Rhimar: Difference between revisions
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(The last of the basic elemental materials!) |
SPYRIDONM1 (talk | contribs) (Added links and addtional information) |
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| use = Weapons |
| use = Weapons |
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| rarity = Rare |
| rarity = Rare |
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| special = Ice [[flare]]s |
| special = [[Cold critical table|Ice]] [[flare]]s |
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| color = Blue |
| color = Blue |
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| dye = Unknown |
| dye = Unknown |
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}} |
}} |
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'''Rhimar''' is an ice-aligned metal, very similar in properties to [[gornar]], [[zorchar]], and [[drakar]] in almost every physical property aside from its elemental alignment and color. Rhimar is always blue, though it can range from a bright blue-white to a deep steel-blue. |
'''Rhimar''' is an ice-aligned metal, very similar in properties to [[gornar]], [[zorchar]], and [[drakar]] in almost every physical property aside from its elemental alignment and color. Rhimar is always blue, though it can range from a bright blue-white to a deep steel-blue. Rhimar is typically found in cold mountains that have been covered in snow or permafrost for hundreds of years. |
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It also has a unique natural property which will cause weapons [[forging|forged]] from this material to flare possibly causing [[cold critical table|ice]] based [[critical]] damage to an opponent. |
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Rhimar is typically found in cold mountains that have been covered in snow or permafrost for hundreds of years. |
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Rhimar is one of four materials that has an enchant bonus similar to [[mithril]] and this additional flaring property. The other natural flaring materials are [[zorchar]] ([[lightning critical table|lighting]]), [[drakar]] ([[fire critical table|fire]]), and [[gornar]] ([[impact critical table|vibration]]). |
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==See Also== |
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[[Cold critical table]] |
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== Related Articles == |
== Related Articles == |
Revision as of 15:55, 20 April 2011
Rhimar | |
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Use | Weapons |
Bonus | +5 |
ST/DU | {{{str}}}/{{{dur}}} |
Rarity | Rare |
Weight Modifier | 100% |
Special Properties | Ice flares |
Primary Color | Blue |
Dyeable | Unknown |
Rhimar is an ice-aligned metal, very similar in properties to gornar, zorchar, and drakar in almost every physical property aside from its elemental alignment and color. Rhimar is always blue, though it can range from a bright blue-white to a deep steel-blue. Rhimar is typically found in cold mountains that have been covered in snow or permafrost for hundreds of years.
It also has a unique natural property which will cause weapons forged from this material to flare possibly causing ice based critical damage to an opponent.
Rhimar is one of four materials that has an enchant bonus similar to mithril and this additional flaring property. The other natural flaring materials are zorchar (lighting), drakar (fire), and gornar (vibration).
See Also
Related Articles
External Links
- Armory: Rhimar, on Play.net