Scroll Infusion (714): Difference between revisions
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== |
== Resources == |
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*[[Scroll Infusion Extended Documentation]] |
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*[[Spell Collection Guide (scroll infusion)|Evarin's Spell Collection Guide]] |
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== External Links == |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=6#714 Sorcerer Base Spell Circle: Scroll Infusion], on Play.net |
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=6#714 Sorcerer Base Spell Circle: Scroll Infusion], on Play.net |
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*[http://www.play.net/gs4/info/spells/scroll_infusion.asp Scroll Infusion Extended Documentation], on Play.net |
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[[Category:Sorcerer Base Spells]] |
Revision as of 07:25, 15 October 2015
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This spell allows a sorcerer to charge scrolls by infusing additional mana into them. The scroll must be unlocked prior, using a runestone. An unlocked scroll will continue to accept mana infusions until it has been worn out or locked. Experience is gained at 10 xp per charge infused, with a 500 xp cap per hour.
Scroll Infusion Runes
Rune Name | Purpose | Level/Charges |
---|---|---|
beiron'fyn | Unlocking | 5 |
erikar'fyn | Unlocking | 10 |
ikar'fyn | Unlocking | 15 |
quiss'fyn | Unlocking | 20 |
dikar'fyn | Unlocking | 25 |
odeir'cos | Detection | n/a |
ag'loenar | Charging | n/a |
Mechanics
- Scrolls have intrinsic silver value, as shown by appraising them at the pawnshop.
- Invoking a scroll reduces the value, for every 1 mana invoked, about 10 silvers of bard-sung value is lost, which is about 2.9 silver of pawn value for a character with no trading/influence/racial modifier.
- Invocations of the last remaining charge of a spell appear not to reduce scroll value
- Infusing a scroll with near 0 value will almost certainly lock the scroll.
- Scrolls with high cost spells start with a higher intrinsic value.
- Infusing a scroll reduces its intrinsic value.
From the Play.net Extended Documentation (see link below):
Infuse costs
The following shows the reduction to pawn value of a scroll for a character with 0 trading/influence bonus and 0 racial modifier. It assumes a 2.83 silver per mana invoked reduction, which is an approximation but pretty close. To approximate the number of charges of a single spell a scroll will accept, divide its pawn value by the infuse+invoke cost in the table below. If you have any trading modifiers affecting the pawn shop's offer, you will have to account for them before using this chart.
There remains some disagreement/skepticism about the universal validity of these numbers, but no known counter-examples exist.
Spell | Infuse Cost | Infuse+Invoke Cost |
---|---|---|
202 | 8.25 | 13.91 |
207 | 14.3 | 34.11 |
211 | 38 | 30.8 |
215 | 114 | 156.45 |
219 | 57 | 110.77 |
303 | 14.75 | 23.24 |
307 | 17.14 | 36.95 |
310 | 32.35 | 60.55 |
315 | 22.66 | 65.11 |
318 | 236 | 286.94 |
503 | 9 | 17.49 |
507 | 14.14 | 33.95 |
508 | 38.33 | 60.97 |
509 | 24.6 | 50.07 |
511 | 18.5 | 49.63 |
513 | 21.25 | 58.04 |
601 | 3.85 | 6.68 |
602 | 9.8 | 15.46 |
606 | 31.28 | 48.26 |
613 | 26 | 62.79 |
618 | 39 | 89.94 |
905 | 14.25 | 28.4 |
913 | 34.14 | 70.93 |
1119 | 34.2 | 87.97 |
1204 | 8.5 | 19.82 |
1601 | 8.5 | 11.33 |
1605 | 14.2 | 28.35 |
1617 | 52.58 | 100.39 |
1701 | 3.75 | 6.58 |
1708 | 11 | 33.64 |
1711 | 34.33 | 65.46 |
1712 | 14.8 | 48.76 |