his lost homeland, Sardin. Yet, grief overwhelmed him as he witnessed the island's destruction.
However, the tide pool's images then shifted to a new and vibrant skyline, promising a glacial paradise South of Mt. Aebatumgana, near Pinefar. A place where giantkin and smallfolk lived together in harmony, under sparkling skies. A sense of warmth and hope filled Eladamri's heart, sparking a newfound determination to make this place his new home.
With the resolve to embrace this new destiny, Eladamri declared, "A new home," as he embarked on a journey to find the glacial paradise depicted in the tide pool. Thus, the tale of Eladamri Storvald, the Storm Giantkin, continued, filled with adventure, redemption, and the quest for a place where he could finally find peace and purpose.
★-Affectionate Bond:
Eladarmi Storvald found his heart captivated by a figure of grace and allure - a stunningly beautiful Half-Elf hailing from the nomadic lands of Ta'Loenthra.
As a nomadic merchant, she weaves her family's legacy through the trade of tobacco and exquisite wares, traversing the lands and leaving trails of wonder in her wake. In the realm of commerce, her spirit is as free as the winds that carry her from one corner of Elanthia to another.
In the soft whispers of destiny, Eladarmi's path intertwined with her's, and their shared adventures brought them closer with each passing day. Her presence illuminated his life like the stars in the night sky, filling his days with a newfound sense of joy and purpose.
Both kindred spirits, they share an unconventional pattern of sleeping away from the trappings of civilization. The Half-Elf finds solace in her humble tent or upon her sloop, surrounded by the embrace of nature, while Eladarmi seeks refuge within the sanctuary of hollowed trees, finding comfort and serenity in the arms of the wilderness.
Their bond grows stronger with every moment they spend together, as they wander hand in hand, exploring the uncharted territories of Elanthia. In the quiet moments beneath starlit skies, they exchange stories of their pasts, dreams for the future, and the cherished memories they create along their shared journey.
As they traverse the vast expanse of Elanthia, guided by the tapestry of fate, these twin flames find harmony in their love for the untamed world and their yearning for adventure. Bound not by the chains of society but by the echoes of their spirits, they discover the true essence of freedom and connection, as they embrace the boundless beauty of Elanthia together.
★-About Asrai
Asrai, the mischievous sprite who is bound to Eladarmi's enruned badelaire. As a faithful companion to the paladin Eladarmi, Asrai possesses an array of magical powers that make her an invaluable ally on their adventures. With her short, tufted silver-tipped blonde hair and crystal icy blue eyes, Asrai's appearance is enchanting and ethereal. Her delicate features and stunning beauty captivate those who lay eyes upon her. Wearing a silver headband adorned with a triangular-shaped icy blue diamond, the accessory enhances her magical abilities and adds a touch of elegance to her look.
Though she is a loyal companion to Eladarmi, Asrai can be quite mischievous, with a playful nature that surfaces from time to time. She often surprises others with her spontaneous antics, and her impish behavior adds a lively spirit to their travels.
One of Asrai's most significant abilities is her power to share mana with Eladarmi, bolstering his magical strength and providing him with the energy he needs to carry out his duties as a paladin. Additionally, she can launch plasma bursts at their foes, unleashing powerful and dazzling attacks that can disorient and defeat their enemies.
Furthermore, Asrai is adept at creating a magical barrier around herself and Eladarmi, offering them protection from hostile magic. This barrier serves as a shield against malevolent spells and provides them with a safe space to strategize and regroup in the midst of battle.
While Asrai may exhibit rudeness to strangers at times, her loyalty and devotion to Eladarmi and their shared cause remain unwavering. She holds a special fondness for beautiful women, and her admiration for their allure often leads to interesting and amusing encounters during their quests.
Asrai is an extraordinary and enigmatic sprite whose beauty, mischievousness, and magical prowess make her an integral part of Eladarmi's journey as a paladin. With her by his side, they face the world's challenges with courage and determination, leaving a trail of marvel and enchantment wherever they go.
