Magic Item Creation (420): Difference between revisions
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Syntax: IMBED {spell#} IN {item} USING {activator} FOR {#charges} CHARGES |
Syntax: IMBED {spell#} IN {item} USING {activator} FOR {#charges} CHARGES <br> |
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{spell#} must be a known spell. |
{spell#} must be a known spell. <br> |
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{item} must have been prepared with Imbed Spell. |
{item} must have been prepared with Imbed Spell. <br> |
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{activator} may be 'wave', 'raise', 'tap', or 'rub'. |
{activator} may be 'wave', 'raise', 'tap', or 'rub'. <br> |
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{#charges} may be as many charges as you could cast the spell using the Mana Points you have available. |
{#charges} may be as many charges as you could cast the spell using the Mana Points you have available. <br> |
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You have five minutes from the time Imbed Spell is<br> |
You have five minutes from the time Imbed Spell is <br> |
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initially cast on an item to actually imbed a spell in <br> |
initially cast on an item to actually imbed a spell in <br> |
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that item. You must hold the item that a spell is being <br> |
that item. You must hold the item that a spell is being <br> |
Revision as of 18:24, 15 October 2007
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The Magic Item Create spell allows the caster to imbed a spell the have learned into an appropriate imbeddable magical item.
Syntax
Syntax: IMBED {spell#} IN {item} USING {activator} FOR {#charges} CHARGES |
You have five minutes from the time Imbed Spell is |
example: IMBED 506 IN rod USING raise FOR 13 CHARGES
If you try to charge an item beyond its mana capacity, it will only recieve the portion of the requested charges which it is capable of holding.