Elemental Dispel (417): Difference between revisions
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The mana costs for Elemental, Spirit, and Mental Dispel are dependent upon the sphere and level of the spell removed, and pertinent Mana Control ranks. For example, at 24 EMC ranks, Elemental Dispel only takes 5 mana to remove 401, 7 mana to remove 406, and 8 mana to remove 507. Out of sphere is higher, but each of the three spells always targets its respective type first (i.e., Elemental Dispel targets elemental spells). |
The mana costs for Elemental, Spirit, and Mental Dispel are dependent upon the sphere and level of the spell removed, and pertinent Mana Control ranks. For example, at 24 EMC ranks, Elemental Dispel only takes 5 mana to remove 401, 7 mana to remove 406, and 8 mana to remove 507. Out of sphere is higher, but each of the three spells always targets its respective type first (i.e., Elemental Dispel targets elemental spells). |
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The mana costs for dispelling a prepared spell or burning a target's mana remain a flat 17 mana, and are NOT affected by mana control. |
The mana costs for dispelling a prepared spell or burning a target's mana remain a flat 17 mana, and are NOT affected by mana control. |
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The chart on the [[Mental Dispel (1218)]] page ''might'' be applicable to this spell for one less mana each threshold. |
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==Lore Benefits== |
==Lore Benefits== |
Revision as of 10:49, 16 October 2015
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Elemental Dispel, when targeted at a character or creature, has one of three results:
- Will cause the target to lose any currently prepared spell, along with the mana it would have required to cast that spell. May inflict nerve damage when dispelling a prepared spell from a target.
- Will cause a spell that is current cast on the target to be dispelled (i.e. if the target had Elemental Defense I active then Elemental Defense I would be removed). The mana cost for removing a spell is reduced by one (1) mana per seventy-five (75) skill bonus in the Elemental Mana Control skill.
- Will cause the target to lose a portion, or even all of its mana.
When cast on an item, the spell has a chance to drain charges, dispel any stored spells, or remove another type of special quality. When cast at an Elementally Bladed weapon or bolts/arrows then it will remove the elemental blade magic; the same is true for a weapon enhanced with Minor Elemental Edging, or a runestaff that is temporarily ensorcelled.
A sphere interference cascade effect triggers when single dispel spells of different spheres are used on the same target in combination.
Mana Control Benefit
The mana costs for Elemental, Spirit, and Mental Dispel are dependent upon the sphere and level of the spell removed, and pertinent Mana Control ranks. For example, at 24 EMC ranks, Elemental Dispel only takes 5 mana to remove 401, 7 mana to remove 406, and 8 mana to remove 507. Out of sphere is higher, but each of the three spells always targets its respective type first (i.e., Elemental Dispel targets elemental spells).
The mana costs for dispelling a prepared spell or burning a target's mana remain a flat 17 mana, and are NOT affected by mana control.
The chart on the Mental Dispel (1218) page might be applicable to this spell for one less mana each threshold.
Lore Benefits
Training in Elemental Lore, Fire provides two benefits:
- When using Elemental Dispel to cause the target to lose a prepared spell, 10 ranks of Elemental Lore, Fire unlocks the chance to strip a defensive spell from the target, in addition to the prepared spell. This ability has a base 10% chance with an additional 3% every 10 ranks.
Elemental Lore, Fire ranks 10 20 30 40 50 60 70 80 90 100 120 140 160 180 200 220 240 % chance to strip a defensive spell
when dispelling a prepared spell10% 13% 16% 18% 21% 24% 27% 30% 33% 36% 42% 48% 54% 60% 66% 72% 78%
- Not all thresholds shown.
- Elemental Lore, Fire increases the mana drain by skill bonus ÷ 15.
Elemental Lore, Fire ranks 3 6 9 13 17 20 25 30 38 50 65 80 95 110 125 140 155 170 195 210 225 240 Additional mana drained 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
Messaging
- Cascade effect
You trace a simple rune while intoning the mystical phrase for Elemental Dispel... Your spell is ready. > You gesture at an Illoke mystic. The brilliant luminescence fades from around an Illoke mystic. The elemental aura around an Illoke mystic wavers. Cast Roundtime 3 Seconds. > You utter a light chant and raise your hands, beckoning the lesser spirits to aid you with the Spirit Dispel spell... Your spell is ready. > You gesture at an Illoke mystic. An Illoke mystic returns to normal color. The hazy film around an Illoke mystic fluxes chaotically! ... 50 points of damage! The Illoke mystic's leg is consumed in an intense field of plasma reducing it to ash! The Illoke mystic is stunned! Cast Roundtime 3 Seconds.