The official GemStone IV encyclopedia.
Spin Attack
|
Mnemonic
|
[sattack]
|
Activating Verb
|
CMAN
|
Category
|
Warrior Guild
|
Type
|
Attack
|
Roundtime
|
ATTACK-2
|
Stamina Cost
|
15
|
Offensive Gear
|
Both hands
|
Attributes
|
Hostile Initiator Stance Penalty Shield Defensive Bonus Target Stance Bonus
|
Available To
|
Warriors, Rogues, Rangers, Bards, Monks, Paladins
|
|
Rank
|
Cost/acquired at
|
1
|
2
|
2
|
4
|
3
|
6
|
4
|
8
|
5
|
10
|
|
Description
Make a flashy, spinning attack against your target.
Mechanics
Grants a bonus of
(Rank * 3) to
Attack Strength (AS) for the duration of one attack. Applies
Enhance Dodge with a power of
(3 * Rank) for 10 seconds.
Additional Information
This maneuver is also available through the Warrior Guild as a warrior trick.
The minimum stamina cost is 8 and the maximum is 15. Additional stamina costs are determined by the Base Weapon Speed of your attack. Weapon weight is no longer a factor in the stamina cost of this maneuver.
- For weapons with a base speed of 5 or less, a stamina penalty of +2 per second of base speed is applied.
- For weapons with a base speed greater than 5, an escalating penalty of an additional +1 stamina per second over 5 seconds is applied. This additional +1 stamina penalty is applied on top of whatever the previous second's stamina penalty is.
- For two weapon combat, an effective Base Weapon Speed is calculated by taking the primary weapon's base speed, adding half the secondary weapon's base speed (rounded up), and adding 1 to the result.
Resources