Inventory: Difference between revisions
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{{work-in-progress}} A character's '''inventory''' is comprised of what a character is wearing as well as the items in the containers worn by the character. The player of a character can see what their character has in their inventory by typing {{boldmono|[[INVENTORY]]}}. [[LOOK (verb)|Looking]] at another player will show what they are wearing, although individual items can be concealed or {{boldmono|[[TUCK]]}}ed. In addition, a character's entire inventory can be changed by a variety of items including a [[shimmer trinket]]. |
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#redirect [[INVENTORY (verb)]] |
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{{TOC limit|3}} |
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==Character Inventory Limits== |
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Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the {{boldmono|GET}} and {{boldmono|[[GATHER (verb)|GATHER]]}} verbs. Players who have found ways around the character item limit are at risk for corruption. Here is a list of items that interact in odd ways with the character item limit: [[/Special item count items|special item count items]]. |
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Characters are also limited to how much they can wear based on location. Each wearable location has a limited number of item slots for both [[functional item|functional]] and [[non-functional item]]s. |
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{{:functional item}} |
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The chart is arranged in the same order that {{boldmono|INVENTORY LOCATION}} uses. |
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;Example |
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<pre{{log2}}> |
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''>inventory location'' |
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You are currently wearing: |
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As a pin: |
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a twilight grey owl feather quill tucked behind one ear (non-functional) |
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a bucktoothed furry llama hand-puppet (non-functional) |
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a four-petalled violet sapphire pin (non-functional) |
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a white rabbit fur jacket (functional) |
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a milky white glass lily haloed in glossy dark silk leaves (functional) |
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a black-veined bone toothpick (non-functional) |
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a mink-lined chamois dagger sheath (functional) |
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On your back: |
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a pale violet organza pack (functional) |
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Slung over your shoulder: |
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a blue quartz stone case embossed with a hunting owl (functional) |
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Draped over your shoulders: |
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a veniom-laced spidersilk cloak (functional) |
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Over your chest: |
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some ivory Illistim-styled leathers (functional) |
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Attached to your wrist: |
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a wide vaalin wristlet clasped with a tiny crimson blazestar cabochon (functional) |
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On your feet: |
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a pair of gorgeous blush thigh-boots lined with lustrous mink (functional) |
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Hung around your neck: |
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a colorful clay talisman (functional) |
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a winged blue seed amulet (non-functional) |
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a wispy grey ampoule (functional) |
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Attached to your belt: |
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a hip-slung wand holster (functional) |
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a wool satchel (functional) |
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Put over your front: |
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a pristine ivory satin apron with indigo ties and trim (functional) |
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Slipped over your hands: |
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a pair of luxurious blush mink gloves (functional) |
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Slipped on your feet: |
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some cozy white angora socks with a lavender diamond pattern (functional) |
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(21 items displayed.) |
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</pre> |
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==Types of Inventory== |
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===Functional or Non-Functional=== |
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;Functional |
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;Non-Functional |
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===Inventory Slots=== |
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====Alongside==== |
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The alongside (at feet) inventory slot uses {{boldmono|[[PLACE]] FEET}} to put an item you are holding alongside you (at your feet). This frees up your hand while the item remains in your inventory. It does not put the item on the ground in the room, so it cannot be swiped by the janitor. Unlike the [[AllMine]] script, other characters cannot see the item when they {{boldmono|[[LOOK]]}} at the room, but they can see the item when they {{boldmono|LOOK}} at the character. |
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====General (Pin)==== |
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====Back==== |
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====Waist==== |
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====Head==== |
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====Shoulder==== |
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====Shoulders==== |
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====Legs==== |
