Mental Lore, Manipulation: Difference between revisions
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== Empath Base == |
== Empath Base == |
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;*[[Heal/Harm (1101)]] |
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:Increases amount of damage. |
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;*[[Bone Shatter (1106)]] |
;*[[Bone Shatter (1106)]] |
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:Increases the chance for an instant kill. |
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:Damage from the spell will increase with study in this lore, though how much remains an issue in hot debate. It has generally been found that the damage increase provided by the lore is necessary to effectively use the spell at lesser trainings, but the need for the lore training decreases as the empath gains in levels. With changes pending to 1106, it is unknown how much training in this lore will be recommendable in future to effectively use the spell, but at present .5x to 1x training in the skill is considered the standard requirement. |
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;*[[Empathic Assault (1110)]] |
;*[[Empathic Assault (1110)]] |
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:Manipulation Lore will provide a |
:Manipulation Lore will provide a TD pushdown for the CS cycles of this attack spell. |
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;*[[Wither (1115)]] |
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:Increases the chance for an instant kill. |
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== Bard Base == |
== Bard Base == |
Revision as of 10:09, 19 April 2008
Mental Lore, Manipulation involves the mental manipulation of matter, such as telekinetically moving a large boulder that blocks a path, or causing an object to burst into flames.
Manipulation Lore currently plays a role in various Empath Base Spells and Bard Base Spells, and likely in future will play a part in spells in the Major Mental list, Minor Mental list, Monk Base list and Savant Base list.
Empath Base
- Increases amount of damage.
- Increases the chance for an instant kill.
- Manipulation Lore will provide a TD pushdown for the CS cycles of this attack spell.
- Increases the chance for an instant kill.
Bard Base
- A single rank in this lore will increase the chance of breaking a target's weapon or shield. Additional ranks will further increase the chance, but the exact percentage is unknown.
- A single rank in this lore will reduce failure for the song, i.e, reduce the chance for shattering a gem. Additional ranks will further reduce failure, but the exact percentage is unknown.
- At 15 ranks of this lore, a focused version of the spell (single target) can be sung for half the mana cost (15 mana). At 30 ranks, the non-focused version of the spell will have the same damage benefit as singing it while playing a one-handed instrument with adept skill. At 45 ranks, the focused version of the spell will have the same damage benefit as singing it while playing a one-handed instrument with adept skill. At 60 ranks, the non-focused version of the spell will have the same damage benefit as singing it while playing a two-handed instrument with adept skill. At 75 ranks, the focused version of the spell will have the same damage benefit as singing it while playing a two-handed instrument with adept skill.
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