Major Elemental: Difference between revisions
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[[Category:Wizard]] |
[[Category:Wizard]] |
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[[Category:Major Elemental Spells| ]] |
[[Category:Major Elemental Spells| ]] |
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[[Category: Spells| ]] |
Revision as of 10:46, 24 June 2015
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The Major Elemental spell circle is purely elemental in nature, and is designed for wizards to complement offensive, defensive, and utility capabilities of the Wizard Base circle.
While it is technically not designed to be limited to a single profession (a distinction shared with the other Major and Minor spell circles), Major Elemental is currently only accessible by Wizards.
Enhancements by Rank
- Thurfel's Ward (503)
- Adds +0.25 DS per rank greater than 3. Costs +1 mana per +3 DS (every 12 ranks). Duration is extended +60 sec per rank.
- Elemental Deflection (507)
- Adds +0.5 DS per rank greater than 7. Costs +1 mana per +3 DS (every 6 ranks). Duration is extended +15 sec per rank.
- Elemental Bias (508)
- Duration is extended +30 sec per rank.
- Strength (509)
- Duration is extended +30 sec per rank.
- Elemental Focus (513)
- Adds +0.5 bolt AS per rank greater than 13. Costs +1 mana per 1 AS (every 2 ranks). Durations is extended by +30 sec per rank.
(Note that this spell reduces physical AS and is therefore not advised for War Mage use.)
- Mana Leech (516)
- The maximum amount of mana which can be leeched in a single cast is equivalent to the number of ranks known.
- Charge Item (517)
- Adds to a wizard's capability to charge successfully.
- Stone Skin (520)
- Duration is extended +30 sec per rank.
- Enchant Item (925)
- Adds to a wizard's capability to enchant successfully.
Resources
Wizard Profession - edit |
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Spell Circles: Wizard Base Spells | Major Elemental Spells | Minor Elemental Spells |
Professional Highlights: Bolt spells | Call Familiar | Enchanting | Charge Item |
Popular Archetypes: Pure Mage | War Mage | Enchanter |