Hand of Tonis (505): Difference between revisions
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SPYRIDONM1 (talk | contribs) (Added Lore / Damage Factor table) |
SPYRIDONM1 (talk | contribs) (Deleted EL: Earth Lore from Note in Air Lore Ranks section, minor edit to introduction) |
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'''Hand of Tonis''' is named after [[Tonis]], the [[Arkati]] of Speed, Travel and Thieves. There are two versions of this spell. A [[Casting strength|CS]] based [[warding]] attack which attempts to stun a target by ''stealing its breath'', and an [[Attack strength|AS]] based [[Bolt spell|bolt spell]] which uses the [[Spell Aiming|spell aiming]] skill and becomes available with |
'''Hand of Tonis''' is named after [[Tonis]], the [[Arkati]] of Speed, Travel and Thieves. There are two versions of this spell. A [[Casting strength|CS]] based [[warding]] attack which attempts to stun a target by ''stealing its breath'', and an [[Attack strength|AS]] based [[Bolt spell|bolt spell]] which uses the [[Spell Aiming|spell aiming]] skill and becomes available with 20 ranks [[Elemental Lore, Air]] training. This second version, commonly referred to as Tonis Bolt, hurls a churning bolt of air at the target and must be cast in a [[stance]] other than guarded or defensive. |
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==Spell Usage == |
==Spell Usage == |
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*Note: Damage factor truncates at three decimal places. |
*Note: Damage factor truncates at three decimal places. |
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:E.g., with 146 ranks of EL: Earth the DF increase is: |
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: (50 * 0.001) + (50/2 * 0.001) + trunc( 26/4) * 0.001) = 0.081 not 0.0815 |
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==Bolt Spell Table== |
==Bolt Spell Table== |
Revision as of 20:54, 11 November 2010
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Hand of Tonis is named after Tonis, the Arkati of Speed, Travel and Thieves. There are two versions of this spell. A CS based warding attack which attempts to stun a target by stealing its breath, and an AS based bolt spell which uses the spell aiming skill and becomes available with 20 ranks Elemental Lore, Air training. This second version, commonly referred to as Tonis Bolt, hurls a churning bolt of air at the target and must be cast in a stance other than guarded or defensive.
Spell Usage
Hand of Tonis (CS) Version
- CAST or INCANT this spell to cause a hand of air to reach out and squeeze the breath from your target thereby, stunning it. The stun roundtime is determined by the endroll success margin. (ER - 100) / 2 = stun RT measured in seconds.
- Casters with 20 or more ranks of Elemental Lore, Air must cast/incant this spell in either guarded or defensive stance for the CS version.
- This spell can be cast at clouds to disperse them.
- Casting this spell at yourself from a guarded or defensive stance will cause a column of air to form around you and blow your hair in all directions: a 'hair dryer' of sorts (no mechanical effect).
Tonis Bolt (AS) Version
- Requires, minimally, 20 ranks of Elemental Lore, Air.
- Must be cast or incanted from a stance other than guarded or defensive.
- In addition to Hitpoint damage, this spell has the potential to cause Unbalance critical injuries, knockdowns and stuns.
Air Lore Ranks / Increased Damage Factor Table
Training in Elemental Lore, Air increases the spell's damage factor (DF). Since the initial 20 ranks of EL:Air are required for the bolt version, they are excluded from the DF bonus.
Air Lore Ranks | |
No bonus | |
0.001 per rank | |
0.001 per two ranks | |
0.001 per four ranks |
- Note: Damage factor truncates at three decimal places.
Bolt Spell Table
Armor Group DFs and AvDs
Spell | AG | Cloth | Leather | Scale | Chain | Plate | ||||||||||||
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AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Hand of Tonis | DF | .520 | .420 | .330 | .330 | .210 | ||||||||||||
AvD | 52 | 44 | 43 | 42 | 41 | 39 | 37 | 35 | 33 | 44 | 40 | 36 | 32 | 52 | 46 | 40 | 34 |
External Links
- Major Elemental Spell Circle: Hand of Tonis, on Play.net