Mass Blur (911): Difference between revisions

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(Copied over official description and added F2P restriction. Removed some wording common to all spells.)
(→‎Spell Usage: Updated F2P restriction.)
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This spell provides the defense equivalent of 20 ranks of the [[Dodging]] skill, and its benefits last the full duration of the spell regardless of whether the group stays intact after casting.
This spell provides the defense equivalent of 20 ranks of the [[Dodging]] skill, and its benefits last the full duration of the spell regardless of whether the group stays intact after casting.


''Because this spell potentially affects other characters, [[F2P]] subscribers cannot cast it (even when ungrouped) without purchasing a [[SimuCoin|Spell Casting Pass]].''
''Because this spell potentially affects other characters, [[F2P]] subscribers can only cast it while ungrouped. To cast for groups, they would need to purchase a [[SimuCoin|Spell Casting Pass]].''


== Messaging ==
== Messaging ==

Revision as of 12:25, 23 July 2015

Mass Blur (911)
Mnemonic [MASSBLUR]
Base Duration 1200 sec
Added Duration 60 sec per Wizard Base rank
Span Stackable
Defensive Magic  
Subtype Skill Enhancement 
Enhancement +20 Dodging 
Availability Group 
Wizard Base Spells
Minor Shock (901) Attack
Minor Elemental Edge (902) Offensive
Minor Water (903) Attack
Minor Acid (904) Attack
Prismatic Guard (905) Defensive
Minor Fire (906) Attack
Major Cold (907) Attack
Major Fire (908) Attack
Tremors (909) Attack
Major Shock (910) Attack
Mass Blur (911) Defensive
Call Wind (912) Attack
Melgorehn's Aura (913) Defensive
Sandstorm (914) Attack
Weapon Fire (915) Attack
Invisibility (916) Utility
Earthen Fury (917) Attack
Duplicate (918) Utility
Wizard's Shield (919) Defensive
Call Familiar (920) Utility
Enchant (925) Utility
Familiar Gate (930) Utility
Core Tap (950) Utility

Mass Blur causes all characters in the caster's group to appear blurred to attackers, thus providing the defense equivalent of 20 ranks of Dodging skill. This stacks with other defensive effects.

The effect remains on everyone even if the group breaks up, until the duration is reached.

Mass Spells

This is one of three spells, collectively and colloquially known as "massies", which provide a defensive bonus, affect all members of the caster's group, and remain persistent after the group is disbanded. As such, it is quite common for groups to form in public places specifically for the purpose of casting these spells.

The other two such spells are Mass Elemental Defense (419) and Mass Colors (611).

Spell Usage

This spell provides the defense equivalent of 20 ranks of the Dodging skill, and its benefits last the full duration of the spell regardless of whether the group stays intact after casting.

Because this spell potentially affects other characters, F2P subscribers can only cast it while ungrouped. To cast for groups, they would need to purchase a Spell Casting Pass.

Messaging

Initial cast

Your form blurs.

Wearing off

You become solid again.

Alchemy Recipe

A dark murky potion
  1. Add water
  2. Add centaur hide from centaurs
  3. Add powdered violet sapphire
  4. Boil
  5. Add s'ayanad crystal
  6. Simmer
  7. Add dark glimmering crystal
  8. Infuse
  9. Chant Mass Blur (911)

See Also

External Links