Mana Focus (418): Difference between revisions

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{{spell
{{Spellbox start}}
| mnemonic = MANAFOCUS
{{Utility spell
| mnemonic = MANAFOCUS}}
| custdur = {{spellbox block | }}
| duration = 60 sec per [[level]]
{{Spellbox instant
| duration = unknown }}
{{Utility spell components
| type = Utility
| type = Utility
| subtype = Node Creation
| components = A non-node location}}
| skill = None
{{Spellbox middle}}
| components = a non-node location
{{Minor elemental navigation}}
| availability = [[Self-cast]]
{{Spellbox end}}
| navigation = {{minor spiritual navigation}}
}}


The '''Mana Focus''' spell, if successful, will create a temporary 'Node' (for purposes of mana regeneration) at the caster's current location. There is a chance of catastrophic failure which can harm or kill the caster. (These failures are similar to those seen with [[Familiar Gate (930)]]).
The '''Mana Focus''' spell, if successful, will create a temporary 'Node' (for purposes of [[mana]] regeneration) at the caster's current location. There is a chance of catastrophic failure which can harm or kill the caster. (These failures are similar to those seen with [[Familiar Gate (930)|Familiar Gate]]).

== External Links ==
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#418 Elemental Spell Circle: Mana Focus], on Play.net

Revision as of 23:15, 9 December 2007

Mana Focus (418)
Mnemonic [MANAFOCUS]
Duration 60 sec per level
Utility Magic  
Subtype Node Creation 
Components a non-node location 
Availability Self-cast 
Minor Spiritual Spells
Spirit Warding I (101) Defensive
Spirit Barrier (102) Defensive
Spirit Defense (103) Defensive
Disease Resistance (104) Defensive
Poison Resistance (105) Defensive
Spirit Fog (106) Defensive
Spirit Warding II (107) Defensive
Stun Relief (108) Utility
Dispel Invisibility (109) Utility
Unbalance (110) Attack
Fire Spirit (111) Attack
Water Walking (112) Utility
Undisease (113) Utility
Unpoison (114) Utility
Fasthr's Reward (115) Defensive
Locate Person (116) Utility
Spirit Strike (117) Offensive
Web (118) Attack
Spirit Dispel (119) Utility
Lesser Shroud (120) Defensive
Call Lightning (125) Attack
Spirit Guide (130) Utility
Searing Light (135) Attack
Wall of Force (140) Defensive


The Mana Focus spell, if successful, will create a temporary 'Node' (for purposes of mana regeneration) at the caster's current location. There is a chance of catastrophic failure which can harm or kill the caster. (These failures are similar to those seen with Familiar Gate).

External Links