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}}The [[Minor Mental]] circle will not have any traditional mass spells. Instead, we're implementing a new type of group spell that we call "focus". Only one focus spell may be active at a time, as they are strong spells and require the caster's attention to maintain. Once cast, they will act similar to [[Cleric Base|cleric]] and [[Paladin Base|paladin]] group spells [Edit: Paladin spells not included]; if you leave the room from the caster, the effect will fade. We're using updated logic to give players a better chance to regroup with the caster before losing the effect so you won't lose it for just leaving the room for a few seconds (like during a climb); if I recall, it'll give you at least a minute to regroup. |
}}The [[Minor Mental]] circle will not have any traditional mass spells. Instead, we're implementing a new type of group spell that we call "focus". Only one focus spell may be active at a time, as they are strong spells and require the caster's attention to maintain. Once cast, they will act similar to [[Cleric Base|cleric]] and [[Paladin Base|paladin]] group spells [Edit: Paladin spells not included]; if you leave the room from the caster, the effect will fade. We're using updated logic to give players a better chance to regroup with the caster before losing the effect so you won't lose it for just leaving the room for a few seconds (like during a climb); if I recall, it'll give you at least a minute to regroup. |
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For the Minor Mental circle, the two focus spells will be [[Mind |
For the Minor Mental circle, the two focus spells will be [[Mind Over Body (1213)]] (reduces the [[stamina]] cost for all abilities) and [[Focus Barrier (1216)]] (+[[DS]]). [[Savant]]s will have additional focus spells to pick between in the [[Major Mental]] and [[Savant Base|Savant]] spell circles. |
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Cleric/Empath Team |
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[[Category:Minor Mental Spells]] |
[[Category:Minor Mental Spells]] |
Revision as of 23:45, 3 March 2016
Topic: Mentalist Circle
Message #: 477
Author: GS4-ESTILD
Date: 5/26/2010 9:54:38 AM
Subject: Re: Mass Spells?
The Minor Mental circle will not have any traditional mass spells. Instead, we're implementing a new type of group spell that we call "focus". Only one focus spell may be active at a time, as they are strong spells and require the caster's attention to maintain. Once cast, they will act similar to cleric and paladin group spells [Edit: Paladin spells not included]; if you leave the room from the caster, the effect will fade. We're using updated logic to give players a better chance to regroup with the caster before losing the effect so you won't lose it for just leaving the room for a few seconds (like during a climb); if I recall, it'll give you at least a minute to regroup.
For the Minor Mental circle, the two focus spells will be Mind Over Body (1213) (reduces the stamina cost for all abilities) and Focus Barrier (1216) (+DS). Savants will have additional focus spells to pick between in the Major Mental and Savant spell circles.
GameMaster Estild