Spirit Barrier (102): Difference between revisions
Jump to navigation
Jump to search
VANKRASN39 (talk | contribs) m (NOTOC) |
(More uniform article formatting.) |
||
Line 5: | Line 5: | ||
| span = [[Stackable]] |
| span = [[Stackable]] |
||
| type = Defensive |
| type = Defensive |
||
| subtype = Defensive |
| subtype = Defensive |
||
| ds = +20 |
| ds = +20 (Generic) |
||
| td = None |
| td = None |
||
| enhancement = -20 [[Attack strength|AS]] |
| enhancement = -20 [[Attack strength|AS]] (non-bolt) |
||
| availability = All |
| availability = All |
||
| navigation = {{minor spiritual navigation}} |
| navigation = {{minor spiritual navigation}} |
||
}} |
}} |
||
'''Spirit Barrier''' creates a defensive wall of churning air around the target. Physical attacks must move through the air wall, resulting in a bonus to defense and penalty to non-magical attacks. |
|||
__NOTOC__ |
__NOTOC__ |
||
⚫ | |||
'''Spirit Barrier''' creates a wall of air around the target, slowing the movement of physical and elemental attacks resulting in a [[Defensive Strength|defensive]] bonus. |
|||
*+20 [[DS]]/[[UDF]] bonus. Additional +1 DS for every 2 [[Minor Spiritual]] ranks above two. |
|||
*-20 [[Attack strength|AS]]/[[UAF]] penalty to melee/ranged/unarmed attacks, not including [[bolt spell]]s. Additional -1 AS for every 2 [[Minor Spiritual]] ranks above two. |
|||
⚫ | *A boost to maneuver defense for some [[creature maneuver]]s. The spell will protect the user from a maneuver if the maneuver is able to be blocked by a shield. For example, [[soul golem]]s pushing a character into steam vents can be deflected by a shield, so this spell would give the user protection. |
||
⚫ | |||
⚫ | |||
*A [[DS]] bonus of +20 against [[melee]], [[ranged]], [[UCS|unarmed combat]] and [[bolt]] spell attacks. There is an additional DS bonus of +1 for every 2 [[Minor Spiritual]] spells known above two. |
|||
When self-cast, a character may end the effect with the {{boldmono|[[STOP]]}} verb. |
|||
*An [[Attack strength|AS]] penalty of -20 to [[melee]] and [[ranged]] attacks and a -20 penalty to the [[unarmed attack factor]] with [[UCS|unarmed attacks]]. There is an additional -1 penalty per 2 [[Minor Spiritual]] spells known above two. |
|||
Spirit Barrier can be cast on others subject to a [[warding]] roll, with duration determined by the warding margin. |
|||
⚫ | *A boost to maneuver defense for some |
||
== Using Spirit Barrier == |
|||
⚫ | |||
⚫ | |||
This spell can now be [[STOP]]ped. |
|||
== Mana Cost == |
|||
⚫ | |||
== Messaging == |
== Messaging == |
Revision as of 16:48, 30 September 2015
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
Spirit Barrier creates a defensive wall of churning air around the target. Physical attacks must move through the air wall, resulting in a bonus to defense and penalty to non-magical attacks.
Effects
- +20 DS/UDF bonus. Additional +1 DS for every 2 Minor Spiritual ranks above two.
- -20 AS/UAF penalty to melee/ranged/unarmed attacks, not including bolt spells. Additional -1 AS for every 2 Minor Spiritual ranks above two.
- A boost to maneuver defense for some creature maneuvers. The spell will protect the user from a maneuver if the maneuver is able to be blocked by a shield. For example, soul golems pushing a character into steam vents can be deflected by a shield, so this spell would give the user protection.
The mana cost increases by +1 MP per three (3) additional DS bonus over the base +20.
When self-cast, a character may end the effect with the STOP verb.
Spirit Barrier can be cast on others subject to a warding roll, with duration determined by the warding margin.
Using Spirit Barrier
This is a very useful defensive spell for casters of bolt spells or users of wands containing bolt spells since there is no bolt AS penalty.
Messaging
Initial cast:
The air thickens and begins to swirl around you.
Wearing off:
The air calms down around you.
Alchemy Recipe
A swirling grey potion | |
---|---|
Eastern version | Western version |
|
|
External Links
- Minor Spiritual Spell Circle: Spirit Barrier, on Play.net