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- ...ough it is still useful for [[CAST (verb)#Multi-casting|multi-casting]] or spells with non-standard casting mechanics. Once a spell is prepared, it may eithe | [[Cleric Base]] || You raise your hand while murmuring a soft orison, focusing on the Pra8 KB (1,261 words) - 12:52, 2 July 2023
- ...ensive, defensive or utility benefit for a set duration. The usage of buff spells in this guide might not perfectly agree with the mechanics usage for things ==A guide to Buff Spells==23 KB (3,762 words) - 12:38, 8 July 2023
- | navigation = {{Cleric base navigation}} ...rewarded by their [[deity]]'s attention. By invoking their god's name, the Cleric may summon the wrath of their divine master. Utilizing the caster's strengt5 KB (645 words) - 14:40, 6 February 2024
- ...ributes2|Creature defense attributes2 template]] - Lists DS, TD, defensive spells, etc. ...of special abilities. Misc. offensive spells are non-bolt and non-warding spells. Special abilities are for creature maneuvers and other creature-specific9 KB (1,436 words) - 15:17, 9 October 2023
- ...is the 1st spell of the [[Wizard Base|Wizard]] spell circle and all Wizard spells have a '9' prefix. (For this reason, the Wizard spell circle is commonly re Every adventurer can [[Spell Research|research spells]], but they are limited by their [[profession]] as to which spell circles t15 KB (2,230 words) - 17:15, 16 January 2024
- ...f magic. It is by tapping into this energy that characters can power their spells, whether they tap into the magic through prayer to a god, focusing their in A character's maximum mana point capacity includes their '''Base Mana''' plus additional mana from their '''Harness Power''' training.5 KB (760 words) - 13:45, 2 June 2024
- | navigation = {{Bard base navigation}} ...versus spiritual spells, and are progressively harder against higher level spells. [[Arcane Decoy (1701)]] makes targeted attempts even more difficult, and8 KB (1,340 words) - 14:48, 1 September 2023
- ...invasions, chrism gems are often considered to represent the pinnacle of a cleric's lore training. To create a chrism gem, a cleric must have:6 KB (862 words) - 13:29, 6 February 2024
- ...[Ranger Base/saved posts|Ranger]] and [[Paladin Base/saved posts|Paladin]] spells.</div> <!--REMOVE ALERT MESSAGE WHEN ARTICLE UPDATED FOR CHANGES--> ...ter spirits. Those with knowledge of blessings will also earn the power of spells cast upon them as opposed to only magic cast by them.12 KB (1,823 words) - 10:54, 3 September 2023
- ===[[Cleric Guild]]s=== Displayed in the Prayer Rooms of each Cleric Guild is a statue of {{PAGENAME}}. These prayer rooms are considered a holy8 KB (1,420 words) - 17:37, 15 October 2021
- ...cannot be used with or gains no advantage by coupling with a host of other spells where its zero mana cost would be overly powerful.<section end=description A successful attack will inflict 8 base damage plus 1 additional [[hitpoint]] for each 20 warding margin (endroll -4 KB (500 words) - 13:57, 7 December 2023
- ==Spells== .... Note that [[BCS]] [[creature]]s of higher level can fluctuate from their base level by +/- 5 levels.6 KB (862 words) - 19:50, 14 May 2022
- ...ing increases the level of spell that can be read, but players cannot read spells higher than their level + 1. ...ch spells exist on a scroll and how many charges of each remain (including spells with zero charges), a [[sorcerer]] can use the [[Odeir'cos (rune)|odeir'cos9 KB (1,302 words) - 10:38, 28 August 2023
- ...abilities and flexible training paths to suit many characters. Finally, a cleric's intimate connection to the [[Arkati]] affords unique [[roleplay]]ing oppo ...tend to favor [[two handed weapons]] or [[brawling]]. Finally the rescuing cleric focuses on saving other adventurers from [[death]].20 KB (3,112 words) - 16:55, 11 January 2022
- ===River's Rest Cleric Guild=== Outside the [[Cleric Guild (River's Rest)|Cleric Guild]] in River's Rest there is a particularly lovely statue of the goddes7 KB (1,130 words) - 22:23, 28 May 2018
- ...strength]] (CS) and provide maneuver defense on warding and maneuver bonus spells, respectively. MIU is one of the cheapest [[skill]]s available for members |Base only14 KB (2,044 words) - 12:05, 31 March 2023
- {{creature ability|[[Bard Base]]|<N/A> [[Target defense|TD]]}} {{creature ability|[[Ranger Base]]|+163 [[Target defense|TD]]}}5 KB (717 words) - 08:28, 17 August 2020
- | circles = [[Minor Spiritual]]<br>[[Major Spiritual]]<br>[[Cleric Base]] ...versatile spellcasters with a variety of offensive, defensive, and utility spells at their disposal. Considering the differing natures of their patrons, cle21 KB (3,140 words) - 16:46, 19 August 2022
- |navigation = {{cleric base navigation}} ...ng this spell successfully. Once under the influence of this bonus, the [[cleric]] cannot receive it again until it has subsided. Training in [[#Spiritual9 KB (1,314 words) - 13:52, 13 January 2023
- ...dditionally, these wooden rune staves are capable of parrying magical bolt spells and missile weapons, whereas most other weapons cannot. :{{math|DS = [Base Value] × [Stance Modifier] × 1.5 + [Stance Bonus] + Staff Encha10 KB (1,449 words) - 18:22, 17 January 2022