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====Torso==== |
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====Wrist==== |
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====Finger==== |
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====Feet==== |
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====Neck==== |
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====Belt==== |
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====Arms==== |
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====Legs==== |
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====Earlobe==== |
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====Earlobes==== |
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====Ankle==== |
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====Front==== |
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====Hands==== |
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====Feet==== |
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====Hair==== |
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====Undershirt==== |
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====Leggings==== |
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===Inventory Types=== |
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* Armor |
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* Weapon |
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* Containers |
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* Piercing |
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* Tattoo |
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==Displaying and Concealing Inventory== |
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Sometimes items are worn in the [[character feature]]s and not shown with the standard inventory, but hidden items will be shown (e.g. [[hair bauble]]s). |
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<pre{{log2}}> |
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''>inventory'' |
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You are holding an elegant grey mithril falchion in your right hand. |
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You are wearing a lopsided green ogre mask, a mithril Twilight Hall pin, a silver-bladed dagger medallion, a twilight grey owl feather quill tucked behind one ear, a centaur hide weapon harness fringed with fire giant manes, a weathered pale canvas satchel, a rugged thick leather pack, some crimson cross-laced leathers, an inlaid gold ring, an iron-buckled thick leather belt, a pair of wolfskin breeches, and a pair of steel-buckled umber scuffed leather boots. |
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Click <u>INVENTORY HELP</u> for more options. |
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</pre> |
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===SORT verb=== |
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A character's inventory can be rearranged using {{boldmono|[[SORT (verb)|SORT]]}}. |
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===TUCK and UNTUCK verbs=== |
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==Searching Within Inventory== |
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===RUMMAGE verb=== |
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==Safeguarding Inventory== |
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===REGISTER verb=== |
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===MARK verb=== |
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===Adventurer's Guild=== |
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==INVENTORY verb== |
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{{#section:INVENTORY_(verb)|Help}} |
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== See Also == |
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*[[RUMMAGE (verb)]] |
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*[[MARK (verb)]] |
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*[[SORT (verb)]] |
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*[[Character guide]] |
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*[[/saved posts|Saved posts]] |
Revision as of 10:29, 11 December 2022
A character's inventory is comprised of what a character is wearing as well as the items in the containers worn by the character. The player of a character can see what their character has in their inventory by typing INVENTORY. Looking at another player will show what they are wearing, although individual items can be concealed or TUCKed. In addition, a character's entire inventory can be changed by a variety of items including a shimmer trinket.
Character Inventory Limits
Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the GET and GATHER verbs. Players who have found ways around the character item limit are at risk for corruption. Here is a list of items that interact in odd ways with the character item limit: special item count items.
Characters are also limited to how much they can wear based on location. Each wearable location has a limited number of item slots for both functional and non-functional items.
Code | Location | Messaging | # Functional | # Total | Premium Functional | Premium Total |
---|---|---|---|---|---|---|
0 | - | Cannot be worn at all | - | - | - | - |
1 | General | put on (pin-worn) | 8 | 20 | 8 | 20 |
2 | Back | put on (as a backpack) | 1 | 2 | 1 | 2 |
3 | Waist | put around (as a belt) | 1 | 3 | 1 | 3 |
4 | Head | put on (as a helm) | 1 | 2 | 1 | 2 |
5 | Shoulder | slung over (as a shield) | 2 | 2 | 2 | 2 |
6 | Shoulders | draped from (as a cloak) | 1 | 2 | 1 | 2 |
7 | Legs | pulled over (as pants) | 1 | 1 | 1 | 1 |
8 | Torso | worked into (as armor) | 1 | 3 | 1 | 3 |
9 | Wrist | attached to (as a bracelet) | 2 | 4 | 3 | 6 |
10 | Finger | slid onto (as a ring) | 2 | 6 | 3 | 8 |
11 | Feet | put on (as boots) | 1 | 1 | 1 | 1 |
12 | Neck | hung around (as necklace) | 3 | 6 | 4 | 8 |
13 | Belt | attached to (as belt pouch) | 3 | 5 | 3 | 5 |
14 | Arms | attached to (as arm greaves) | 1 | 2 | 1 | 2 |
15 | Legs | attached to (as leg greaves) | 1 | 2 | 1 | 2 |
16 | Earlobe | hung from (as a single earring) | 1 | 3 | 2 | 5 |
17 | Earlobes | hung from (as a pair of earrings) | 1 | 3 | 2 | 5 |
18 | Ankle | attached to (as an anklet) | 1 | 3 | 1 | 3 |
19 | Front | put over (as an apron) | 1 | 2 | 1 | 2 |
20 | Hands | slipped over (as gloves) | 1 | 2 | 1 | 2 |
21 | Feet | slip on (as socks) | 1 | 3 | 1 | 3 |
22 | Hair | put in (as barrette) | 1 | 2 | 1 | 2 |
23 | Undershirt | slips into (as gambeson) | 1 | 1 | 1 | 1 |
24 | Leggings | slips into, on your legs (as leggings) | 1 | 1 | 1 | 1 |
Total | 38 | 81 | 43 | 91 |
The chart is arranged in the same order that INVENTORY LOCATION uses.
