Punch Specialization: Difference between revisions
Jump to navigation
Jump to search
VANKRASN39 (talk | contribs) mNo edit summary |
(rt) |
||
Line 2: | Line 2: | ||
|available=[[Monk]]s, [[Rogue]]s, [[Warrior]]s |
|available=[[Monk]]s, [[Rogue]]s, [[Warrior]]s |
||
|mnemonic=PUNCHMASTERY |
|mnemonic=PUNCHMASTERY |
||
|roundtime = Passive |
|||
|cost=None |
|cost=None |
||
|requirements=None |
|requirements=None |
Revision as of 19:21, 31 January 2016
| |||||||||||||||
|
Punch Mastery is a combat maneuver available to Monks, Rogues and Warriors, that increases proficiency with Unarmed Combat punch attacks.
Description
Each rank provides a +5 bonus to the Mulitiplier Modifier and a 5% chance to tier-up to a higher positional advantage:
- Decent → Good
- Good → Excellent
Rank | MM Bonus | Tier-up Bonus |
---|---|---|
1 | +5 | 5% |
2 | +10 | 10% |
3 | +15 | 15% |