Mass Calm (619): Difference between revisions

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'''Mass Calm''' is an [[open cast]] spell that attempts to [[calmed|calm]] every creature within the room with a warding that is very difficult to resist. It will skip targets that are already calmed.
<section begin=description /><noinclude>'''Mass Calm''' is an</noinclude><includeonly>An</includeonly> [[open cast]] spell that attempts to [[calmed|calm]] every creature within the room with a warding that is very difficult to resist. It will skip targets that are already calmed.<section end=description />


== Resources ==
== Resources ==

Revision as of 23:06, 14 January 2023

Mass Calm (619)
Mnemonic [MASSCALM]
Duration Variable
Span Refreshable
Attack Magic - Disabling  
Subtype Warding 
Target(s) Room 
State(s) Inflicted Calmed
Ranger Base Spells
Natural Colors (601) Defensive
Resist Elements (602) Defensive
Wild Entropy (603) Attack
Nature's Bounty (604) Utility
Barkskin (605) Defensive
Phoen's Strength (606) Offensive
Sounds (607) Attack
Camouflage (608) Offensive
Sun Burst (609) Attack
Tangle Weed (610) Attack
Moonbeam (611) Attack
Breeze (612) Utility
Self Control (613) Defensive
Imbue (614) Utility
Call Swarm (615) Attack
Spike Thorn (616) Attack
Sneaking (617) Utility
Mobility (618) Defensive
Mass Calm (619) Attack
Resist Nature (620) Utility
Nature's Touch (625) Defensive
Animal Companion (630) Utility
Nature's Fury (635) Attack
Wall of Thorns (640) Defensive
Assume Aspect (650) Utility


Mass Calm is an open cast spell that attempts to calm every creature within the room with a warding that is very difficult to resist. It will skip targets that are already calmed.

Resources

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