Beginner's guide to Wehnimer's Landing

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Wehnimer's Landing

Wehnimer's Landing is the very oldest part of GemStone IV, with many of the streets named after the original players. It has always been the biggest population center of the game, with many low level accessible hunting grounds, which makes it a very good starting city for new players.

Welcome to the Landing

Whether you are fresh off the turnip farm or just walked through our gates for the first time... welcome! We are glad you are here and we hope that you will enjoy your stay while abiding by our rules (otherwise the Constable will be happy to help you "out").

While you are getting used to the town please make use of DIRections to find your way around to our many exciting shops and scenic areas of interest.


Need some help?

Your fellow adventurers will be your best resource for navigating Elanthia. They can provide you with beneficial spells, heal you if you get injured (and return you to life when dead), and open your locked treasure chests. While the town has some non-player characters to perform these tasks, other adventurers are generally faster, cheaper, and more interesting.

Spells?

Feeling a lack of magical protection? Then you need some spells! Town Square Central (TSC) tends to be the main location for the casting of mass spells, which provide basic defense. You may also be able to pick up some other defensive spells while you are there if you ask politely. You can also ask on the Thought Network, but usually here you are going to want to offer to pay for the spells (10k to 20k tends to be the average price for the full compliment of wizard spells).

Healing?

If you go out adventuring there are going to be times where you come back a little worse for wear and the only thing that is going to help is an Empath. Empaths also make TSC their place of business. While they may be assisting another player when you arrive, patience and detail about the severity of your injury will help cure what ails you.

Dead?

Well if you are dead then you are probably not going to have to worry much about where to go, when you are rescued you will likely either be taken to TSC or the local Order of Voln just outside of town. At either one of these locations a cleric will usually have to be called for you, because they are usually out on their own adventures too. Just be patient and let whoever is around know when your Preservation (305) (a.k.a lifekeep) has worn off and someone will get you up and on your feet as quick as possible.

Locksmith?

If you are lucky enough to find a locked box on a critter during one of your adventures then you are going to need the assistance of a locksmith. They are normally found in the East Tower, just inside the North Gate. If there is not one there, then they are probably out enjoying adventures of their own, but they tend to have their minds on the Thought Network, so just give a thought and usually you will be able to connect with one.

Nobody at these locations to help

If you are having a hard time finding help then you will want to check the offered SERVICEs, which lists the adventurers current offering different services (and where to find them). If you really, really do not want to wait to find a locksmith, you can go to Larton who works at the locksmith. However, Larton charges a pretty penny, sometimes more than the silvers inside the chest!

I want to sell my loot!

After a long adventure you may have pockets, cloaks, and packs overflowing with items, so you need to find someone to buy it all. But who?

Furrier

The furrier shop is located on North Ring Road and is just south of the North Gate. Here you can sell the skins, pelts, noses, and many other things that you were able to SKIN from the body of your most recent victory. You can either sell them one at a time, by the BUNDLE, or by selling them directly out of the contain you stored them in.

Gemshop

Did you get lucky and find some sparkly gems in the pockets of a body you LOOTed? Well then you need someone to sell them to and where better to find that someone than at the gemshop on South Ring Road on the western side of town. The gemshop will also buy fancy metal and gem items like flagons, cups, crowns, tiaras, or other items.

Pawnhop

Did you find a weapon? Some interesting article of clothing? A wand you don't need? Or something else a bit different? The pawnshop is located on Taarna Road off of North Ring Road on the eastern end of North Ring Road. You will be able to sell your items in the Front Room.

Alchemist Shop

Did you find something that none of the other shops will buy? Well then you may have found an alchemical supply and the buyer of those can be found in the Alchemist House on East Ring Road, over the bridge and at the northern end of East Ring Road. You can sell your items in the Consignment Room.

Merchant Thought Network

If you found something especially interesting, then you might just be able to find another player that may want to buy it. THINK ON the MERCHANT channel of the Thought Network with what you have and what you are looking for for it and see if someone is willing to buy it for more than one of the other shops.

Shops to buy new, or slightly used, equipment

Weapons

Looking for a new weapon? Well then Tykel's Arms is your first stop. You can ORDER standard items or special made items here. Additionally, if you are looking for something a little more special you can always check the weapon table in the backroom of the pawnshop. You never know what you'll find here.

Armor

Need something offering a bit more protection than plain clothes? Aznell's Armory just west of Town Square Southwest (TSSW) will sell you leathers on the cheap, or something a bit heavier if you are not a spell caster.

General Store

The general store is the place to go if you want supplies like backpacks, sacks, rope, and so on. It is located in Town Square Southeast (TSSE).

Cleric Shop

Supplies of a more religious nature can be found in the Cleric Shop, which is located just west of the Temple. The good Brother has made it the place to go for your pure potion and candle votive needs, but you will probably not need much of anything from there until you are more experienced.

Other important locations throughout the Landing

Bank

Do you have banking to do? Then you are going to want to visit the First Elanith Bank at Town Square West (TSW). Once inside the bank you can go through the arch and make your deposit, withdraw coins or notes, or just check and see what your local bank balance is.

Temple

Do you want to avoid Death's Sting? Want to buy deeds? The Temple of Lorminstra is the place to go, though be ready to give the goddess an offering. When you have a lot more experience under your belt, you will be able to acquire deeds at Hearthstone Manor instead.

Moot Hall

Looking for work that will give you experience and a bit of cash, without risking getting bitten up in the Catacombs? Seek out the clerk in the town hall in Town Square East (TSE), and ask him about jobs. You will act as a Wehnimer's runner delivering messages.

Travel Guides

Do you want to go somewhere else far away? The Chronomages have a building in Town Square South West (TSSW), but they are probably out of your price range. However, they have travel guides which will walk with you between cities, who are much more affordable. They will lecture you on the lore of the lands, which provides you some experience.

See Also

References

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