Earthen Fury (917): Difference between revisions
GS4-KONACON (talk | contribs) No edit summary |
GS4-KONACON (talk | contribs) No edit summary |
||
Line 17: | Line 17: | ||
* {{boldmono|[[PREP]] 917 {{!}} CAST {element} <target>}} |
* {{boldmono|[[PREP]] 917 {{!}} CAST {element} <target>}} |
||
* {{boldmono| [[INCANT]] 917 {element}}} |
* {{boldmono| [[INCANT]] 917 {element}}} |
||
* {element} is optional. If it is not specified, then the lore that the caster has more ranks of (Fire or Water) will be used. If the caster has equal ranks of Fire and Water Lore, then the caster's attunement will be used. If the caster is not attuned to Fire or Water, the element is chosen randomly. |
|||
==Lore Benefits== |
==Lore Benefits== |
Revision as of 15:02, 22 December 2016
| ||||||||||||||||||||||||||||||||||||||||||||||||
|
Earthen Fury <TODO: DESCRIPTION>
Usage
- PREP 917 | CAST {element} <target>
- INCANT 917 {element}
- {element} is optional. If it is not specified, then the lore that the caster has more ranks of (Fire or Water) will be used. If the caster has equal ranks of Fire and Water Lore, then the caster's attunement will be used. If the caster is not attuned to Fire or Water, the element is chosen randomly.
Lore Benefits
Bonus Critical
Bonus criticals are granted from either Elemental Lore, Fire (Fire version) or Elemental Lore, Water (Water version). Training in the associated lore gives each successful critical cycle a (Lore Ranks / 5)% chance to do an immediate extra, more powerful, critical against the target. This bonus is not subject to rounding, so every single rank effects this chance.
Prone/Stun Immitation
Training in Elemental Lore, Earth gives cycles after the first a chance to gain a percentage of the bonus that the spell would normally gain from the target being prone or stunned. If the target is not stunned, the roll gains (100 * Elemental Lore, Earth Ranks / 202)% of the bonus that the target being stunned would normally grant. If the target is not prone, the roll gains (100 * Elemental Lore, Earth Ranks / 202)% of the bonus that the target being prone would normally grant. This means that Elemental Lore, Earth is particularly effective against targets that can't be stunned and/or can't be knocked down.
Messaging
- Initial cast with fire critical.
>incant 917 fire Your hands glow with power as you invoke the phrase for Earthen Fury... Your spell is ready. You gesture at a small cheese-filled rat. The ground beneath a small cheese-filled rat begins to boil violently! [SMR result: 147 (Open d100: 32, Bonus: 48)] Fiery debris explodes from the ground beneath a small cheese-filled rat! ... 40 points of damage! The lower half of a small cheese-filled rat's right leg is almost completely burned away. The cheese-filled rat squeals loudly and falls to the ground while frantically gnawing at its wounded right hind leg. Cast Roundtime 3 Seconds.
- Spell ending with impact critical.
[SMR result: 174 (Open d100: 39, Bonus: 69)] Craggy debris explodes from the ground beneath a small cheese-filled rat! ... 15 points of damage! Nice blow to chest! The cheese-filled rat is stunned! The ground beneath a small cheese-filled rat suddenly calms.
- Cycle with cold critical.
[SMR result: 230 (Open d100: 79, Bonus: 85)] The earth cracks beneath a small cheese-filled rat, releasing a column of frigid air! ... 50 points of damage! Blast to neck causes the cheese-filled rat to jerk with pain. Unfortunately that snaps the now frozen neck like an icicle!
- Cycle with puncture critical.
[SMR result: 159 (Open d100: 55, Bonus: 38)] Icy stalagmites burst from the ground beneath a small cheese-filled rat! ... 30 points of damage! Great shot penetrates thigh and shatters bone! It is knocked to the ground!