Gold ring holder: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Gold ring holders''' allow one to house a [[gold ring]] in a more stylish manner while freeing up a finger-worn [[inventory]] slot. Recent updates have given these holders new and improved transport messaging which can be changed by a willing merchant. The [[Return_to_Black_Swan_Castle_Prize_List|Return to Black Swan Castle]] and [[Troubled_waters#January-March_2015|Troubled Waters]] featured holders with custom messaging as prizes. |
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'''Gold ring holders''' allow a character to house a [[gold ring]] in a more stylish manner while freeing up a finger-worn [[inventory]] slot. Recent updates have given these holders new and improved transport messaging which can be changed by a willing merchant. [[Return_to_Black_Swan_Castle_Prize_List|Return to Black Swan Castle]] and [[Troubled_waters#January-March_2015|Troubled Waters]] feature holders with custom messaging as prizes. |
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Please note that, when you have a ring in a ring holder, you can still be "Navved." You can lose silvers, but not the ring that's in the jewelry. This has been proven while trying to use cleric Nexus gems to teleport from one space to another. I'm not sure if this is a bug or a feature, but for now... it is what it is. |
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''Note:'' when you have a ring in a ring holder, you can still be "navved." You can lose silvers, but not the ring that's in the jewelry. This was proven while trying to use cleric [[Holy_Receptacle_(325)|nexus gems]] to teleport from one space to another. It may be a bug. |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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This golden rolaren sextant is set for fancy messaging. It is currently set to custom messaging. |
This golden rolaren sextant is set for fancy messaging. It is currently set to custom messaging. |
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</pre> |
</pre> |
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==Usage== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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==Verb Traps== |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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!VERB !!FIRST !!THIRD |
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! scope="col" style="width:5em;"|Info |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|GET |
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| '''PUT''' <br>Sets location||You carefully set the intricate gold ring into the slot on your golden rolaren sextant.<br>The ring briefly glows with a pale silver luminescence.|| XXX carefully sets an intricate gold ring into the slot on her golden rolaren sextant. |
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! scope="row" role="rowheader"| -- |
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|You pry the intricate gold ring from the slot on your golden rolaren sextant. |
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|XXX pries an intricate gold ring from the slot on her golden rolaren sextant. |
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|- |
|- |
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! scope="row" role="rowheader"|PUT |
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| '''GET'''|| You pry the intricate gold ring from the slot on your golden rolaren sextant.|| XXX pries an intricate gold ring from the slot on her golden rolaren sextant. |
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! scope="row" role="rowheader"|Sets location |
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|You carefully set the intricate gold ring into the slot on your golden rolaren sextant.<br>The ring briefly glows with a pale silver luminescence. |
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|XXX carefully sets an intricate gold ring into the slot on her golden rolaren sextant. |
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|- |
|- |
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! scope="row" role="rowheader"|RUB |
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| '''RUB'''<br>Sets location|| You brush your fingers over the surface of your sextant and feel a little pulse in it.|| XXX brushes her fingers over the surface of her golden rolaren sextant. |
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! scope="row" role="rowheader"|Sets location |
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|You brush your fingers over the surface of your sextant and feel a little pulse in it. |
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|XXX brushes her fingers over the surface of her golden rolaren sextant. |
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|- |
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! scope="row" role="rowheader"|TOUCH |
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| '''TURN'''<BR />Selects Ring<BR />(If multi-ring holder)|| || |
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! scope="row" role="rowheader"|Departure, "lens", [[Troubled Waters]] |
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|You place your hand on your golden rolaren sextant.<br>You hold the golden rolaren sextant up to your eye and peer through its lens, taking note of your surroundings. Sliding the index arm, you adjust the field of vision before you. Suddenly, your surroundings shift... |
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|XXX places her hand on her golden rolaren sextant.<br>XXX holds her golden rolaren sextant up to her eye and peers through its lens. Sliding the sextant's index arm into place, her adjusts the finely calibrated instrument. Suddenly, she vanishes! |
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|- |
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! scope="row" role="rowheader"|TOUCH |
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|rowspan="3"|'''TOUCH'''<br>Activate transport||'''Departure''': You place your hand on your golden rolaren sextant.<br>You hold the golden rolaren sextant up to your eye and peer through its lens, taking note of your surroundings. Sliding the index arm, you adjust the field of vision before you. Suddenly, your surroundings shift...<br>|| '''Departure''': XXX places her hand on her golden rolaren sextant.<br>XXX holds her golden rolaren sextant up to her eye and peers through its lens. Sliding the sextant's index arm into place, her adjusts the finely calibrated instrument. Suddenly, she vanishes! |
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! scope="row" role="rowheader"|Arrival, "lens", [[Troubled Waters]] |
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|Shimmering golden runes flare to life briefly on the arms of your golden rolaren sextant before blazing out. |
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|XXX appears, and golden runes flare to life briefly on the arm of her golden rolaren sextant before blazing out. |
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|- |
|- |
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! scope="row" role="rowheader"|TOUCH |
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|'''Arrival''': Shimmering golden runes flare to life briefly on the arms of your golden rolaren sextant before blazing out.|| '''Arrival''': XXX appears, and golden runes flare to life briefly on the arm of her golden rolaren sextant before blazing out. |
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! scope="row" role="rowheader"|Departure, "labyrinth", [[Droughtman's Challenge]] |
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| A series of brilliant silvery lines form on the surface of the small gold ring set within your vaalin knotwork brooch. With the sound of a rope creaking, the lines suddenly arrange themselves into an intricate maze, with a single golden point visible within the labyrinth. Suddenly, your surroundings shift... |
