User:ECHEAUX/Test: Difference between revisions
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! scope="row" role="rowheader" rowspan=4|OTS |
! scope="row" role="rowheader" rowspan=4|OTS |
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! scope="row" role="rowheader"|PULL |
! scope="row" role="rowheader"|PULL |
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| You throw your weight forward a bit and tug on the straps of your leather harness, pulling it snug about your torso. |
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|<!-- First Person View --> {{addmetext}} |
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| XXX throws her weight forward a bit and tugs on the straps of her leather harness, pulling it snug. |
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! scope="row" role="rowheader"|PUSH |
! scope="row" role="rowheader"|PUSH |
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| You hook your thumbs beneath the straps of your leather harness and casually take in your current situation. |
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| XXX hooks her thumbs beneath the straps of her leather harness and glances casually about the area. |
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! scope="row" role="rowheader"|REMOVE |
! scope="row" role="rowheader"|REMOVE |
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| You carefully unbuckle the straps of your leather harness and shrug your way out of the overlapping straps. |
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|<!-- First Person View --> {{addmetext}} |
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| XXX carefully unbuckles the straps of her leather harness and shrugs her way out of the overlapping straps |
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|<!-- Third Person View --> {{addmetext}} |
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! scope="row" role="rowheader"|WEAR |
! scope="row" role="rowheader"|WEAR |
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| Slipping your arms through various straps, you wrap your leather harness about your torso, securing it in place. |
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|<!-- First Person View --> {{addmetext}} |
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| Slipping her arms through various straps, XXX wraps her leather harness about her torso, securing it in place. |
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|<!-- Third Person View --> {{addmetext}} |
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! scope="row" role="rowheader" rowspan=4|Unlocked |
! scope="row" role="rowheader" rowspan=4|Unlocked |
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! scope="row" role="rowheader"|POKE |
! scope="row" role="rowheader"|POKE |
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| You pat down your leather harness and check the buckles and straps, assuring yourself that it is secured in place. |
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|<!-- First Person View --> {{addmetext}} |
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| XXX pats down her leather harness, checking the buckles and straps before giving a satisfied nod. |
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! scope="row" role="rowheader"|RAISE |
! scope="row" role="rowheader"|RAISE |
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| You raise your arms up over your head, causing the straps of your leather harness to stretch about your torso. |
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|<!-- First Person View --> {{addmetext}} |
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| XXX raises her arms over her head, causing the straps of her leather harness to stretch about her torso. |
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|<!-- Third Person View --> {{addmetext}} |
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! scope="row" role="rowheader"|RUB |
! scope="row" role="rowheader"|RUB |
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| You rub your hands along the straps of your leather harness. |
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|<!-- First Person View --> {{addmetext}} |
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| XXX rubs her hands along the straps of her leather harness. |
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|<!-- Third Person View --> {{addmetext}} |
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! scope="row" role="rowheader"|TURN |
! scope="row" role="rowheader"|TURN |
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| You carefully loosen a strap on your leather harness. |
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|<!-- First Person View --> {{addmetext}} |
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| XXX carefully loosens a strap on her leather harness. |
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|<!-- Third Person View --> {{addmetext}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
Revision as of 19:54, 18 October 2022
Colloquially known as AdventureWear, the Adventure Clothing Set is a line of clothing that debuted at Return to Coraesine Field in the shop Treysen's Trappings. It was later available for sale in the same shop at Ebon Gate 2014. Hood/Cowl
You analyze your veniom-threaded hood and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item is a part of the "Adventure Clothing Set". Wear more items of the set to change some of the messaging! This item must remain a "hood" or "cowl" but can be freely altered. This hood is fully unlocked and will change how your hair looks when worn. You could RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, or REMOVE it. You get no sense of whether or not the hood may be further lightened
Tier 3Changes the unique feature line: He has shoulder length, black hair just visible under a deep set ebon wool hood. Coat
You analyze your wool coat and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item is a part of the "Adventure Clothing Set". Wear more items of the set to change some of the messaging! This item is currently locked it may be unlocked by a talented merchant. You can PUSH, PULL, WEAR, or REMOVE it. This item must have sleeves and must remain a coat/longcoat/jacket, and cannot be made of leather. You might be able to have a talented merchant lighten the wool coat for you or deepen its pockets.
Shirt
You analyze your shirt and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item is a part of the "Adventure Clothing Set". Wear more items of the set to change some of the messaging! This item is unlocked. This item must have sleeves and must remain a shirt or tunic, and cannot be made of leather.
Harness/Bandolier
You analyze your leather harness and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item is a part of the "Adventure Clothing Set". Wear more items of the set to change some of the messaging! This item is unlocked. You could RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, or REMOVE it. This item must remain a bandolier or harness, but can be altered freely. You can tell that the harness's pockets could not possibly get any deeper, but you might be able to have a talented merchant lighten the leather harness for you.
Belt
You analyze your silver waistchain and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item is a part of the "Adventure Clothing Set". Wear more items of the set to change some of the messaging! This item is unlocked. You could RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, or REMOVE it. This item can be altered freely, but the noun must remain a belt, waistchain, or cincher. You get no sense of whether or not the waistchain may be further lightened.
Pants
You analyze your weathered trousers and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item is a part of the "Adventure Clothing Set". Wear more items of the set to change some of the messaging! This item is currently locked it may be unlocked by a talented merchant. You can PUSH, PULL, WEAR, or REMOVE it. This item can be altered freely, but must remain pants or trousers with full length legs. You can tell that the trousers is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.
Boots
You analyze your black boots and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This item is a part of the "Adventure Clothing Set". Wear more items of the set to change some of the messaging! This item is unlocked. You could RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, or REMOVE it. The noun of this item must remain the same, otherwise it can be altered freely. The messaging can be changed to reference a buckle or laces. This pair references buckles. In addition to the zests you can poke your boot at a target. Syntax: poke my boots at {target}. You can tell that the boots is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.
Interactivity
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Additional Information
Signage
Below is the sign from Treysen's Trappings.
an eahnor-bound ebonwood sign In the Common language, it reads: Welcome traveller, to Treysen's Trappings. The wares before you have been tailored to work together in unique ways. The more items you wear from my clothing set, the more you may find they complement one another. A complete set of clothing consists of the following: A hood or cowl. A jacket, longcoat or coat. A shirt or tunic. A harness or bandolier. A belt, waistchain or cincher. Some pants or trousers. A pair of boots. Each item has the potential to have its secrets unlocked a single time by a skilled tailor. Hoods have twice the secrets, and can be unlocked a second time, though only by myself. If we cross paths, I would be happy to assist you in unlocking the secrets of these wares, of which I am particularly proud. ~Mister Treysen
Unlocking
Pieces can be unlocked by Xerria in the Merchant's Lounge on Mist Harbor during one of her monthly visits. The hoods/cowls require two unlocks, the second being limited to ONE person only per month.