Hand of Tonis (505): Difference between revisions
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SPYRIDONM1 (talk | contribs) (→Hand of Tonis (CS) Version: Updated stun roundtime formula) |
SPYRIDONM1 (talk | contribs) (→Tonis Bolt (AS) Version: Updated damage factor increase based on Elemental Lore, Air ranks) |
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*Must be [[CAST (verb)|CAST]] or [[INCANT (verb)|INCANTED]] from a [[stance]] other than guarded or defensive. |
*Must be [[CAST (verb)|CAST]] or [[INCANT (verb)|INCANTED]] from a [[stance]] other than guarded or defensive. |
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*Requires, minimally, 20 ranks of [[Elemental Lore, Air]]. |
*Requires, minimally, 20 ranks of [[Elemental Lore, Air]]. |
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*In addition to [[Hitpoint|Hitpoint]] damage this spell has the potential to cause [[Unbalance (critical table)|Unbalance]] [[Critical|critical]] injuries, knockdowns and stuns. |
*In addition to [[Hitpoint|Hitpoint]] damage, this spell has the potential to cause [[Unbalance (critical table)|Unbalance]] [[Critical|critical]] injuries, knockdowns and stuns. |
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*Ranks in Elemental Lore, Air greater than 20 will increase the spell's [[Damage factor|damage factor]] (DF) by .001 per rank for |
*Ranks in ''Elemental Lore, Air'' greater than 20 will increase the spell's [[Damage factor|damage factor]] (DF) by .001 per rank for ranks 21 to 70 and .0005 for the next 50 ranks above 70. |
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==Bolt Spell Table== |
==Bolt Spell Table== |
Revision as of 12:00, 25 September 2010
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Hand of Tonis is named after Tonis, the Arkati of Speed, Travel and Thieves. There are two versions of this spell. A CS based warding attack which attempts to stun a target by stealing its breath, and an AS based bolt spell which uses the spell aiming skill and is available with 20 ranks of Elemental Lore, Air. This second version, commonly referred to as Tonis Bolt, hurls a churning bolt of air at the target and must be cast in a stance other than guarded or defensive.
Spell Usage
Hand of Tonis (CS) Version
- CAST or INCANT this spell to cause a hand of air to reach out and squeeze the breath from your target thereby, stunning it. The stun roundtime is determined by the endroll success margin. (ER - 100) / 2 = stun RT measured in seconds.
- Casters with 20 or more ranks of Elemental Lore, Air must cast in either guarded or defensive stance for the CS version.
- This spell can be cast at clouds to disperse them.
- Casting this spell at yourself from a guarded or defensive stance will cause a column of air to form around you and blow your hair in all directions: a 'hair dryer' of sorts (no mechanical effect).
Tonis Bolt (AS) Version
- Must be CAST or INCANTED from a stance other than guarded or defensive.
- Requires, minimally, 20 ranks of Elemental Lore, Air.
- In addition to Hitpoint damage, this spell has the potential to cause Unbalance critical injuries, knockdowns and stuns.
- Ranks in Elemental Lore, Air greater than 20 will increase the spell's damage factor (DF) by .001 per rank for ranks 21 to 70 and .0005 for the next 50 ranks above 70.
Bolt Spell Table
Spell | AG | Cloth | Leather | Scale | Chain | Plate | ||||||||||||
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AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Hand of Tonis | DF | .520 | .420 | .330 | .330 | .210 | ||||||||||||
AvD | 52 | 44 | 43 | 42 | 41 | 39 | 37 | 35 | 33 | 44 | 40 | 36 | 32 | 52 | 46 | 40 | 34 |
External Links
- Major Elemental Spell Circle: Hand of Tonis, on Play.net