Troubadour's Rally (1040): Difference between revisions
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Cast Roundtime 3 Seconds. |
Cast Roundtime 3 Seconds. |
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== External Links == |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=10#1040 Bard Base Spell Circle: Troubadour's Rally], on Play.net |
Revision as of 05:21, 9 November 2009
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With the shout of a vociferous cry, Troubador's Rally will allow the Bard to attempt to rally his comrades out of the affects of various status ailments. A strong enough shout will awaken sleeping members of the bard's group, bestir the calmed, unstun the stunned, return lost mobility, and even bring a prone or kneeling comrade to his or her feet.
Messaging
Success:
!S>shout 1040
Translucent streams of mana cascade across your sight as you let loose with a rallying cry!
You break free from your senseless daze!
Cast Roundtime 3 Seconds.
Failure to break stun, but standing:
!PSR>shout 1040
You attempt to call out with a rallying cry, but are unable to properly focus your thoughts.
A sense of invigoration courses through your legs as you rise smoothly to your feet!
Cast Roundtime 3 Seconds.
!SR>shout 1040
Wait 3 sec.
Failure:
!S>shout 1040
You attempt to call out with a rallying cry, but are unable to properly focus your thoughts.
Cast Roundtime 3 Seconds.
External Links
- Bard Base Spell Circle: Troubadour's Rally, on Play.net