★-The Story of Asrai and Eldarmi
In his relentless search for his long-lost homeland and a place to call his own, Eladamri Storvald ventured far north of Mount Aenatumgana, crossing frozen wastelands and enduring treacherous storms. It was in these desolate lands that fate led him to a glacial alcove, where an extraordinary discovery awaited him.
The glacial alcove seemed like an untouched sanctuary, isolated from the harshness of the frozen wilderness. As Eladamri cautiously stepped closer, his keen eyes caught a glimmer of something within the ice—a magnificent blade unlike any he had seen before. The blade is long feather-shaped featuring en-runed white ora and masterfully crafted. As he approached, it spoke to him in whispers, guiding him towards it.
As he reached for the blade, a sudden rush of magical energy surged through him. It was as if the blade recognized him, as if it had been waiting for him all along. The enruned blade was not just a mere weapon; it possessed a living soul—a trapped sprite named Asrai.
Asrai was a sprite with a tale as old as time itself. Long ago, she had been captured and imprisoned within the blade by malevolent forces, cursed to remain bound to it for eternity. Her essence was trapped, and she yearned for freedom and companionship beyond her metallic prison.
Eladamri sensed Asrai's longing and loneliness, and his compassionate heart stirred with empathy. He vowed to help her find a way to break the curse that bound her. With each passing day, as Eladamri carried the blade with him on his travels, he could feel a faint connection growing between him and the sprite within.
The enruned blade not only became a formidable weapon in Eladamri's hands but also an invaluable companion. As they journeyed together, the whispers of the blade grew stronger, guiding him towards Icemule Trace's Ice Gardens—a place of enchantment and wonder, where sprites were said to dwell in harmony.
Upon arriving at the Ice Gardens, Eladamri discovered a massive hallowed tree at its heart. This ancient tree seemed to pulse with magical energy, and he could sense the presence of the sprites within. As he approached with the blade, dozens of sprites flittered and danced around him, drawn by the blade's aura.
Eladamri's heart swelled with awe and hope as the sprites came together, their magic intertwining with the enruned blade. The magical energies surged and intertwined, and suddenly, Asrai's ethereal form emerged from the blade, free from her prison at last.
The sprites celebrated Asrai's newfound freedom, their joyful energy filling the air like a shimmering symphony. Asrai thanked Eladamri, tears of joy sparkling in her eyes. She explained that although she was forever bound to the blade, she was no longer imprisoned within it. Now, she could flitter alongside him, aiding and guiding him on his adventures.
From that moment on, Asrai became Eladamri's steadfast companion and loyal friend. Her sprite magic infused the blade, making it more than just a weapon—it became a symbol of their bond and a source of guidance and strength in their journeys together.
As they traveled through treacherous lands and faced formidable foes, Eladamri and Asrai forged an unbreakable connection. The giantkin warrior found solace in the company of the sprite, and Asrai, in turn, found purpose and friendship in her newfound freedom.
Together, they faced the trials that lay ahead, united by their shared destiny and the magical blade that brought them together. The tale of Eladamri Storvald and his sprite companion Asrai became a legend, whispered among the winds, inspiring hope and courage in the hearts of all who heard it.
Known Friends
Lovingly amassed and scattered below:
- Lilianna, Grutak, Helnora, Nalver, Svardin, Rinalt, Severine, Dreaven, Pyrodon, Loralaii, Satrn, Eac, Seesall, Canaanlunar
- Jehance, Woulfgar, Ouidanna, Earthshaker, Roelaren, Saphira, Vahti, Lithyia, Brokkrsten, Pavender, Balantine, Fahlo
★-Legendary & Altered Items of Interest
- Energy Shield - Flat-topped blue steel Mantlet edged in rhimar icicles
- Sprite Weapon - Glowing Badelaire forged from white ora set with a wing-shaped crossguard - Quando's crafting mark
- Animalistic Armor - a suit of arctic blue mithglin full plate emblazoned with crossed icicles on the chest - Storm Griffin Animal Spirit
- Black Pearl Inlaid Driftwood Mandolin - Black pearl inlay descends from the neck of the mandolin, leave the headstock that is decorated with mother-of-pearl designs upon dark wood. Scrimshaw tuning pegs resembling tridents bind the thin copper strings, while anchoring tailpiece is fashioned of pewter. The smooth soundboard is made from an ash white piece of driftwood that bears signs of being struck by lightning.
