Mass Blur (911): Difference between revisions

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'''Mass Blur''' causes all characters in the caster's [[group]] to appear blurred to attackers, providing the defense equivalent of 20 ranks of [[Dodging]]. The spell remains on all characters who are members of the group when the spell is cast for the full duration even if the group is not maintained. This spell stacks in duration and with other defensive effects.
'''Mass Blur''' causes all characters in the caster's [[group]] to appear blurred to attackers, providing the defense equivalent of 20 ranks of [[Dodging]]. The spell remains on all characters who are members of the group when the spell is cast for the full duration even if the group is not maintained. This spell stacks in duration and with other defensive effects.

''[[F2P]] subscribers can only affect themselves when casting this spell. To cast for groups, they would need to purchase a [[SimuCoin|Spell Casting Pass]].''
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== Mass Spells ==
== Mass Spells ==
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The other two such spells are [[Mass Elemental Defense (419)]] and [[Mass Colors (611)]].
The other two such spells are [[Mass Elemental Defense (419)]] and [[Mass Colors (611)]].

''[[F2P]] subscribers can only affect themselves when casting these spells. To cast for groups, they would need to purchase a [[SimuCoin|Spell Casting Pass]].''


==Lore Benefit==
==Lore Benefit==

Revision as of 12:57, 24 September 2015

Mass Blur (911)
Mnemonic [MASSBLUR]
Base Duration 1200 sec
Added Duration 60 sec per Wizard Base rank
Span Stackable
Defensive Magic  
Subtype Skill Enhancement 
Enhancement +20 Dodging 
Availability Group 
Wizard Base Spells
Minor Shock (901) Attack
Minor Elemental Edge (902) Offensive
Minor Water (903) Attack
Minor Acid (904) Attack
Prismatic Guard (905) Defensive
Minor Fire (906) Attack
Major Cold (907) Attack
Major Fire (908) Attack
Tremors (909) Attack
Major Shock (910) Attack
Mass Blur (911) Defensive
Call Wind (912) Attack
Melgorehn's Aura (913) Defensive
Sandstorm (914) Attack
Weapon Fire (915) Attack
Invisibility (916) Utility
Earthen Fury (917) Attack
Duplicate (918) Utility
Wizard's Shield (919) Defensive
Call Familiar (920) Utility
Enchant (925) Utility
Familiar Gate (930) Utility
Core Tap (950) Utility

Mass Blur causes all characters in the caster's group to appear blurred to attackers, providing the defense equivalent of 20 ranks of Dodging. The spell remains on all characters who are members of the group when the spell is cast for the full duration even if the group is not maintained. This spell stacks in duration and with other defensive effects.

Mass Spells

This is one of three spells, collectively and colloquially known as "massies", that provide a defensive bonus, affect all members of the caster's group, and remain persistent after the group is disbanded. As such, it is quite common for groups to form in public places specifically for the purpose of casting these spells. The caster does not need to be the leader of the group.

The other two such spells are Mass Elemental Defense (419) and Mass Colors (611).

F2P subscribers can only affect themselves when casting these spells. To cast for groups, they would need to purchase a Spell Casting Pass.

Lore Benefit

Training in Elemental Lore, Air increases Dodge ranks by +1 per seed 1 summation. This bonus applies to the caster only and not any group members.

Elemental Lore, Air ranks 1 3 6 10 15 21 28 36 45 55 66 78 91 105 120 136 153 171 190 210 231
Additional Dodge ranks 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Total Dodge rank benefit 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41

Messaging

Initial cast

Your form blurs.

Wearing off

You become solid again.

Alchemy Recipe

A dark murky potion
  1. Add water
  2. Add centaur hide from centaurs
  3. Add powdered violet sapphire
  4. Boil
  5. Add s'ayanad crystal
  6. Simmer
  7. Add dark glimmering crystal
  8. Infuse
  9. Chant Mass Blur (911)

Resources