Duck and Weave: Difference between revisions

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{{not-yet-implemented|Combat Maneuver}}

{{Combat maneuver
{{Combat maneuver
|available=[[Rogue]]s and [[Monk]]s
|available=[[Rogue]]s and [[Monk]]s
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*[[List of combat maneuvers by profession]]
*[[List of combat maneuvers by profession]]
*[[List of combat maneuvers available to monks]]
*[[List of combat maneuvers available to monks]]
*[[Duck and Weave (saved post)]]
*[[Rogue]]s
*[[Rogue]]s
*[[Monk]]s
*[[Monk]]s

Revision as of 06:54, 17 July 2012

Duck and Weave
Available To Rogues and Monks
Mnemonic [WEAVE]
Cost 30 Stamina + special
Roundtime {{{roundtime}}}
Requirements None
Prerequisites Evade Mastery Rank 2
Rank Square
1 4  
2
3 12

Duck and Weave is a combat maneuver available to Rogues and Monks. There is a 5 minute cooldown period during which the reactivation cost triples to 90 stamina. Training in the Dodge and Multi Opponent Combat skills is recommended.

Description

A 30 second boost to evade chance. The increase is higher when wearing lighter armor groups. When you evade an attack, there's a chance that you can redirect that attack against a different enemy. The redirection chance is higher in more offensive stances and is also based on influence and agility.

See Also

External Links

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