Powersink (1203)
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Powersink increases the time needed for the target to prepare a spell. This spell is difficult to defend against.
The caster can affect additional targets by training in Mental Mana Control. An extra target is gained every seed 6 of (MMC skill bonus/10). For example, with 35 ranks of MMC (130 skill bonus), the caster can affect a total of three targets (130/10 = 13, seed 6 gives a bonus of 2).
Mental Mana Control Bonus
MMC Ranks |
Additional Targets |
Total Targets |
---|---|---|
13 | 1 | 2 |
35 | 2 | 3 |
110 | 3 | 4 |
200 | 4 | 5 |
Messaging
Successful Cast
You take a deep breath and focus inward, raising a hand
and quietly murmuring the words of the Powersink spell...
Your spell is ready.
>cast <Target>
You gesture at <Target>.
The rainbow streams of light continue to seep out from <Target>.
Ending
Target Sees
The rainbow streams of light continue to seep out from you and your control of the mana weave is still impeded.
>pre 101
You gesture while calling upon the lesser spirits to aid you with the Spirit Warding I spell...
[Spell preparation time: 3 seconds]
>cast
Failed Cast
You gesture at <Target>.
<Target> appears unaffected.External Links
- Minor Mental Spell Circle: Power Sink, on Play.net