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  • Magical creatures cannot be successfully attacked with non-magical weapons (e.g., unenchanted ! [[Level]]
    58 members (0 subcategories, 0 files) - 12:13, 5 September 2021
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 59 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (682 words) - 04:09, 15 January 2024
  • ...hin the [[attack roll]] system. These include special attacks performed by creatures such as the [[tail sweep]] of the [[cave lizard]], [[three-toed tegu]], and ...fects added since December 2016 should be assumed to use SMRv2. Many older creatures have been updated to SMRv2, but not all.
    10 KB (1,367 words) - 21:36, 1 January 2024
  • ...spell disablers so that magic has options available to set up and disable creatures. ...ds of success by 20% for each attempt. e.g. the first attempt might have a 60% chance of failure, but the second attempt only has a 40%, the third a 20%,
    16 KB (2,159 words) - 10:45, 13 February 2024
  • ...cess in Sacrifice is highly dependent upon the sorcerer level vs. creature level difference, but the ability to use various aspects of Sacrifice is dependen ...ing it of injuries and refreshing the animate to its original duration. || 60 ranks
    14 KB (2,276 words) - 13:49, 2 July 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 60 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (988 words) - 04:07, 15 January 2024
  • ...basis of a pure sorcerer. Thus, when the time is right (recommended level 60 and up), a pure sorcerer should learn the ways of alchemy. ...h their full potential later than a focused training plan. However, around level 40 or so the sorcerer following this path will find him/herself with a very
    4 KB (693 words) - 15:22, 12 February 2016
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 58<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (934 words) - 09:44, 12 July 2024
  • ...downs''' are an expected outcome for most criticals, especially the higher level ones. A critical without an associated knockdown is designated <font color= *R - [[Injury]] level (rank 1, 2 or 3)
    14 KB (2,180 words) - 06:27, 31 May 2020
  • ...bonuses based on the hider's [[profession]] and [[race]]. For example, at level 100, a [[rogue]] with 100 skill ranks can hide slightly better than a [[war ...n on a success unless the searcher uses the [[POINT]] verb afterwards; for creatures, a ''successful'' search incurs no roundtime, reveals instantly, and they c
    4 KB (504 words) - 14:22, 3 October 2021
  • ...rn's Cry) may now be used in open mode with the ALL option, targetting all creatures in the room at once. The vocal stress cost of open mode is significantly gr ...of 10 Stamina (-8 Rank 1, -6 Rank 2, -4 Rank 3, -2 Rank 4). In addition, a 60 second mstrike recovery period will apply after the termination of a berser
    3 KB (470 words) - 12:56, 20 April 2017
  • ...development goal is that the average character will easily earn 10 ATPs by level 100, with an additional 5 or so ATPs being possible for more dedicated char | scope="row"|1 ||A Noble Effort ||Reach level 20
    8 KB (1,166 words) - 15:33, 7 March 2024
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 59<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (763 words) - 16:06, 7 August 2024
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 61 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (768 words) - 17:21, 8 August 2024
  • ...ntuition and Wisdom bonuses, their Survival and Perception skills, and the level difference between the Ranger and the target creature. Rangers gain a bonus ''>>How does it work for summoned creatures amd sunfist, bandit, or escort type activities?'' [[User:ROLFARD|ROLFARD]]
    8 KB (1,320 words) - 08:33, 3 July 2023
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 58<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (723 words) - 19:46, 24 June 2020
  • ...for 11-30 level characters; the second was auctioned in the tent for 31-60 level characters.) (This is a Mass quake like spell that will strike up to 6 creatures..(Maybe more but never tested that)
    4 KB (604 words) - 12:18, 8 April 2017
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 12<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (764 words) - 07:49, 28 September 2022
  • :''For creatures ≤ 5 levels above caster.'' !align=right|Elemental Lore, Earth ranks||10||21||33||46||60||75||91||108||126||145||165||186||208||231
    8 KB (1,160 words) - 16:56, 12 December 2020
  • ...spell disablers so that magic has options available to set up and disable creatures. ...ds of success by 20% for each attempt. e.g. the first attempt might have a 60% chance of failure, but the second attempt only has a 40%, the third a 20%,
    15 KB (2,040 words) - 22:58, 24 February 2024
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