Solhaven Arms: Difference between revisions
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(Added 6 more ambient messages under "Marsaena" section (there were 2 previously, now there are 8), also added the lich id / rnum) |
(Town shop form update) |
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{{Town shops |
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|type=shop |
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|itemtype = weapon |
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|realm=Solhaven |
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|article=No |
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|1 = It is located in Solhaven in North Market SE. |
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|wares=weapons |
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|roomname = Solhaven Arms |
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|proprietor=Marsaena |
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|desc = Polished wooden cases line the room, containing a wide assortment of weapons. Echoing through the shop is the sound of a hammer striking metal. A stocky Dwarf stands nearby, smiling to herself. You also see the weaponsmith Marsaena, a wooden sign, a wooden counter with some stuff on it and a narrow stairway. |
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|npc=yes |
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|inventory = |
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|propinfo=who is assisted by the clerk [[Gormsahk]] |
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|2= |
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|addinfo=It is located in North Market Southeast, just south of [[Dargeur's Armors]]. |
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|3= |
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|multiroom=yes |
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|roomname=Solhaven Arms |
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|desc=Polished wooden cases line the room, containing a wide assortment of weapons. Echoing through the shop is the sound of a hammer striking metal. A stocky Dwarf stands nearby, smiling to herself. You also see a narrow stairway, a wooden counter with some stuff on it, a wooden sign and the weaponsmith Marsaena. |
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|rnum=12815 |
|rnum=12815 |
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|realrnum=4740014 |
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|header=Entry |
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|exits=north, south, out |
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}} |
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<pre{{log2}}> |
|inventory=<pre{{log2}}> |
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Catalog |
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Welcome to Solhaven Arms! |
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---------------------------------------------------------------------- |
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1. a backsword 16. a blackjack |
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The weaponsmith Marsaena offers her catalog to browse. |
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2. a bastard sword 17. a jackblade |
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Marsaena exclaims, "Greetings stranger, have a look around!" |
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3. a broadsword 18. a knuckle-duster |
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4. a dagger 19. a knuckle-blade |
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<nowiki>/------------------------------------------------------/ |
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5. an estoc 20. a yierka-spur |
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6. a falchion 21. a hook-knife |
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7. a handaxe 22. a tiger-claw |
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8. a longsword 23. a troll-claw |
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9. a main gauche 24. a fist-scythe |
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10. a rapier 25. a katar |
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11. a scimitar 26. a ball and chain |
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12. a short sword 27. a crowbill |
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13. a cestus 28. a mace |
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14. a paingrip 29. a morning star |
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15. a razorpaw 30. a war hammer |
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</pre> |
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<pre{{log2}}><nowiki> |
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/------------------------------------------------------/ |
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| +-----------------+ | |
| +-----------------+ | |
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| --+ Solhaven Arms +-- | |
| --+ Solhaven Arms +-- | |
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| ** Type HELP for examples on using this system ** | |
| ** Type HELP for examples on using this system ** | |
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|______________________________________________________| |
|______________________________________________________| |
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</pre> |
</nowiki></pre> |
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The backroom does not offer any merchandise. |
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==North Room== |
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{{RoomDescription| |
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|roomname=Solhaven Arms |
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|desc=This small side room is crowded with racks of two-handed weapons and polearms. That ubiquitous penchant for avoiding the logical has manifested itself here: of course the main room has the small weapons in it, and this closet is stuffed with weapons that you couldn't even heft in here. You also see a the clerk Gormsahk and a silvery-blue roiling fog-filled chamber. |
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}} |
}} |
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{{Town shops addroom |
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|direction = north from entry |
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|roomname = Solhaven Arms |
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|desc = This small side room is crowded with racks of two-handed weapons and polearms. That ubiquitous penchant for avoiding the logical has manifested itself here: of course the main room has the small weapons in it, and this closet is stuffed with weapons that you couldn't even heft in here. You also see a silvery-blue roiling fog-filled chamber and the clerk Gormsahk. |
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|rnum = 12816 |
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|realrnum = 4740045 |
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|exits = south |
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|paths = |
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|inventory = |
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<pre{{log2}}> |
<pre{{log2}}> |
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Welcome to Solhaven Arms! |
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The clerk Gormsahk offers his catalog to browse. |
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Gormsahk exclaims, "Greetings stranger, have a look around!" |
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Catalog |
Catalog |
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---------------------------------------------------------------------- |
---------------------------------------------------------------------- |
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7. a quarterstaff 16. a spear |
