Dexterity: Difference between revisions
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Revision as of 20:40, 18 November 2006
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Dexterity measures a character's hand-eye coordination, balance, and aim. A character's dexterity bonus adds directly to their ranged weapon attack strength, including bolt spells, and is a factor in determining melee roundtime reduction.
Dexterity is a prime requisite of the rogue profession.
Systems and Skills Affected By Dexterity
External Links
- Stats: Dexterity, on Play.net
| Statistics - edit |
|---|
| Physical: Strength | Constitution | Dexterity | Agility |
| Hybrid: Aura | Discipline |
| Mental: Logic | Intuition | Wisdom | Influence |
| Statistic growth rate |