- Fancy Sheath - A Sleek Silver-toned Scabbard "Inspired by the electrifying energy and ethereal beauty of a raging storm, the scabbard metal features intricate etchings of cloud sprite silhouettes dancing between bolts of lightning. Lightning bolt fasteners and a coiling belt loop are traced in smoky glass, the surface glinting in the ambient light. The lining is embroidered with cloud sprites surrounded by droplets of blue-stitched water. The form of a paladin stands between them, his weapon drawn as jagged strikes of lightning encircle him."
★-Eladarmi;s Musical Compositions'
★-Icemule Trace's Winter Grace
- (Verse 1)
- In a land of snow and frost, where bitter winds embrace,
- There lies a frozen town, in a cold and barren space.
- Icemule Trace, its name, where warmth is hard to find,
- But the halfling folk, they thrive, with hearts both strong and kind.
- (Chorus)
- Oh, Icemule Trace, a haven in the ice,
- Halflings brave the winter, with spirits warm and nice.
- Their laughter fills the air, like a crackling fire's glow,
- In Icemule Trace, they dance through ice and snow.
- (Verse 2)
- Little houses line the streets, built low against the chill,
- Roofs adorned with sparkling ice, a sight that brings a thrill.
- The halflings, ever nimble, on frosty pathways tread,
- Their smiles, like rays of sunshine, unfreezing hearts that dread.
- (Bridge)
- They gather 'round the hearth, with tales of winter's lore,
- Sipping hot cocoa, their laughter echoes more and more.
- A sense of kinship binds them, like family through and through,
- In Icemule Trace, they find strength in all they do.
- (Verse 3)
- Through blizzards fierce and biting cold, they venture hand in hand,
- Exploring frozen wonders, in a land that's vast and grand.
- With their small but mighty hearts, they bring warmth to all they meet,
- In Icemule Trace, their kindness turns the frost to heat.
- (Chorus)
- Oh, Icemule Trace, a haven in the ice,
- Halflings brave the winter, with spirits warm and nice.
- Their laughter fills the air, like a crackling fire's glow,
- In Icemule Trace, they dance through ice and snow.
- (Outro)
- So, let us raise our voices, in praise of Icemule Trace,
- Where halflings brave the winter, with joy upon their face.
- In this frozen town, love and warmth will always thrive,
- Icemule Trace, a beacon of hope, where halflings truly thrive.
★-Drake's Call, A Captain's Tale
- (Verse 1)
- In the land of legends, where the waters meet the sky.
- There sails a leader, with fire in his eyes.
- Svardin is his name, the master of the sea,
- A drake among the waves, a spirit wild and free.
- (Chorus)
- Svardin, the leader of the drakes who sail the seas,
- With strength and courage, he'll conquer all that be.
- He howls like a wolf, his voice echoing through the night,
- Talking to the statues, in their silent, stony plight.
(Verse 2)
- With every gust of wind, his spirit takes to flight,
- Guiding his loyal crew, through storms of darkest night.
- His heart is fierce and true, a fire burning bright,
- He protects his kin, with all his fiery might.
(Bridge)
- A canine in his essence, loyal and untamed,
- He runs with the pack, a leader never shamed.
- Inanimate things, they listen when he speaks,
- For his words carry wisdom, reaching mountain peaks.
