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Gambling kit: Difference between revisions
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(Adjusted analyze; added third person messaging.) |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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The red oak case isn't unlocked. |
The red oak case is a Gambling Kit. It isn't unlocked. |
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You could OPEN and COSE the case. |
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This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Tyoe |
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! scope="col"|First |
! scope="col"|First |
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! scope="col"|Third |
! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|CLOSE |
! scope="row" role="rowheader"|CLOSE|| |
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|<!-- First Person View --> You close the red oak case, securing the contents. |
|<!-- First Person View --> You close the red oak case, securing the contents. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah closes the red oak case, securing the contents. |
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|- |
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! scope="row" role="rowheader"|OPEN |
! scope="row" role="rowheader"|OPEN|| |
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|<!-- First Person View --> You open the red oak case, being careful not to spill the contents. |
|<!-- First Person View --> You open the red oak case, being careful not to spill the contents. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah opens the red oak case, being careful not to spill the contents. |
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|- |
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! scope="row" role="rowheader"|DROP || Gambling Items |
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|<!-- First Person View --> You set the vine-framed cards into a small compartment inside the red oak case. |
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|<!-- Third Person View --> Vanah sets a deck of vine-framed cards into a small compartment inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|GET || Gambling Items |
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|<!-- First Person View --> You gather the vine-framed cards from a small compartment inside the red oak case. |
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|<!-- Third Person View --> Vanah gathers a deck of vine-framed cards from a small compartment inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|DROP || Weapons |
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|<!-- First Person View --> You discreetly stow the vultite dagger into a secret compartment inside the red oak case. |
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|<!-- Third Person View --> Vanah discreetly stows a vultite dagger inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|GET || Weapons |
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|<!-- First Person View --> You discreetly remove the vultite dagger from a secret compartment inside the red oak case. |
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|<!-- Third Person View --> Vanah discreetly removes a vultite dagger from inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|DROP || Dice |
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|<!-- First Person View --> You toss the ten-sided dice into a small compartment inside the red oak case. |
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|<!-- Third Person View --> Vanah tosses a pair of ten-sided dice into a small compartment inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|GET || Dice |
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|<!-- First Person View --> You pick up the ten-sided dice from a small compartment inside the red oak case and cup the dice in your hand. |
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|<!-- Third Person View --> Vanah picks up a pair of ten-sided dice from a small compartment inside the red oak case and cups the dice in her hand. |
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|- |
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! scope="row" role="rowheader"|DROP || Bank Note |
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|<!-- First Person View --> You tuck the promissory note into a narrow slot inside the red oak case. |
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|<!-- Third Person View --> Vanah tucks a Wehnimer's promissory note into a narrow slot inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|GET || Bank Note |
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|<!-- First Person View --> Reaching inside a narrow slot, you remove a Wehnimer's promissory note from inside the red oak case. |
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|<!-- Third Person View --> Reaching inside a narrow slot, Vanah removes a Wehnimer's promissory note from inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|DROP || Gem |
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|<!-- First Person View --> You carefully place the mistvein ruby into a cubbyhole inside the red oak case. |
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|<!-- Third Person View --> Vanah carefully places a pale pink mistvein ruby into a cubbyhole inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|GET || Gem |
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|<!-- First Person View --> You procure the mistvein ruby from a cubbyhole inside the red oak case. |
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|<!-- Third Person View --> Vanah procures a pale pink mistvein ruby from a cubbyhole inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|DROP || Skin |
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|<!-- First Person View --> You carefully place the whale skin inside the red oak case. |
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|<!-- Third Person View --> Vanah carefully places a dark grey whale skin inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|GET || Skin |
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|<!-- First Person View --> You procure the whale skin from inside the red oak case. |
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|<!-- Third Person View --> Vanah procures a dark grey whale skin from inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|DROP || Other |
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|<!-- First Person View --> You plop the acantha leaf into a large compartment inside the red oak case. |