7. a quarterstaff 16. a spear |
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8. a war mattock 17. a trident |
8. a war mattock 17. a trident |
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9. an awl-pike |
9. an awl-pike |
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The backroom does not offer any merchandise. |
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;The [[conversion chamber]] is located in this room. |
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==Marsaena== |
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<pre{{log2}}> |
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A hint of a smile plays at the corner of Marsaena's mouth, matching the sparkle in her eyes and giving her the appearance of being suprisingly good-natured for a dwarf. Likely she either truly enjoys her work, has been imbibing, or both. Large for a dwarf of either gender, Marsaen has the build and the practical garb one might expect of one who has either worked on or with weapons all of her life. |
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</pre> |
</pre> |
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|backroom = |
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<i> |
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}} |
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"Any new sorts of weapons that show up, expect us to sell them here," boasts Marsaena. "That doesn't mean we'll sell fancy-named stuff, just honestly unique weapons. Whatever we call a weapon, that's what it is." |
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Like other major city or town weapon shops, this room contains a silvery-blue roiling fog-filled chamber, which allows old-style weapons that have properties that do not match their nouns to be converted. The weapons it can update are the claidhmore, flamberge, katana, longsword, manople, maul, pike, naginata, whip-blade, and ball & chain. |
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{{Town shops addroom |
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"Come in! Come in!" invites Marsaena. "Take a look around. If you don't see what you like, just ask. Of course, I won't answer you, but ask anyways. It'll make you feel better," she concludes with a huge wink. |
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|direction = south from entry |
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|roomname = Solhaven Arms, Forge |
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"Our goal is to sell you the weapon you want," says Marsaena. "No glitz, no fancy-shmancy names and no confusion." |
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|desc = A great firepit occupies the center of the forge. Tools of all shapes and sizes lie strewn about. Near the fire, a blacksmith holds a glowing metal rod to an anvil, pounding it with a hammer. |
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|rnum = 12817 |
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"This isn't like that used weapon shop up in the caravansary," says Marsaena with a nod. "Every weapon we sell is brand new, clean, polished and sharp." |
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|realrnum = 4740015 |
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|exits = north |
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"You may not know it, but Red McKrieg sells a few odd weapons in with his other stuff in his outlanders' shop one street south of here on Nerite Lane," advises Marsaena with a pleasant smile. |
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|paths = |
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|inventory = |
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"You're probably expecting me to pull out a whetstone and sharpen a weapon or two, aren't you?" says Marsaena with a grin. "Well, if they needed sharpening they wouldn't be out here, they'd be in the back waiting to be sharpened." |
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|backroom = |
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}} |
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Marsaena smiles and says, "Standard weapons are here in the main shop, either in this room or that one," as she points north. "The fancier weapons are upstairs." |
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Marsaena smiles as she goes through the motions of readjusting the weapons on display. |
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</i> |
Revision as of 09:42, 18 July 2024
Solhaven Arms is a shop in Solhaven that sells weapons. It is located in North Market Southeast, just south of Dargeur's Armors.
Solhaven Arms
[Solhaven Arms] | Room: 4740014, RNUM: 12815 |
Polished wooden cases line the room, containing a wide assortment of weapons. Echoing through the shop is the sound of a hammer striking metal. A stocky Dwarf stands nearby, smiling to herself. You also see a narrow stairway, a wooden counter with some stuff on it, a wooden sign and the weaponsmith Marsaena. | |
Obvious exits: north, south, out |
Inventory
Catalog ---------------------------------------------------------------------- 1. a backsword 16. a blackjack 2. a bastard sword 17. a jackblade 3. a broadsword 18. a knuckle-duster 4. a dagger 19. a knuckle-blade 5. an estoc 20. a yierka-spur 6. a falchion 21. a hook-knife 7. a handaxe 22. a tiger-claw 8. a longsword 23. a troll-claw 9. a main gauche 24. a fist-scythe 10. a rapier 25. a katar 11. a scimitar 26. a ball and chain 12. a short sword 27. a crowbill 13. a cestus 28. a mace 14. a paingrip 29. a morning star 15. a razorpaw 30. a war hammer
/------------------------------------------------------/ | +-----------------+ | | --+ Solhaven Arms +-- | | +-----------------+ | | | | One-handed, Edged Brawling | | ----------------- -------- | | 1. A Backsword 13. A Cestus | | 2. A Bastard Sword 14. A Paingrip | | 3. A Broadsword 15. A Razorpaw | | 4. A Dagger 16. A Blackjack | | 5. An Estoc 17. A Jack-blade | | 6. A Falchion 18. A Knuckle-duster | | 7. A Handaxe 19. A Knuckle-blade | | 8. A Longsword 20. A Yierka-spur | | 9. A Main Gauche 21. A Hook-knife | | 10. A Rapier 22. A Tiger-claw | | 11. A Scimitar 23. A Troll-claw | | 12. A Short Sword 24. A Fist-scythe | | | | 25. A Katar | | | | One-handed, Crushing | | -------------------- | | 26. A Ball & Chain | | 27. A Crowbill | | 28. A Mace | | 29. A Morning Star | | 30. A War Hammer | | | | | | ORDER 'em by number to check the price, | | then BUY 'em if you like 'em! | | | | ** Type HELP for examples on using this system ** | |______________________________________________________|
Solhaven Arms
Directions: north from entry
[Solhaven Arms] | Room: 4740045, RNUM: 12816 |
This small side room is crowded with racks of two-handed weapons and polearms. That ubiquitous penchant for avoiding the logical has manifested itself here: of course the main room has the small weapons in it, and this closet is stuffed with weapons that you couldn't even heft in here. You also see a silvery-blue roiling fog-filled chamber and the clerk Gormsahk. | |
Obvious exits: south |
Inventory
Catalog ---------------------------------------------------------------------- 1. a bastard sword 10. a halberd 2. a flail 11. a Hammer of Kai 3. a flamberge 12. a javelin 4. a greataxe 13. a jeddart-axe 5. a greatsword 14. a lance 6. a military pick 15. a pilum 7. a quarterstaff 16. a spear 8. a war mattock 17. a trident 9. an awl-pike
Like other major city or town weapon shops, this room contains a silvery-blue roiling fog-filled chamber, which allows old-style weapons that have properties that do not match their nouns to be converted. The weapons it can update are the claidhmore, flamberge, katana, longsword, manople, maul, pike, naginata, whip-blade, and ball & chain.
Solhaven Arms, Forge
Directions: south from entry
[Solhaven Arms, Forge] | Room: 4740015, RNUM: 12817 |
A great firepit occupies the center of the forge. Tools of all shapes and sizes lie strewn about. Near the fire, a blacksmith holds a glowing metal rod to an anvil, pounding it with a hammer. | |
Obvious exits: north |