Horse mount
Horse mounts were the first type of mount introduced at Rumor Woods as part of a new mount system. Mounts are summoned by a summoning item, such as reins, which stores their information, but are considered a separate item. There were three tiers released: common, uncommon, and rare. All horse mounts share a similar set up with their appearance. AppearanceHe/she stands just 16 hands at the withers. He has a well-muscled body with a healthy dun coat. He has a square face, a short forelock, and pointed ears. He has a long mane that flows loose down his neck and a full black tail. CommonCommon mounts are the least expensive option when considering purchase. They are restricted to being just "horse", and are limited in alteration options that may be allowed through the Ostler.Usage|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;" ! scope="col" style="width:5em;"|Verb ! scope="col" style="width:5em;"|Who ! scope="col"|First ! scope="col"|Third |- ! scope="row"| Arrival ! N/A | colspan="2"| <Mount> moves into the area. |- ! scope="row"| Departure ! N/A | colspan="2"| <Mount> whinnies and gallops off into the distance. |- ! scope="row"| APPRAISE ! All | You look over <mount> and determine that <he/she> is <height> at the withers. You also notice that <he/she> has <body> body. | <Character> gives <mount> an appraising look. |- ! scope="row"| ASK ! All | <Mount> gives you a strange look. | <Mount> gives <character> a strange look. |- ! scope="row"| ATTEND ! Owner | You contemplate attending to <mount's> <tail quirk> tail, but you don't have the appropriate tool. | <Character> contemplates <mount's> tail for several seconds. |- ! scope="row"| ATTEND ! Non-owner | You contemplate attending to <mount's> <tail quirk> tail, but you decide to leave that task to the owner. | <Character> contemplates <mount's> tail for several seconds. |- ! scope="row"| BEG ! All | You plead with <mount>. | <Character> pleads with <mount>. |- ! scope="row"| BOUNCE ! All | You bounce excitedly in front of <mount>. | <Character> bounces excitedly in front of <mount>. |- ! scope="row"| FEED ! This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"| HUG ! All, unmounted | You hug <mount>. | <Character> hugs <mount>. |- ! scope="row"| HUG ! Mounted owner | You learn forward and hug <mount's> neck. | <Character> leans forward and hugs <mount's> neck. |- ! scope="row"| KICK ! All, unmounted | That wouldn't be wise. | N/A |- ! scope="row"| KICK ! Mounted owner | Holding tightly to <reins>, you dig your heels into your <mount's> sides, causing <him/her> to buck wildly and nearly throw you off! | <Character> grabs <reins> with both hands and digs <his/her> heels into <his/her> <mount's> sides, causing <him/her> to buck wildly, nearly throwing <him/her> off! |- ! scope="row"| KISS ! All, unmounted | You pucker up and blow a kiss at <mount>. | <Character> puckers up and blows a kiss at <mount>. |- ! scope="row"| KISS ! Mounted owner | You flick your <summon prop> and make a small sound with your lips, urging your <mount> forward. | <Character> flicks <his/her> <summon prop> and makes a small sound with <his/her> lips, urging his <mount> forward. |- ! scope="row"| LEAN ! Mounted owner | You lean forward and rest against <mount's> neck. | <Character> leans forward and rests against <mount's> neck. |- ! scope="row"| NUDGE ! All | You attempt to nudge <mount> hoping that <he/she> will move out of the way, but <he/she> ignores you completely. | <Character> urges <mount> to move aside, but <mount> ignores <him/her> completely. |- ! scope="row"| NUDGE ! Mounted owner | You nudge your <mount> slightly with your heels, urging <him/her> forward. | <Character> nudges <his/her> <mount> slightly with <his/her> heels, urging <him/her> forward. |- ! scope="row"| POSE | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"| PRAISE | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"| PULL | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"| SHOUT | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"| THUMP | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"| TICKLE | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"| TOUCH | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |} AmbientsThis section has not been added yet; please add to it now! UncommonUncommon mounts are the second most expensive option when considering purchase. They have more options available for noun choices, as well as a wider array of feature alterations at the Ostler. Their appearance is similar to the common tier. Available Nouns
UsageNote: Only the verbs differing from the common tier will be included below.
AmbientsThis section has not been added yet; please add to it now! RareRare mounts are the highest tier available for purchase and offer additional verbs unavailable at common or uncommon tiers. Rare mounts are only available during their initial run, and are discontinued in concurrent runs. For 2019, the rare horse mount was a fiery-eyed nightmare steed. AppearanceHe stands just over 18 hands at the withers. He has a muscular body with a sleek ebony coat. He has a gaunt face, a black-streaked forelock, and perky ears. He has a wild mane woven of moonlight-silver and a long flowing tail. UsageNote: Only the verbs differing from the common and uncommon tiers will be included below.
AmbientsA fiery-eyed nightmare steed rears back, her hooves glowing brightly for a moment before fading. A fiery-eyed nightmare steed stomps the ground with her left hoof, sending a splatter of dirt sideways. A fiery-eyed nightmare steed snorts and holds her head high, ignoring everything around her. A fiery-eyed nightmare steed whickers and tosses her head in an agitated fashion. Flashing through the area, a crimson light suddenly flares to life. A fiery-eyed nightmare steed shakes her head and closes her eyes over the fiery light seeping from them, plunging the area into momentary darkness. Leaning her head forward, the nightmare steed rips up a tuft of grass and begins to chew quietly. Raising her head high in the air, the nightmare steed exhales steam forcefully through her nostrils, loosing a loud and mighty snort. Several gnats swirl around a fiery-eyed nightmare steed which causes her to shake her head powerfully in an attempt to exterminate them. A strand of silver horsehair flutters to the ground. Standing perfectly still, a fiery-eyed nightmare steed holds her head high, appearing aloof and haughty. Stepping high, a fiery-eyed nightmare steed prances in place for several moments. Suddenly agitated, a fiery-eyed nightmare steed swishes her tail back and forth vigorously. The steed plants her front hooves firmly and kicks up her rear legs in a frolicking and playful display. Using her front left foot, a fiery-eyed nightmare steed paws at the air and tosses her head in a threatening manner. Additional InformationSee AlsoResources
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