User:MEKK1: Difference between revisions

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|1. Category A || [[enchantment|Base Enchant]], Inherent Material Properties, [[Sanctified|Sanctified]], [[Forging#Usefulness_of_Forging|Forging Modifiers]] || These are on every item, but may be defined as not being there
|1. Category A || [[enchantment|Base Enchant]], Inherent Material Properties, [[Sanctified|Sanctified]], [[Forging#Usefulness_of_Forging|Forging Modifiers]] || These are on every item, but may be defined as not being there
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|2. Category B || [[Flares|Common Flares and Uncommon Flares]], [[Acuity]], [[Mana Flare]] Pure Black Ora, [[902|Minor Elemental Edging]], [[301|Bless]], [[defender weapon|Defender]], Mechanical Flares || 1 per item
|2. Category B || [[Flares|Common Flares and Uncommon Flares]], [[Acuity]], [[Mana_flare|Mana Flare]] Pure Black Ora, [[902|Minor Elemental Edging]], [[301|Bless]], [[defender weapon|Defender]], Mechanical Flares || 1 per item
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|3. Category C || [[Weighting]], [[Sighting]], [[Enhancives]], [[Bane_weapon|Creature Bane]], [[735|Ensorcellment]], [[Weapon_Bonding|Weapon Bonding]] || As many as you want
|3. Category C || [[Weighting]], [[Sighting]], [[Enhancives]], [[Bane_weapon|Creature Bane]], [[735|Ensorcellment]], [[Weapon_Bonding|Weapon Bonding]] || As many as you want

Revision as of 23:42, 13 September 2017

Charts of Clarity

Weapon

Slot Enhancements Include # Allowed on single item
1. Category A Base Enchant, Inherent Material Properties, Sanctified, Forging Modifiers These are on every item, but may be defined as not being there
2. Category B Common Flares and Uncommon Flares, Acuity, Mana Flare Pure Black Ora, Minor Elemental Edging, Bless, Defender, Mechanical Flares 1 per item
3. Category C Weighting, Sighting, Enhancives, Creature Bane, Ensorcellment, Weapon Bonding As many as you want
4. Category D Everything not mentioned above (yes, seriously). This includes everything from the weapons that hiss when you wave them (and do nothing else), to the properties of Sorrow. Including, but not limited to, Blink weapon, Bubble flares, Chronomage flares, Ironwright's holy flares, Knockout flares, Poleaxe Flares, Vial flares 1 per item
5. Category B & D Rotating flares, Greater Elemental Flares, Shadowdeath flares 1 per item, but nothing else from Cat. B or D can be put on it.

The greatest caveat is in regard to Category D, scripts. Scripts have great flexibility in what they can do and may include the application or modification of one or more Category B items, in addition to whatever other effects they may have.

If a particular special ability is not listed in Categories A-C, it is almost certainly a Category D (script) ability, of which there are quite literally hundreds.

Armor

Slot Enhancements Include # Allowed on single item
1. Category A Base Enchant, Inherent Material Properties, Sanctified These are on every item, but may be defined as not being there
2. Category B Offensive bonus from armor, Common Flares and Uncommon Flares, TD Bonus, Mechanical Flares 1 per item
3. Category C Padding, Enhancives, Ensorcellment, Resistance, Spikes As many as you want
4. Category D Everything not mentioned above (yes, seriously). 1 per item


Shields

Slot Enhancements Include # Allowed on single item
1. Category A Base Enchant, Inherent Material Properties, Sanctified These are on every item, but may be defined as not being there
2. Category B Offensive bonus from armor, Common Flares and Uncommon Flares, TD Bonus, Mechanical Flares 1 per item
3. Category C Enhancives, Ensorcellment, Spikes As many as you want
4. Category D Everything not mentioned above (yes, seriously). 1 per item