Major Shock (910): Difference between revisions
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{{Boltspell table start}} |
{{Boltspell table start}} |
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{{Boltspell table entry|spell = Major Shock|DFcloth = .750|DFleather = .555|DFscale = . |
{{Boltspell table entry|spell = Major Shock|DFcloth = .750|DFleather = .555|DFscale = .433|DFchain = .415|DFplate = .433 |
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|AvD1=50 |
|AvD1=50 |
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|AvD5=40|AvD6=39|AvD7=38|AvD8=37 |
|AvD5=40|AvD6=39|AvD7=38|AvD8=37 |
Revision as of 01:12, 16 November 2010
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Major Shock is used to hurl a powerful lightning bolt at a target.
Factors That Affect Major Shock
The Attack Strength for this spell is determined by dexterity bonus and Spell Aiming bonus. Training in Elemental Lore, Water and Elemental Lore, Air increases the spell's damage factor if one posesses greater than half as many ranks in one as the other. The damage factor increase is .001 per combined rank until rank 50 and .0005 per rank until the 100th rank.
Spell Usage
Spell | AG | Cloth | Leather | Scale | Chain | Plate | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Major Shock | DF | .750 | .555 | .433 | .415 | .433 | ||||||||||||
AvD | 50 | 40 | 39 | 38 | 37 | 45 | 43 | 41 | 39 | 48 | 44 | 40 | 36 | 51 | 45 | 39 | 33 |
External Links
- Wizard Base Spell Circle: Major Shock, on Play.net