(Verse 3)
- Through treacherous waters, they journey far and wide,
Svardin at the helm, his spirit undenied.
- His crew, a family, bound by a common goal,
- To conquer every challenge, as the mighty drakes patrol.
(Chorus)
- Svardin, the leader of the drakes who sail the seas,
- With strength and courage, he'll conquer all that be.
- He howls like a wolf, his voice echoing through the night,
- Talking to the statues, in their silent, stony plight.
(Outro)
- So let the legends sing of Svardin's mighty reign,
- A leader like no other, a beacon in the rain.
- He'll sail the boundless ocean, with his crew so true,
- Svardin, the drake leader, forever we'll follow you.
★-Icemule's Guardians: Severine's Blades of Grace:
- (Verse 1)
- In the frozen town of Icemule Trace,
- There's a figure, elegant with grace.
- Severine, a warrior fierce and true,
- With her fox Ren by her side, a bond so true.
- (Chorus)
- Severine and Renard, a duo in the night,
- Wielding vultite blades, gleaming in the light.
- With badelaire and coustille, in her skilled hand,
- She roams the icy lands, a legend in this land.
- (Verse 2)
- Her badelaire, a vultite wonder,
- A fox-hilted beauty, striking like thunder.
- Each swing, a dance, a lethal art,
- A weapon held dear, a work of martial heart.
- Her coustille, dark vultite's gleaming might,
- With a fox hilt, it's a mesmerizing sight.
- Damascened finish, intricate and grand,
- Reflecting her spirit, unwavering, and grand.
- (Bridge)
- Through frost-kissed winds, they journey on,
- A bond unbreakable, like a forever song.
- Severine and her fox, an unbreakable pair,
- Braving the cold, no challenge they can't bear.
- (Verse 3)
- In Icemule Trace, their legend spreads wide,
- A tale of bravery, where heroes reside.
- Through icy streets and snow-covered trails,
- They stand as protectors, when darkness prevails.
- (Chorus)
- Severine and Renard, defenders of the trace,
- Their blades shining bright, leaving foes in disgrace.
- With badelaire and coustille, their story unfolds,
- A testament to courage, where legends are told.
- (Outro)
- In the frozen town of Icemule Trace,
- Severine and Ren leave a lasting trace.
- With vultite blades and hearts of fire,
- They inspire the frozen lands, never to tire.
★-The Chilled Commander's Vision
- (Verse 1)
- In the frozen town of Icemule Trace,
- Where the winds howl and the snowflakes race,
- There lived a warrior bold and true,
- Grutak, Commander, with a vision anew.
- (Chorus)
- Oh, Grutak, fearless leader of might,
- With his Regulators, he'd stand and fight,
- For a free north, his heart did yearn,
- In Icemule Trace, his legacy would burn.
- (Verse 2)
- With sword in hand and armor gleaming,
- Grutak's spirit blazed, his eyes were beaming,
- He rallied the people, united as one,
- To break the chains, their battles begun.
- (Chorus)
- Oh, Grutak, fearless leader of might,
- With his Regulators, he'd stand and fight,
- For a free north, his heart did yearn,
- In Icemule Trace, his legacy would burn.
- (Bridge)
- Through icy plains and treacherous cold,
- Grutak led his warriors, courageous and bold,
- They faced the oppressors with strength in their stride,
- For the freedom they sought, they'd never hide.
- (Verse 3)
- In the heart of winter's unforgiving grasp,
- Grutak fought fiercely, his spirit unclasped,
- His voice echoed through the frozen air,
- Inspiring hope, banishing despair.
- (Chorus)
- Oh, Grutak, fearless leader of might,
- With his Regulators, he'd stand and fight,
- For a free north, his heart did yearn,
- In Icemule Trace, his legacy would burn.
- (Outro)
- Grutak, Commander, a hero renowned,
- His name in the winds of the north did resound,
- In Icemule Trace, his memory will remain,
- A beacon of freedom, a relentless flame.