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|<!-- Third Person View --> Vanah plops some acantha leaf into a large compartment inside the red oak case. |
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|- |
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! scope="row" role="rowheader"|GET || Other |
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|<!-- First Person View --> You collect the acantha leaf from a large compartment inside the red oak case. |
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|<!-- Third Person View --> Vanah collects some acantha leaf from a large compartment inside the red oak case. |
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|- |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|- |
|- |
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! scope="row" role="rowheader"|PULL |
! scope="row" role="rowheader"|PULL |
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|You pull at the secret compartment door inside your red oak case, concealing any weaponry. |
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|There are no weapons in the linden case placed alongside you to hide. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah warily pulls at something inside her red oak case. |
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|- |
|- |
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! scope="row" role="rowheader"|PUSH |
! scope="row" role="rowheader"|PUSH |
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|You push at the secret compartment door inside your red oak case, exposing any weaponry. |
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|There are no weapons in the linden case placed alongside you to reveal. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah warily pushes at something inside her red oak case. |
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|- |
|- |
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! scope="row" role="rowheader"|WEAR |
! scope="row" role="rowheader"|WEAR |
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|<!-- First Person View --> |
|<!-- First Person View --> You unfasten the strap on the side of the red oak case and sling it over your shoulder. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah unfastens the strap on the side of a red oak case and slings it over her shoulder. |
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|- |
|- |
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! scope="row" role="rowheader"|REMOVE |
! scope="row" role="rowheader"|REMOVE |
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|<!-- First Person View --> |
|<!-- First Person View --> You sling the red oak case off from over your shoulder and fasten the strap to the side of the case. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah slings a red oak case off from over her shoulder and fastens the strap to the side of the case. |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|- |
|- |
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! scope="row" role="rowheader"|TOSS |
! scope="row" role="rowheader"|TOSS |
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|<!-- First Person View --> |
|<!-- First Person View --> You toss 55 of your coins inside the red oak case. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah tosses some silvers into a red oak case.} |
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|- |
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! scope="row" role="rowheader"|GATHER |
! scope="row" role="rowheader"|GATHER |
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|You dig inside the red oak case, gathering 55 coins and stashing them inside your pockets. |
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|The linden case placed alongside you is empty of silvers. |
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|<!-- Third Person View --> |
|<!-- Third Person View -->Vanah digs inside the red oak case, gathering any loose silver. |
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|- |
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! scope="row" role="rowheader"|GET (as table item) |
! scope="row" role="rowheader"|GET (as table item) |
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You lift the quartz stone case from the floor and collapse a set of narrow legs underneath it. |
You lift the quartz stone case from the floor and collapse a set of narrow legs underneath it. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah lifts a red oak case from the ground and collapses a set of narrow legs underneath it. |
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|- |
|- |
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! scope="row" role="rowheader"|PLACE (convert to table item) |
! scope="row" role="rowheader"|PLACE (convert to table item) |
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|<!-- First Person View --> You adjust your case, preparing it to become a |
|<!-- First Person View --> You adjust your case, preparing it to become a table. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah extends a set of narrow legs from under her red oak case and carefully places the case on the ground. |
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|- |
|- |
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! scope="row" role="rowheader"|LATCH |
! scope="row" role="rowheader"|LATCH |
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|You latch the linden case, safeguarding its contents. |
|You latch the linden case, safeguarding its contents. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah latches her red oak case, safeguarding its contents. |
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|- |
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! scope="row" role="rowheader"|UNLATCH |
! scope="row" role="rowheader"|UNLATCH |
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|You unlatch the linden case, allowing it to be opened. |
|You unlatch the linden case, allowing it to be opened. |
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|<!-- Third Person View --> |
|<!-- Third Person View --> Vanah unlatches her red oak case, allowing it to be opened. |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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The creator has also provided the following information: |
The creator has also provided the following information: |
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{{blue|The quartz stone case is fully unlocked with special features.}} |
{{blue|The quartz stone case is a Gambling Kit. It is fully unlocked with special features.}} |
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You could OPEN, CLOSE, PUSH, PULL, WEAR, REMOVE, TOSS, GATHER, PLACE, GET, LATCH, UNLATCH, SPIN, or TURN the case. |
