Paladin Base

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Paladin Base Spell Circle
1200s1600s1700s
Circle Potency Semi
Sphere Alignment Spiritual
Relevant Stats Wisdom
Available To Paladins
Associated Circles Minor Spiritual
Paladin Base Spells
Mantle of Faith (1601) Defensive
Pious Trial (1602) Attack
Faith's Clarity (1603) Utility
Consecrate (1604) Utility
Arm of the Arkati (1605) Offensive
Dauntless (1606) Offensive
Rejuvenation (1607) Utility
Beacon of Courage (1608) Offensive
Divine Shield (1609) Defensive
Higher Vision (1610) Defensive
Patron's Blessing (1611) Defensive
Champion's Might (1612) Offensive
Guard the Meek (1613) Defensive
Aura of the Arkati (1614) Attack
Divine Strike (1615) Attack
Vigor (1616) Utility
Zealot (1617) Offensive
Crusade (1618) Offensive
Faith Shield (1619) Defensive
Aid the Fallen (1620) Utility
Sanctify (1625) Offensive
Judgment (1630) Attack
Divine Intervention (1635) Utility
Divine Word (1640) Utility
Divine Incarnation (1650) Utility

The Paladin Base spell circle is designed to meet the combat and utility needs of the paladin.

Conversion to a specific Elanthian deity affects many of the spells in this circle, both mechanically and in messaging.

Enhancements by Rank

All stackable and refreshable enhancement spells last for +60 sec per rank unless otherwise stated.

For lore enhancements, see the Lore Chart.

Pious Trial (1602)
Duration is extended by +2 sec per rank.
Consecrate (1604)
Duration is extended by 1 swing per rank, to a maximum of 75 swings at 33 ranks. The duration may be further extended with lore training.
Higher Vision (1610)
Adds +1 DS per 2 ranks above 10, to a maximum of +20 DS at 30 ranks. Costs +1 MP per point of DS (every 2 ranks).
Patron's Blessing (1611)
Adds +0.75 Combat Maneuvers ranks per rank in Paladin Base above 11. For the purpose of using maneuvers, this bonus caps at the point where the Paladin would be fully trained in Combat Maneuvers. +1 mana cost per 3 additional CM ranks.
Champion's Might (1612)
Adds +1 CS per rank, to a maximum of +25 CS at 22 ranks.
Guard the Meek (1613)
Adds +1 DS to the group (not the Paladin) per 5 ranks, to a maximum of +20 group DS at 43 ranks.
Access to Divine Vengeance is unlocked.
Vigor (1616)
Adds +1 Constitution and +2 health points per 4 ranks, to a maximum of +10 Constitution and +20 health at 40 ranks.
Zealot (1617)
Duration is extended by +10 sec per rank above 17.
Faith Shield (1619)
Duration is extended by +1 sec per 2 ranks above 19.
Sanctify (1625)
+1 to maximum bonding level per rank, to a maximum bonding level of 5 at 29 ranks.
Divine Incarnation (1650)
Increased effectiveness of Smite ability.
Divine Vengeance (ability)
Increased effectiveness.

Resources