Mental Lore, Transference: Difference between revisions
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:The target has a chance of getting a second opportunity to avoid physical or [[bolt]] attacks that otherwise would have hit him by teleporting to a short distance away (within in the same room). The percent chance to get a second attack roll is 25 + a transference lore (ranks) bonus using seed 1 of the [[summation chart]]. |
:The target has a chance of getting a second opportunity to avoid physical or [[bolt]] attacks that otherwise would have hit him by teleporting to a short distance away (within in the same room). The percent chance to get a second attack roll is 25 + a transference lore (ranks) bonus using seed 1 of the [[summation chart]]. |
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== |
== Resources == |
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*[[Mental Lore]] |
*[[Mental Lore]] |
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*[[Mental Lore, Divination]] |
*[[Mental Lore, Divination]] |
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*[[Mental Lore, Telepathy]] |
*[[Mental Lore, Telepathy]] |
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*[[Mental Lore, Transformation]] |
*[[Mental Lore, Transformation]] |
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*[[Lore chart]] |
*[[Lore chart]] |
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== External Links == |
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*[http://carabele.com/LoreBenefits.htm Lore Benefits Summation Chart] (updated 2009) |
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[[Category:Lores]] |
[[Category:Lores]] |
Revision as of 11:51, 7 September 2015
Mental Lore, Transference aids in the use of Mental sphere magic involving displacement, teleportation, and supernatural travel.
In future, this lore may play a part in spells in the Major Mental list and Savant Base list.
Minor Mental
- The target has a chance of getting a second opportunity to avoid physical or bolt attacks that otherwise would have hit him by teleporting to a short distance away (within in the same room). The percent chance to get a second attack roll is 25 + a transference lore (ranks) bonus using seed 1 of the summation chart.