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This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. |
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|You give the roulette wheel within the linden case placed alongside you a spin, which causes the silver ball to roll around the outer ring of the wheel. As the roulette wheel begins slowing down, the silver ball clangs over several numbered slots. Once the wheel comes to a stop, the ball settles on red 12. |
|You give the roulette wheel within the linden case placed alongside you a spin, which causes the silver ball to roll around the outer ring of the wheel. As the roulette wheel begins slowing down, the silver ball clangs over several numbered slots. Once the wheel comes to a stop, the ball settles on red 12. |
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Roundtime: 2 sec. |
Roundtime: 2 sec. |
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|<!-- Third Person View --> Vanah gives the roulette wheel within the red oak case a spin, which causes the silver ball to roll around the outer ring of the wheel. As the roulette wheel begins slowing down, the silver ball clangs over several numbered slots. Once the wheel comes to a stop, the ball settles on red 12. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|TURN |
! scope="row" role="rowheader"|TURN |
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|You turn a lever on the side of the linden case placed alongside you, causing the adventure wheel within the case to spin wildly. The wheel is slowed down by a large red arrow that rests at the top of the case. As the wheel comes to a stop, the large red arrow points at a tribe of grutik. |
|You turn a lever on the side of the linden case placed alongside you, causing the adventure wheel within the case to spin wildly. The wheel is slowed down by a large red arrow that rests at the top of the case. As the wheel comes to a stop, the large red arrow points at a tribe of grutik. |
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Roundtime: 2 sec. |
Roundtime: 2 sec. |
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|<!-- Third Person View --> You turn a lever on the side of the red oak case, causing the adventure wheel within the case to spin wildly. The wheel is slowed down by a large red arrow that rests at the top of the case. As the wheel comes to a stop, the large red arrow points at a number of mysterious artifacts. |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|PEER |
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|As you peer at the red oak case, you see a small piece of paper containing the rules for roulette and adventure wheel. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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;Roulette |
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The game of roulette consists of a wheel with 38 stops and a silver ball. Each stop is slotted so that the ball can rest after the wheel spins. The slots are numbered from 1 to 36, with zero and double zero slots as well. Each number has a color assigned to it, either red or black, except for both zero spots. |
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;Adventure Wheel |
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The adventure wheel consists of a wheel with 100 spots, a lever, and a red arrow. Once you turn the lever, the wheel will spin, and once the wheel comes to a stop, the red arrow will point at a symbol on the wheel. There are four types of symbols -- creature, treasure, a jackpot, and the infamous thief. The creature symbols include kobolds, roltons, goblins, orcs, trolls, thraks, krolvin, shan, trali, hisskra, grutik, centaur, burgee, wyverns, minotaurs, elementals, griffins, and undead. The treasure symbols include silvers, gemstones, artifacts, and scrolls. The jackpot of riches and the infamous thief are only a single spot on the wheel. |
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|<!-- Third Person View --> Vanah peers over a small piece of paper within the red oak case. |
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|} |
|} |
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</td><td> |
</td><td> |
Latest revision as of 07:31, 16 January 2025
The Gambling kit originated with the merchant Gostahl who owned the Albatross gambling boat. Basic gambling kits have 2 tiers to unlock. Tier 2 kits are fully unlocked. There is one level above this called "auction" level which may include additional games and hold coins weightlessly. Fully unlocked "auction level" kits have been released that hold 50,000 silvers with two games, and other kits exist that hold various silver quantities in between, some have even been released with self-knowledge of various spells. Some of the games that might be installed on a gambling kit include Roulette and Adventure Wheel. Gambling kits, when unlocked, also unfold into a table that can be placed on the ground. OTSOff the shelf verbs include CLOSE and OPEN. The kit cannot be placed on the ground nor changed into a table. In its current state, it can not hold any silvers, and does not have any games.AnalyzeYou analyze your red oak case and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: The red oak case is a Gambling Kit. It isn't unlocked. You could OPEN and COSE the case. This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened. Try as you might, you cannot get a good sense of whether or not the case's pockets could get any deeper, but you can tell that the case is as light as it can get. Usage
Tier 1Usage
Tier 2LOOKing in a kit will tell how many silvers are inside. TOSSing the kit will put silvers into the kit from a character's pockets, GATHERing the kit will put the silvers back into a character's pocket.Usage
AuctionAuction-level gambling kits may include additional games and hold coins weightlessly.AnalyzeYou analyze your quartz stone case and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The quartz stone case is a Gambling Kit. It is fully unlocked with special features.
You could OPEN, CLOSE, PUSH, PULL, WEAR, REMOVE, TOSS, GATHER, PLACE, GET, LATCH, UNLATCH, SPIN, or TURN the case.
This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.
This item can have a custom description when placed on the ground and can hold 25000 silvers weightlessly.
The current description when placed on the ground is a bejeweled quartz stone sideboard with a show/long description of a bejeweled quartz stone sideboard embossed with a coiled maze roa'ter.
You might be able to have a talented merchant lighten the quartz stone case for you or have its pockets deepened. Usage
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