- Example
>inventory location You are currently wearing: As a pin: a twilight grey owl feather quill tucked behind one ear (non-functional) a bucktoothed furry llama hand-puppet (non-functional) a four-petalled violet sapphire pin (non-functional) a white rabbit fur jacket (functional) a milky white glass lily haloed in glossy dark silk leaves (functional) a black-veined bone toothpick (non-functional) a mink-lined chamois dagger sheath (functional) On your back: a pale violet organza pack (functional) Slung over your shoulder: a blue quartz stone case embossed with a hunting owl (functional) Draped over your shoulders: a veniom-laced spidersilk cloak (functional) Over your chest: some ivory Illistim-styled leathers (functional) Attached to your wrist: a wide vaalin wristlet clasped with a tiny crimson blazestar cabochon (functional) On your feet: a pair of gorgeous blush thigh-boots lined with lustrous mink (functional) Hung around your neck: a colorful clay talisman (functional) a winged blue seed amulet (non-functional) a wispy grey ampoule (functional) Attached to your belt: a hip-slung wand holster (functional) a wool satchel (functional) Put over your front: a pristine ivory satin apron with indigo ties and trim (functional) Slipped over your hands: a pair of luxurious blush mink gloves (functional) Slipped on your feet: some cozy white angora socks with a lavender diamond pattern (functional) (21 items displayed.)
Types of Inventory
Functional or Non-Functional
- Functional
- Non-Functional
Inventory Slots
Alongside
The alongside (at feet) inventory slot uses PLACE FEET to put an item you are holding alongside you (at your feet). This frees up your hand while the item remains in your inventory. It does not put the item on the ground in the room, so it cannot be swiped by the janitor. Unlike the AllMine script, other characters cannot see the item when they LOOK at the room, but they can see the item when they LOOK at the character.
General (Pin)
Back
Waist
Head
Shoulder
Shoulders
Legs
Torso
Wrist
Finger
Feet
Neck
Belt
Arms
Legs
Earlobe
Earlobes
Ankle
Front
Hands
Feet
Hair
Undershirt
Leggings
Inventory Types
- Armor
- Weapon
- Containers
- Piercing
- Tattoo
Displaying and Concealing Inventory
Sometimes items are worn in the character features and not shown with the standard inventory, but hidden items will be shown (e.g. hair baubles).
>inventory You are holding an elegant grey mithril falchion in your right hand. You are wearing a lopsided green ogre mask, a mithril Twilight Hall pin, a silver-bladed dagger medallion, a twilight grey owl feather quill tucked behind one ear, a centaur hide weapon harness fringed with fire giant manes, a weathered pale canvas satchel, a rugged thick leather pack, some crimson cross-laced leathers, an inlaid gold ring, an iron-buckled thick leather belt, a pair of wolfskin breeches, and a pair of steel-buckled umber scuffed leather boots. Click INVENTORY HELP for more options.
SORT verb
A character's inventory can be rearranged using SORT.