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|A series of brilliant silvery lines form on the surface of the small gold ring set within XXX's vaalin knotwork brooch. With the sound of a rope creaking, the lines suddenly arrange themselves into an intricate maze, with a single golden point visible within the labyrinth. Suddenly, she vanishes! |
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|- |
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! scope="row" role="rowheader"|TOUCH |
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|colspan="3"|''Messaging varies.'' |
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! scope="row" role="rowheader"|Arrival, "labyrinth", [[Droughtman's Challenge]] |
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|} |
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|The golden point within the labyrinth pulses once, and then vanishes. |
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|XXX appears in the area, a hand touching her vaalin knotwork brooch as the brilliant labyrinth of silver lines on its surface vanishes. A single golden point lingers for a moment, before vanishing with the faint sound of a door closing. |
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==Available Messages== |
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Messaging will be added as information is gathered. |
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{| {{prettytable}} |
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!MESSAGE !!FIRST !!THIRD |
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|- |
|- |
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! scope="row" role="rowheader"|TURN |
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|rowspan="2"|'''LENS'''<br>From [[Troubled Waters]]|| '''Departure''': You hold the golden rolaren sextant up to your eye and peer through its lens, taking note of your surroundings. Sliding the index arm, you adjust the field of vision before you. Suddenly, your surroundings shift...|| '''Departure''': XXX holds her golden rolaren sextant up to her eye and peers through its lens. Sliding the sextant's index arm into place, her adjusts the finely calibrated instrument. Suddenly, she vanishes! |
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! scope="row" role="rowheader"|Selects ring for multi-ring holder |
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|{{addmetext}} <!-- First Person View --> |
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|{{addmetext}} <!-- Third Person View --> |
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|- |
|- |
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| '''Arrival''': Shimmering golden runes flare to life briefly on the arms of your golden rolaren sextant before blazing out.|| '''Arrival''': XXX appears, and golden runes flare to life briefly on the arm of her golden rolaren sextant before blazing out. |
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|- |
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|rowspan="2"|'''Labyrinth'''<br>From [[Droughtman's Challenge]] commemorative brooch|| '''Departure''': A series of brilliant silvery lines form on the surface of the small gold ring set within your vaalin knotwork brooch. With the sound of a rope creaking, the lines suddenly arrange themselves into an intricate maze, with a single golden point visible within the labyrinth. Suddenly, your surroundings shift...|| '''Departure''': A series of brilliant silvery lines form on the surface of the small gold ring set within XXX's vaalin knotwork brooch. With the sound of a rope creaking, the lines suddenly arrange themselves into an intricate maze, with a single golden point visible within the labyrinth. Suddenly, she vanishes! |
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|- |
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| '''Arrival''': The golden point within the labyrinth pulses once, and then vanishes.|| '''Arrival''': XXX appears in the area, a hand touching her vaalin knotwork brooch as the brilliant labyrinth of silver lines on its surface vanishes. A single golden point lingers for a moment, before vanishing with the faint sound of a door closing. |
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|} |
|} |
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==See Also== |
==See Also== |
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* [[Gold ring]] |
* [[Gold ring]] |
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* [[Return to Black Swan Castle Prize List]] |
* [[Return to Black Swan Castle Prize List]] |
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* [[Troubled Waters]] |
* [[Troubled Waters]] |
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</td><td> |
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{{iteminfo |
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[[Category: Scripted Items]] |
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|type= Mechanical<!-- REQUIRED: Mechanical or Fluff. --> |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
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|itemtype=<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= Unk<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= Messaging <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, i.e. Bloodrunes and MoonShard Pendants. --> |
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|corrscript2= |
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|corrscript3= |
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|corrscript4= |
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|corrscript5= |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= GET<!-- Verbs MUST be capitalized when entered. --> |
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|verb2= PUT |
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|verb3= RUB |
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|verb4= TOUCH |
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|verb5=TURN |
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|verb6= |
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|verb7= |
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|verb8= |
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|verb11= |
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|verb12= |
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|verb13= |
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|verb14= |
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|verb15= |
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|verb16= |
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|verb18= |
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|verb19= |
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|verb20= |
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|verb21= |
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|verb22= |
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|verb23= |
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|verb24= |
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|verb25= |
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|verb26= |
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|verb27= |
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|verb28= |
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}} |
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</td></tr></table> |
Revision as of 12:48, 27 February 2022
Gold ring holders allow a character to house a gold ring in a more stylish manner while freeing up a finger-worn inventory slot. Recent updates have given these holders new and improved transport messaging which can be changed by a willing merchant. Return to Black Swan Castle and Troubled Waters feature holders with custom messaging as prizes. Note: when you have a ring in a ring holder, you can still be "navved." You can lose silvers, but not the ring that's in the jewelry. This was proven while trying to use cleric nexus gems to teleport from one space to another. It may be a bug. AnalyzeThe creator has also provided the following information: The golden rolaren sextant is fully alterable. This golden rolaren sextant is set for fancy messaging. It is currently set to custom messaging. Usage
See Also |
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