Lullabye (1005)
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Lullabye allows a bard to use the powerful persuasion of his or her singing voice in an attempt to woo a single target, usually a creature to fall asleep. Depending upon the hidden endroll, the target may experience varying degrees of drowsiness, react more slowly than normal, be calmed, sit, or fall completely asleep, becoming prone. Undead and demon type creatures are significantly more resistant to this spells effects, being both more likely to resist outright and unable to suffer the more significant effects.
Once Lullabye'd, attacking the target will wake it up from the spellsong's effects if it was sleeping, but the slow effect will remain for a short duration.
Note: Lullabye is not renewable and not stackable upon itself.
Success Factors
- Influence bonus
- Spellsong Ranks
- Level Difference
- Targets Discipline Bonus
- Targets Active Spells
- Targets Undead/Demonic Status
The exact formula below was provided by GM Estild:
Messaging
- Drowsy
You change your tune slightly, adding the element for Lullabye to your song...
[Spellsong preparation time: 10 seconds]
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a thyril.
The thyril's eyes flutter slightly, and it appears dazed.
- Half Sleep
You change your tune slightly, adding the element for Lullabye to your song...
[Spellsong preparation time: 10 seconds]
Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a thyril.
The thyril relaxes and sits down, entranced by the soothing melody.
- Full Sleep
You change your tune slightly, adding the element for Lullabye to your song...
[Spellsong preparation time: 10 seconds] Your spellsong is ready.
You weave another verse into your harmony, directing the sound of your voice at a Grimswarm orc raider.
The orc raider falls to the ground in a deep slumber.
Sing Roundtime 3 Seconds.