Armored Evasion: Difference between revisions

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|additionalinfo = Armored evasion increases defense against (but not limited to) [[Spike Thorn]], [[Quake]], [[Roa'ter]] Burrows, [[Earthen Fury]], [[lava golem]] blob attacks, [[minotaur]] charges, and anything involving a [[standard maneuver roll]].
|additionalinfo = Armored evasion increases defense against (but not limited to) [[Spike Thorn]], [[Quake]], [[Roa'ter]] Burrows, [[Earthen Fury]], [[lava golem]] blob attacks, [[minotaur]] charges, and anything involving a [[standard maneuver roll]].


Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the [[Evade]] DS calculation. Since PSM3, An armor’s action penalty can be a positive value.
Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the [[Evade]] DS calculation. Since [[PSM3]], An armor’s action penalty can be a positive value.
{{armorpenaltyredux}}
{{armorpenaltyredux}}
===Messaging===
===Messaging===

Revision as of 08:03, 8 April 2023

Armored Evasion
Mnemonic [evasion]
Type Passive Buff
Requirements None
Available To Rogues
Available In Armor Specializations
Rank Square
1 10  
2 15 
3 20 
4 25 
5 30

Description

Adjusts a person's armor so that it is better fitted for dodging attacks.

Mechanics

Reduces the Armor Action Penalty by (Rank * (7 - Armor Group)) / 2.

Additional Information

Armored evasion increases defense against (but not limited to) Spike Thorn, Quake, Roa'ter Burrows, Earthen Fury, lava golem blob attacks, minotaur charges, and anything involving a standard maneuver roll.

Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the Evade DS calculation. Since PSM3, An armor’s action penalty can be a positive value.

Armor Action Penalty Reduction
Armor Group Rank
1 2 3 4 5
(1) Cloth 3 6 9 12 15
(2) Leather 2 5 7 10 12
(3) Scale 2 4 6 8 10
(4) Chain 1 3 4 6 7
(5) Plate 1 2 3 4 5

Messaging

Application
>armor evasion milque
You adjust your gold chainmail kirtle, improving its comfort and maneuverability.
Roundtime: 5 sec.
Ending
As you remove your gold chainmail kirtle, it falls out of alignment.

Resources